Player Matchup

Thor
Thor
AngyUwwU
Thor
Level 28
God Stats
9W - 2L
1,931 SR
Queue Stats
31W - 17L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Cartman4912
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,803 Elo+
Party 2
Danzaburou
Danzaburou
Yukibey
Danzaburou
Level 17
God Stats
1W - 2L
1,398 SR
Queue Stats
14W - 23L
1,338 Elo+
Party 2
Kukulkan
Kukulkan
thiagoalvaresa
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,287 Elo+
Solo
Anubis
Anubis
xElitekillx1734
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,469 Elo+
Solo
Team Averages
Level 14
1,566 SR
1,483 Elo+

VS

Team Averages
Level 10
1,593 SR
1,435 Elo+
Fenrir
Fenrir
Arthurdxd30
Fenrir
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,415 Elo+
Party 1
Heimdallr
Heimdallr
Scriptzzz
Heimdallr
Level 10
God Stats
8W - 3L
1,771 SR
Queue Stats
81W - 55L
1,740 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SecretShild
Morgan Le Fay
Level 15
God Stats
2W - 0L
1,695 SR
Queue Stats
10W - 11L
1,393 Elo+
Solo
Nemesis
Nemesis
cream5089
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,303 Elo+
Party 1
Yemoja
Yemoja
tioram123
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
5 / 4 / 0
8,562
451
6,246
9,221
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Cartman4912
Cthulhu
10
0 / 7 / 3
6,985
368
5,798
17,464
10,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Yukibey
Danzaburou
10
1 / 10 / 1
7,177
378
6,399
13,420
2,194
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
14
1 / 1 / 2
8,545
450
5,280
9,947
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 3 / 0
12,173
641
15,660
18,164
8,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 5 / 5
8,675
457
4,538
10,742
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Scriptzzz
Heimdallr
18
17 / 1 / 6
11,890
626
27,753
16,796
6,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
SecretShild
Morgan Le Fay
13
2 / 7 / 3
8,349
439
6,569
11,008
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
cream5089
Nemesis
12
2 / 3 / 3
7,973
420
5,762
10,780
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
tioram123
Yemoja
14
3 / 2 / 12
10,048
529
4,660
12,817
11,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
18
Kills
25
25
Deaths
18
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thor
5
4
0
1.25
W
Fenrir
1
5
5
0.7
L
Cthulhu
Cartman4912
Cthulhu
0
7
3
0.21
W
Heimdallr
Scriptzzz
Heimdallr
17
1
6
20
W
Morgan Le Fay
SecretShild
Morgan Le Fay
2
7
3
0.5
L
Danzaburou
Yukibey
Danzaburou
1
10
1
0.15
W
Nemesis
cream5089
Nemesis
2
3
3
1.17
L
Kukulkan
1
1
2
2
W
Yemoja
tioram123
Yemoja
3
2
12
4.5
L
11
3
0
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,383
Damage
49,282
68,216
Taken
62,143
27,902
Mitigated
27,754
17,494
Healing
15,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,246
755
0
1,454
9,221
3,029
0
1,960
7,149
0
32,739
W
Fenrir
4,538
1,456
0
1,462
10,742
3,976
544
5,004
5,698
1,459
32,563
L
Cthulhu
Cartman4912
Cthulhu
5,798
697
0
915
17,464
10,688
0
3,430
13,904
18,217
0
W
Heimdallr
Scriptzzz
Heimdallr
27,753
13,440
0
7,400
16,796
6,040
202
6,078
10,320
0
102,264
W
Morgan Le Fay
SecretShild
Morgan Le Fay
6,569
927
0
623
11,008
3,156
468
5,064
5,905
40,071
0
L
Danzaburou
Yukibey
Danzaburou
6,399
2,952
0
1,242
13,420
2,194
1,254
707
12,711
0
28,106
W
Nemesis
cream5089
Nemesis
5,762
2,344
0
3,430
10,780
3,161
809
5,197
5,583
0
22,892
L
Kukulkan
5,280
473
0
2,089
9,947
3,376
0
2,897
6,688
56,841
0
W
Yemoja
tioram123
Yemoja
4,660
1,673
1,054
1,463
12,817
11,421
258
4,610
7,899
25,736
0
L
15,660
1,218
0
11,794
18,164
8,615
576
1,884
16,202
104,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,442
Gold Earned
46,935
426
Minions Killed
388
0
Camps Cleared
0
1,777,152
Distance Traveled
1,730,045
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,562
451
42
2
0
316,046
3
W
Fenrir
8,675
457
71
4
0
397,261
0
L
Cthulhu
6,985
368
26
1
0
397,019
1
W
Heimdallr
11,890
626
149
8
0
372,603
3
W
Morgan Le Fay
8,349
439
78
4
0
312,394
0
L
Danzaburou
7,177
378
52
3
0
339,210
2
W
Nemesis
7,973
420
50
3
0
335,889
1
L
Kukulkan
8,545
450
102
5
0
371,358
8
W
Yemoja
10,048
529
40
2
0
311,898
1
L
Anubis
12,173
641
204
11
0
353,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role