Player Matchup

Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ANGERY GINGER 2
Ne Zha
Level 123
God Stats
5W - 2L
1,535 SR
Queue Stats
133W - 139L
1,478 Elo+
Solo
Zeus
Zeus
Inzensitive
Zeus
Level 105
God Stats
1W - 5L
1,893 SR
Queue Stats
73W - 65L
1,458 Elo+
Party 2
Cupid
Cupid
KinglyCriminal
Cupid
Level 160
God Stats
5W - 3L
1,811 SR
Queue Stats
76W - 69L
1,556 Elo+
Solo
Team Averages
Level 122
1,648 SR
1,498 Elo+

VS

Team Averages
Level 120
1,464 SR
1,488 Elo+
Thanatos
Thanatos
 
Thanatos
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FranciscoMorad
Ra
Level 156
God Stats
42W - 39L
1,588 SR
Queue Stats
70W - 84L
1,514 Elo+
Solo
Cerberus
Cerberus
Lawful1027
Cerberus
Level 120
God Stats
1W - 4L
1,499 SR
Queue Stats
22W - 24L
1,518 Elo+
Party 1
Jing Wei
Jing Wei
UgotGINGERFIED
Jing Wei
Level 103
God Stats
1W - 4L
1,210 SR
Queue Stats
32W - 36L
1,506 Elo+
Party 1
Mulan
Mulan
XAnarchys_BeastX
Mulan
Level 125
God Stats
3W - 3L
1,523 SR
Queue Stats
24W - 34L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 0 / 6
7,804
780
8,563
7,234
7,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
 
Gilgamesh
13
1 / 0 / 8
7,749
775
5,311
10,969
7,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 1 / 6
7,898
790
7,733
8,678
4,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
2 / 3 / 2
7,385
739
7,484
4,912
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 1 / 2
8,679
868
9,042
3,712
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 3 / 2
7,037
704
7,957
10,896
4,451
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 2
6,982
698
4,145
6,568
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Lawful1027
Cerberus
11
0 / 3 / 2
6,527
653
5,792
13,148
10,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
12
0 / 3 / 0
6,142
614
2,102
6,406
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 0
7,271
727
6,032
8,470
6,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
5
5
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
6
4
W
Gilgamesh
 
Gilgamesh
1
0
8
5
L
Thanatos
 
Thanatos
2
3
2
1
W
3
1
6
6
L
0
1
2
1
W
2
3
2
1
W
6
1
2
7
L
Cerberus
Lawful1027
Cerberus
0
3
2
0.33
L
Jing Wei
0
3
0
0
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,133
Damage
26,028
35,505
Taken
45,488
21,520
Mitigated
26,956
11,959
Healing
15,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,563
407
589
1,700
7,234
7,284
0
2,130
5,068
18,316
0
W
Gilgamesh
 
Gilgamesh
5,311
788
1,153
3,445
10,969
7,422
135
3,255
7,328
0
16,026
L
Thanatos
 
Thanatos
7,957
1,559
0
5,424
10,896
4,451
1
4,889
5,931
0
14,865
W
7,733
1,006
0
2,432
8,678
4,182
193
1,995
6,609
0
26,342
L
4,145
77
1,791
2,805
6,568
3,026
0
2,614
3,870
38,988
0
W
7,484
687
0
826
4,912
1,213
0
787
4,045
29,212
0
W
9,042
4,281
482
1,332
3,712
1,419
1,298
1,978
1,663
0
34,470
L
Cerberus
Lawful1027
Cerberus
5,792
592
0
2,791
13,148
10,766
0
4,803
8,054
11,898
0
L
Jing Wei
2,102
1,393
0
600
6,406
2,287
0
1,163
5,135
0
17,606
L
6,032
693
0
2,060
8,470
6,426
0
2,896
5,414
0
19,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,515
Gold Earned
33,959
224
Minions Killed
213
9
Camps Cleared
5
982,267
Distance Traveled
916,193
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,804
780
11
1
0
209,647
0
W
Gilgamesh
7,749
775
33
3
1
208,433
3
L
Thanatos
7,037
704
24
2
1
194,120
4
W
Ne Zha
7,898
790
42
4
4
213,370
2
L
Ra
6,982
698
86
9
4
184,530
3
W
Zeus
7,385
739
65
7
4
177,669
2
W
Cupid
8,679
868
73
7
0
173,148
0
L
Cerberus
6,527
653
22
2
0
182,948
1
L
Jing Wei
6,142
614
45
5
0
177,128
0
L
Mulan
7,271
727
36
4
0
177,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role