Player Matchup

Zeus
Zeus
Armytille
Zeus
Level 141
God Stats
46W - 37L
1,700 SR
Queue Stats
90W - 93L
1,675 Elo+
Solo
Gilgamesh
Gilgamesh
CrankyTea
Gilgamesh
Level 153
God Stats
4W - 3L
1,481 SR
Queue Stats
126W - 76L
1,705 Elo+
Solo
Ullr
Ullr
SmolovAckerman
Ullr
Level 153
God Stats
1W - 0L
1,412 SR
Queue Stats
14W - 19L
1,519 Elo+
Solo
Team Averages
Level 149
1,531 SR
1,633 Elo+

VS

Team Averages
Level 130
1,388 SR
1,639 Elo+
Nike
Nike
Naddra
Nike
Level 157
God Stats
3W - 5L
1,316 SR
Queue Stats
443W - 449L
1,698 Elo+
Solo
Sol
Sol
Wongyboy
Sol
Level 124
God Stats
0W - 3L
1,347 SR
Queue Stats
106W - 125L
1,630 Elo+
Solo
Cerberus
Cerberus
bichbish
Cerberus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
6 / 3 / 7
9,503
792
15,472
7,495
2,747
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
CrankyTea
Gilgamesh
13
4 / 3 / 9
9,277
773
12,270
13,717
12,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 2 / 8
9,089
757
9,415
9,863
3,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Naddra
Nike
12
2 / 4 / 3
7,955
663
7,055
15,429
9,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
3 / 4 / 3
8,364
697
10,872
9,843
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
bichbish
Cerberus
11
3 / 5 / 3
8,037
670
8,982
17,283
12,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
13
Kills
8
8
Deaths
13
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
3
7
3.17
W
Gilgamesh
CrankyTea
Gilgamesh
4
3
9
2.83
L
Nike
Naddra
Nike
2
4
3
0.88
W
3
2
8
3.5
L
3
4
3
1.13
L
Cerberus
bichbish
Cerberus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,157
Damage
26,909
31,075
Taken
42,555
19,598
Mitigated
24,974
8,949
Healing
10,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
15,472
2,923
0
2,375
7,495
2,747
967
4,784
2,319
29,146
0
W
Gilgamesh
CrankyTea
Gilgamesh
12,270
2,976
0
3,200
13,717
12,883
174
7,797
5,074
2,047
20,143
L
Nike
Naddra
Nike
7,055
562
685
4,565
15,429
9,963
0
5,470
9,959
0
18,438
W
9,415
3,902
0
3,374
9,863
3,968
1,688
6,951
2,297
0
39,249
L
10,872
4,658
0
2,600
9,843
2,851
0
2,703
7,140
47,751
0
L
Cerberus
bichbish
Cerberus
8,982
432
0
3,009
17,283
12,160
0
8,492
8,791
17,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,869
Gold Earned
24,356
121
Minions Killed
142
3
Camps Cleared
8
723,078
Distance Traveled
664,050
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,503
792
32
3
0
225,516
6
W
Gilgamesh
9,277
773
15
1
1
254,538
3
L
Nike
7,955
663
21
2
0
246,437
6
W
Ullr
9,089
757
74
6
2
243,024
3
L
Sol
8,364
697
88
7
6
203,091
2
L
Cerberus
8,037
670
33
3
2
214,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role