Player Matchup

Nemesis
Nemesis
Alicia1111
Nemesis
Level 29
God Stats
10W - 8L
1,638 SR
Queue Stats
83W - 91L
1,508 Elo+
Solo
Merlin
Merlin
DS-Rose25
Merlin
Level 7
God Stats
12W - 22L
1,637 SR
Queue Stats
26W - 37L
1,396 Elo+
Solo
Ares
Ares
Edunara
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,504 Elo+
Solo
Fenrir
Fenrir
Nnoitra1
Fenrir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 37L
1,501 Elo+
Solo
Anubis
Anubis
Spit8726
Anubis
Level 20
God Stats
8W - 9L
1,607 SR
Queue Stats
34W - 42L
1,538 Elo+
Solo
Team Averages
Level 20
1,576 SR
1,489 Elo+

VS

Team Averages
Level 26
1,629 SR
1,515 Elo+
Thoth
Thoth
 
Thoth
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BouZly
Ra
Level 24
God Stats
2W - 0L
1,712 SR
Queue Stats
83W - 71L
1,458 Elo+
Solo
King Arthur
King Arthur
IronMike112301
King Arthur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,582 Elo+
Solo
Skadi
Skadi
NexusZLGI13
Skadi
Level 29
God Stats
10W - 5L
1,733 SR
Queue Stats
23W - 16L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ouchmyhead
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,701 SR
Queue Stats
73W - 49L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alicia1111
Nemesis
19
4 / 7 / 11
12,874
990
17,425
25,691
15,041
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
DS-Rose25
Merlin
20
5 / 3 / 8
13,019
1,001
12,267
14,081
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Edunara
Ares
20
1 / 11 / 14
12,956
997
12,917
33,261
45,190
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Nnoitra1
Fenrir
18
10 / 11 / 4
13,673
1,052
15,519
22,535
15,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Spit8726
Anubis
17
1 / 7 / 5
10,694
823
6,971
13,897
5,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
13 / 4 / 19
15,719
1,209
23,651
14,344
4,959
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
20
8 / 4 / 18
14,077
1,083
13,819
12,987
5,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
IronMike112301
King Arthur
20
0 / 9 / 20
11,811
909
9,299
21,939
14,852
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 3 / 18
12,424
956
17,755
11,792
3,812
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Muzen Cab
ouchmyhead
Ah Muzen Cab
20
13 / 1 / 16
15,367
1,182
33,724
8,212
2,819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
130
21
Kills
39
39
Deaths
21
42
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
13
4
19
5.63
L
Nemesis
Alicia1111
Nemesis
4
7
11
1.36
W
Ra
8
4
18
4.25
L
Merlin
DS-Rose25
Merlin
5
3
8
3
L
Ares
Edunara
Ares
1
11
14
0.73
W
King Arthur
IronMike112301
King Arthur
0
9
20
1.11
W
5
3
18
4.67
L
Fenrir
Nnoitra1
Fenrir
10
11
4
1.09
L
Anubis
Spit8726
Anubis
1
7
5
0.5
W
Ah Muzen Cab
ouchmyhead
Ah Muzen Cab
13
1
16
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,099
Damage
98,248
109,465
Taken
69,274
85,573
Mitigated
31,484
12,483
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
23,651
2,478
0
1,661
14,344
4,959
0
8,694
5,650
45,282
0
L
Nemesis
Alicia1111
Nemesis
17,425
11,643
119
4,175
25,691
15,041
0
7,747
17,944
0
34,959
W
Ra
13,819
1,635
580
1,444
12,987
5,042
0
5,469
7,518
48,578
0
L
Merlin
DS-Rose25
Merlin
12,267
1,499
276
2,313
14,081
4,314
0
7,670
6,411
68,511
0
L
Ares
Edunara
Ares
12,917
632
0
1,018
33,261
45,190
0
11,097
19,780
23,461
0
W
King Arthur
IronMike112301
King Arthur
9,299
830
0
540
21,939
14,852
0
8,201
13,738
0
23,577
W
17,755
12,249
0
562
11,792
3,812
0
6,840
4,952
0
26,328
L
Fenrir
Nnoitra1
Fenrir
15,519
3,450
0
963
22,535
15,965
0
7,255
15,280
0
20,208
L
Anubis
Spit8726
Anubis
6,971
221
111
3,508
13,897
5,063
0
3,701
10,196
28,900
0
W
Ah Muzen Cab
ouchmyhead
Ah Muzen Cab
33,724
20,293
0
3,051
8,212
2,819
0
2,951
5,261
0
67,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,216
Gold Earned
69,398
243
Minions Killed
257
9
Camps Cleared
8
1,127,889
Distance Traveled
1,161,987
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
15,719
1,209
50
4
3
228,083
1
L
Nemesis
12,874
990
41
3
7
285,623
0
W
Ra
14,077
1,083
88
7
0
218,105
0
L
Merlin
13,019
1,001
126
10
0
227,350
1
L
Ares
12,956
997
14
1
0
208,521
0
W
King Arthur
11,811
909
23
2
0
217,074
0
W
Skadi
12,424
956
21
2
1
223,375
0
L
Fenrir
13,673
1,052
11
1
0
272,886
0
L
Anubis
10,694
823
51
4
2
133,509
0
W
Ah Muzen Cab
15,367
1,182
75
6
4
275,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role