Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
AciesActual
Arachne
Level 102
God Stats
33W - 17L
1,500 SR
Queue Stats
189W - 207L
1,396 Elo+
Party 1
Persephone
Persephone
DemonicNiteBane
Persephone
Level 18
God Stats
2W - 3L
1,318 SR
Queue Stats
13W - 20L
1,354 Elo+
Party 1
Neith
Neith
FoxFire211
Neith
Level 106
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
PoisonCountr
Cthulhu
Level 102
God Stats
109W - 101L
1,612 SR
Queue Stats
436W - 461L
1,443 Elo+
Party 1
Team Averages
Level 83
1,533 SR
1,439 Elo+

VS

Team Averages
Level 89
1,497 SR
1,418 Elo+
Tiamat
Tiamat
DroppedArcher77
Tiamat
Level 85
God Stats
91W - 112L
1,458 SR
Queue Stats
175W - 239L
1,402 Elo+
Solo
Freya
Freya
Friggai
Freya
Level 49
God Stats
14W - 12L
1,518 SR
Queue Stats
231W - 278L
1,373 Elo+
Solo
Yemoja
Yemoja
HadeseWorshipper
Yemoja
Level 122
God Stats
4W - 4L
1,497 SR
Queue Stats
138W - 166L
1,396 Elo+
Solo
Izanami
Izanami
LunaKnight44
Izanami
Level 48
God Stats
1W - 2L
1,520 SR
Queue Stats
111W - 104L
1,482 Elo+
Solo
Kali
Kali
xindykrownx
Kali
Level 141
God Stats
13W - 20L
1,490 SR
Queue Stats
327W - 308L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 0 / 0
3,091
618
1,536
3,560
1,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
AciesActual
Arachne
6
2 / 1 / 0
3,622
724
1,087
2,151
652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Persephone
DemonicNiteBane
Persephone
5
0 / 0 / 1
3,390
678
1,158
1,560
375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
5
0 / 0 / 0
3,089
618
1,797
852
268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
PoisonCountr
Cthulhu
7
3 / 0 / 0
4,383
877
1,758
3,253
1,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,125
625
1,194
2,598
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Friggai
Freya
2
0 / 2 / 0
2,667
533
711
2,019
496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 0 / 0
3,225
645
380
2,623
836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
LunaKnight44
Izanami
5
0 / 0 / 0
3,181
636
1,936
1,639
339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,422
684
1,482
3,265
1,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
5
Kills
0
1
Deaths
5
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
0
0
W
Arachne
AciesActual
Arachne
2
1
0
2
W
Persephone
DemonicNiteBane
Persephone
0
0
1
0.5
L
0
2
0
0
W
Neith
0
0
0
0
L
Freya
Friggai
Freya
0
2
0
0
L
0
0
0
0
L
Izanami
LunaKnight44
Izanami
0
0
0
0
W
Cthulhu
PoisonCountr
Cthulhu
3
0
0
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,336
Damage
5,703
11,376
Taken
12,144
3,884
Mitigated
3,987
5,596
Healing
4,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,536
769
293
1,775
3,560
1,224
0
302
3,258
6,405
2,902
W
Arachne
AciesActual
Arachne
1,087
782
0
924
2,151
652
0
250
1,831
0
13,666
W
Persephone
DemonicNiteBane
Persephone
1,158
27
0
567
1,560
375
0
786
686
10,494
0
L
1,194
104
0
434
2,598
1,159
0
939
1,558
10,036
0
W
Neith
1,797
722
187
283
852
268
0
78
774
0
13,265
L
Freya
Friggai
Freya
711
348
0
634
2,019
496
0
994
856
2,942
0
L
380
89
679
1,059
2,623
836
0
712
1,911
2,947
0
L
Izanami
LunaKnight44
Izanami
1,936
1,738
0
250
1,639
339
0
477
1,162
0
17,214
W
Cthulhu
PoisonCountr
Cthulhu
1,758
461
0
1,567
3,253
1,365
108
711
2,542
14,041
0
L
1,482
506
0
1,141
3,265
1,157
0
696
2,491
0
16,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,575
Gold Earned
15,620
129
Minions Killed
113
0
Camps Cleared
0
455,794
Distance Traveled
407,851
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,091
618
21
4
0
82,530
0
W
Arachne
3,622
724
28
6
0
102,698
1
W
Persephone
3,390
678
23
5
0
82,590
0
L
Tiamat
3,125
625
22
4
0
89,814
3
W
Neith
3,089
618
24
5
0
87,523
1
L
Freya
2,667
533
9
2
0
29,806
1
L
Yemoja
3,225
645
8
2
0
96,153
2
L
Izanami
3,181
636
40
8
0
85,346
0
W
Cthulhu
4,383
877
33
7
0
100,453
0
L
Kali
3,422
684
34
7
0
106,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role