Player Matchup

Heimdallr
Heimdallr
EgyJones
Heimdallr
Level 29
God Stats
4W - 4L
1,289 SR
Queue Stats
48W - 65L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
SabotageRM
Gilgamesh
Level 14
God Stats
2W - 2L
1,510 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Ra
Ra
Santylol444_
Ra
Level 28
God Stats
1W - 0L
1,161 SR
Queue Stats
77W - 87L
1,415 Elo+
Solo
Loki
Loki
Shulon
Loki
Level 7
God Stats
1W - 2L
1,636 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ganesha
Ganesha
lolizz2
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,164 Elo+
Solo
Team Averages
Level 21
1,419 SR
1,398 Elo+

VS

Team Averages
Level 26
1,527 SR
1,400 Elo+
Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
LLENNPICKA
Hera
Level 28
God Stats
3W - 4L
1,545 SR
Queue Stats
32W - 34L
1,414 Elo+
Solo
Chaac
Chaac
Not Panduh1941
Chaac
Level 27
God Stats
3W - 6L
1,367 SR
Queue Stats
46W - 66L
1,303 Elo+
Party 1
Anubis
Anubis
Volt1610
Anubis
Level 22
God Stats
0W - 1L
1,723 SR
Queue Stats
3W - 2L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
cedula274magno
Sun Wukong
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 73L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EgyJones
Heimdallr
17
12 / 5 / 4
10,879
518
11,727
12,200
4,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
SabotageRM
Gilgamesh
16
5 / 4 / 7
11,290
538
11,344
12,535
12,855
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 6 / 9
10,745
512
7,434
14,784
5,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Shulon
Loki
20
12 / 4 / 4
13,673
651
16,189
15,996
6,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
lolizz2
Ganesha
16
2 / 0 / 15
11,016
525
6,169
10,535
13,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
13 / 5 / 1
11,300
538
14,376
17,851
11,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 7 / 5
8,607
410
5,983
9,732
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 7 / 5
9,237
440
7,039
15,198
8,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Volt1610
Anubis
13
1 / 9 / 1
7,916
377
3,555
13,192
4,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
cedula274magno
Sun Wukong
15
2 / 5 / 0
8,885
423
6,435
15,201
10,087
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
33
Kills
18
19
Deaths
33
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
13
5
1
2.7
W
Heimdallr
EgyJones
Heimdallr
12
5
4
2.8
L
1
7
5
0.5
L
1
7
5
0.5
W
Gilgamesh
SabotageRM
Gilgamesh
5
4
7
2.13
W
2
6
9
1.08
W
Loki
Shulon
Loki
12
4
4
3.5
L
Anubis
Volt1610
Anubis
1
9
1
0.17
L
Sun Wukong
cedula274magno
Sun Wukong
2
5
0
0.4
W
Ganesha
lolizz2
Ganesha
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,863
Damage
37,388
66,050
Taken
71,174
42,954
Mitigated
38,417
15,743
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
14,376
3,889
0
4,991
17,851
11,417
0
3,636
14,095
119
60,902
W
Heimdallr
EgyJones
Heimdallr
11,727
5,341
0
2,325
12,200
4,621
1,314
2,263
9,937
0
52,390
L
5,983
2,337
0
1,168
9,732
3,304
0
2,882
6,716
53,642
0
L
7,039
1,667
0
2,868
15,198
8,751
772
1,601
13,597
0
42,711
W
Gilgamesh
SabotageRM
Gilgamesh
11,344
3,658
0
1,045
12,535
12,855
566
48
12,487
7,019
37,918
W
7,434
762
843
5,355
14,784
5,637
313
5,252
9,532
78,530
0
W
Loki
Shulon
Loki
16,189
4,732
0
4,456
15,996
6,297
1,853
3,815
12,181
0
119,236
L
Anubis
Volt1610
Anubis
3,555
481
0
1,447
13,192
4,858
0
3,749
9,241
40,702
0
L
Sun Wukong
cedula274magno
Sun Wukong
6,435
1,080
0
1,495
15,201
10,087
0
2,357
12,758
0
49,006
W
Ganesha
lolizz2
Ganesha
6,169
453
0
1,719
10,535
13,544
487
1,675
8,860
36,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,603
Gold Earned
45,945
522
Minions Killed
420
0
Camps Cleared
0
1,943,078
Distance Traveled
1,988,195
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,300
538
109
5
0
412,225
13
W
Heimdallr
10,879
518
76
4
0
371,179
2
L
Hera
8,607
410
86
4
0
370,734
2
L
Chaac
9,237
440
80
4
0
427,171
0
W
Gilgamesh
11,290
538
73
3
0
390,180
3
W
Ra
10,745
512
142
7
0
369,996
4
W
Loki
13,673
651
180
9
0
418,495
3
L
Anubis
7,916
377
76
4
0
347,665
0
L
Sun Wukong
8,885
423
69
3
0
430,400
1
W
Ganesha
11,016
525
51
2
0
393,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role