Player Matchup

Fenrir
Fenrir
ItzNotAngeL
Fenrir
Level 16
God Stats
14W - 13L
1,513 SR
Queue Stats
14W - 13L
1,453 Elo+
Solo
King Arthur
King Arthur
SgtDoubleU
King Arthur
Level 25
God Stats
0W - 1L
1,588 SR
Queue Stats
24W - 17L
1,631 Elo+
Party 1
Jing Wei
Jing Wei
Tuklion2
Jing Wei
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
24W - 20L
1,601 Elo+
Party 1
Sol
Sol
mistomago13
Sol
Level 27
God Stats
2W - 2L
1,803 SR
Queue Stats
55W - 84L
1,434 Elo+
Solo
Hades
Hades
zaets
Hades
Level 25
God Stats
8W - 7L
1,660 SR
Queue Stats
111W - 140L
1,567 Elo+
Solo
Team Averages
Level 24
1,570 SR
1,537 Elo+

VS

Team Averages
Level 18
1,506 SR
1,523 Elo+
Loki
Loki
 
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BombayBicycles
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,603 Elo+
Solo
Gilgamesh
Gilgamesh
ThaddaeusN
Gilgamesh
Level 29
God Stats
8W - 8L
1,531 SR
Queue Stats
20W - 26L
1,402 Elo+
Solo
Ares
Ares
Ymir01
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,402 Elo+
Solo
Hercules
Hercules
hOR4ci0
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 3 / 0
4,975
498
1,580
5,678
2,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
SgtDoubleU
King Arthur
8
0 / 3 / 0
4,478
448
1,608
5,686
3,091
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Tuklion2
Jing Wei
7
2 / 5 / 0
4,787
479
3,278
5,414
1,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 2 / 1
6,714
671
3,308
5,978
1,981
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
zaets
Hades
8
0 / 6 / 3
5,036
504
4,788
10,164
4,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 0 / 3
6,346
635
3,466
4,106
1,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
8 / 2 / 3
6,071
607
6,664
5,378
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
ThaddaeusN
Gilgamesh
10
1 / 0 / 6
5,669
567
4,500
4,320
2,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
Ymir01
Ares
10
3 / 4 / 2
5,766
577
1,592
5,699
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
hOR4ci0
Hercules
10
3 / 1 / 8
6,230
623
4,825
8,173
5,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
7
Kills
19
19
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
3
5.5
W
8
2
3
4.75
L
Fenrir
1
3
0
0.33
L
King Arthur
SgtDoubleU
King Arthur
0
3
0
0
W
Gilgamesh
ThaddaeusN
Gilgamesh
1
0
6
4
L
Jing Wei
Tuklion2
Jing Wei
2
5
0
0.4
W
Ares
Ymir01
Ares
3
4
2
1
W
Hercules
hOR4ci0
Hercules
3
1
8
7
L
4
2
1
2.25
L
Hades
zaets
Hades
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,562
Damage
21,047
32,920
Taken
27,676
13,003
Mitigated
14,607
9,148
Healing
6,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,466
1,063
0
1,055
4,106
1,672
0
436
3,670
0
32,497
W
6,664
3,453
0
759
5,378
2,073
128
1,746
3,632
0
31,055
L
Fenrir
1,580
564
0
1,448
5,678
2,105
0
481
5,127
0
22,692
L
King Arthur
SgtDoubleU
King Arthur
1,608
572
0
2,114
5,686
3,091
150
463
5,006
0
14,274
W
Gilgamesh
ThaddaeusN
Gilgamesh
4,500
1,263
0
1,257
4,320
2,097
360
375
3,945
0
26,950
L
Jing Wei
Tuklion2
Jing Wei
3,278
2,449
0
322
5,414
1,495
280
0
5,375
0
15,027
W
Ares
Ymir01
Ares
1,592
28
0
413
5,699
2,924
285
2,050
3,649
19,379
0
W
Hercules
hOR4ci0
Hercules
4,825
2,074
0
2,611
8,173
5,841
98
3,698
4,475
0
13,988
L
3,308
1,213
0
2,640
5,978
1,981
1,178
648
5,330
34,216
0
L
Hades
zaets
Hades
4,788
849
0
2,624
10,164
4,331
434
0
10,124
22,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,990
Gold Earned
30,082
243
Minions Killed
239
0
Camps Cleared
0
863,761
Distance Traveled
960,208
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,346
635
71
7
0
216,092
1
W
Artemis
6,071
607
60
6
0
168,982
2
L
Fenrir
4,975
498
54
5
0
191,357
0
L
King Arthur
4,478
448
31
3
0
165,311
3
W
Gilgamesh
5,669
567
61
6
0
179,334
1
L
Jing Wei
4,787
479
26
3
0
160,977
1
W
Ares
5,766
577
38
4
0
194,149
2
W
Hercules
6,230
623
9
1
0
201,651
0
L
Sol
6,714
671
74
7
0
169,934
3
L
Hades
5,036
504
58
6
0
176,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role