Player Matchup

Ra
Ra
AWildRaikou
Ra
Level 49
God Stats
0W - 1L
1,375 SR
Queue Stats
1W - 6L
1,352 Elo+
Party 2
Ymir
Ymir
Demise4You
Ymir
Level 32
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 5L
1,228 Elo+
Party 2
Thanatos
Thanatos
Saganowski
Thanatos
Level 32
God Stats
0W - 3L
1,496 SR
Queue Stats
2W - 6L
1,374 Elo+
Party 2
Team Averages
Level 38
1,396 SR
1,318 Elo+

VS

Team Averages
Level 88
1,504 SR
1,458 Elo+
Medusa
Medusa
SirModred
Medusa
Level 126
God Stats
18W - 7L
1,540 SR
Queue Stats
131W - 166L
1,527 Elo+
Party 1
Ra
Ra
SrGonzaa
Ra
Level 49
God Stats
4W - 2L
1,501 SR
Queue Stats
24W - 26L
1,468 Elo+
Party 1
Sun Wukong
Sun Wukong
Yoshua-polinesio
Sun Wukong
Level 88
God Stats
3W - 1L
1,472 SR
Queue Stats
94W - 119L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,913
565
6,886
8,734
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 3 / 2
8,523
609
5,882
18,153
16,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
Saganowski
Thanatos
11
2 / 6 / 0
8,111
579
5,029
9,552
4,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SirModred
Medusa
15
7 / 2 / 6
9,944
710
11,888
7,874
2,334
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 0 / 8
10,091
721
8,656
4,749
1,473
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Yoshua-polinesio
Sun Wukong
14
1 / 0 / 12
9,164
655
8,837
10,883
8,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
14
14
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
0
3
2
0.33
L
Thanatos
Saganowski
Thanatos
2
6
0
0.33
W
Medusa
SirModred
Medusa
7
2
6
5
W
6
0
8
10
W
Sun Wukong
Yoshua-polinesio
Sun Wukong
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,797
Damage
29,381
36,439
Taken
23,506
24,623
Mitigated
12,222
11,249
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,886
920
1,597
1,475
8,734
3,638
280
1,820
6,832
43,595
0
L
5,882
995
488
4,358
18,153
16,860
116
4,921
12,597
16,869
0
L
Thanatos
Saganowski
Thanatos
5,029
819
0
3,331
9,552
4,125
181
2,379
7,057
0
20,941
W
Medusa
SirModred
Medusa
11,888
4,859
0
512
7,874
2,334
1,372
4,980
2,894
0
42,659
W
8,656
343
2,655
2,513
4,749
1,473
636
2,923
1,826
37,963
0
W
Sun Wukong
Yoshua-polinesio
Sun Wukong
8,837
2,543
0
3,826
10,883
8,415
516
5,602
5,281
0
27,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,547
Gold Earned
29,199
153
Minions Killed
171
5
Camps Cleared
8
709,706
Distance Traveled
767,079
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,913
565
84
6
3
228,410
1
L
Ymir
8,523
609
32
2
0
257,987
4
L
Thanatos
8,111
579
37
3
2
223,309
4
W
Medusa
9,944
710
39
3
4
250,840
4
W
Ra
10,091
721
93
7
2
232,083
4
W
Sun Wukong
9,164
655
39
3
2
284,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role