Player Matchup

Cernunnos
Cernunnos
Kheronn
Cernunnos
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,523 Elo+
Solo
Discordia
Discordia
RossiV2
Discordia
Level 35
God Stats
12W - 15L
1,395 SR
Queue Stats
141W - 191L
1,295 Elo+
Party 1
Nemesis
Nemesis
SydeZenone
Nemesis
Level 40
God Stats
1W - 1L
1,289 SR
Queue Stats
95W - 97L
1,406 Elo+
Solo
Hel
Hel
dragonheart559
Hel
Level 88
God Stats
4W - 2L
1,371 SR
Queue Stats
439W - 522L
1,385 Elo+
Party 1
Ymir
Ymir
kefir4ikLove
Ymir
Level 74
God Stats
3W - 0L
1,884 SR
Queue Stats
94W - 102L
1,397 Elo+
Solo
Team Averages
Level 59
1,488 SR
1,401 Elo+

VS

Team Averages
Level 79
1,412 SR
1,395 Elo+
Scylla
Scylla
Arkytekt37
Scylla
Level 59
God Stats
12W - 31L
1,303 SR
Queue Stats
195W - 215L
1,370 Elo+
Solo
Sylvanus
Sylvanus
CRACAREEP
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 97L
1,438 Elo+
Solo
Nike
Nike
DerLuke
Nike
Level 63
God Stats
1W - 4L
1,569 SR
Queue Stats
108W - 121L
1,450 Elo+
Solo
Rama
Rama
FellVarible86
Rama
Level 64
God Stats
4W - 10L
1,285 SR
Queue Stats
393W - 454L
1,451 Elo+
Solo
Ne Zha
Ne Zha
Prismar
Ne Zha
Level 122
God Stats
3W - 6L
1,401 SR
Queue Stats
46W - 73L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kheronn
Cernunnos
14
3 / 1 / 1
8,107
540
9,925
8,625
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
RossiV2
Discordia
13
7 / 2 / 4
8,591
573
10,800
8,423
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
SydeZenone
Nemesis
13
3 / 1 / 2
7,467
498
3,057
9,474
2,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 3 / 6
7,420
495
5,403
8,480
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 2 / 0
7,965
531
6,804
9,560
5,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arkytekt37
Scylla
11
5 / 7 / 0
7,399
493
7,031
8,922
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
CRACAREEP
Sylvanus
11
1 / 1 / 5
6,980
465
5,020
13,113
9,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
DerLuke
Nike
14
2 / 0 / 0
7,592
506
4,154
9,351
6,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 4
6,788
453
4,440
8,703
2,534
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
Prismar
Ne Zha
12
0 / 3 / 4
6,859
457
5,064
11,059
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
15
Kills
9
9
Deaths
15
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
Arkytekt37
Scylla
5
7
0
0.71
L
Sylvanus
CRACAREEP
Sylvanus
1
1
5
3.5
L
Nike
DerLuke
Nike
2
0
0
2
L
1
4
4
0.75
W
Cernunnos
Kheronn
Cernunnos
3
1
1
3.5
L
Ne Zha
Prismar
Ne Zha
0
3
4
0.67
W
Discordia
RossiV2
Discordia
7
2
4
4.5
W
Nemesis
SydeZenone
Nemesis
3
1
2
4
W
2
3
6
1.67
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,989
Damage
25,709
44,562
Taken
51,148
19,708
Mitigated
25,585
16,165
Healing
16,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Arkytekt37
Scylla
7,031
676
0
1,608
8,922
3,040
0
5,465
3,083
30,026
0
L
Sylvanus
CRACAREEP
Sylvanus
5,020
1,820
1,373
4,811
13,113
9,606
0
2,921
10,042
24,136
0
L
Nike
DerLuke
Nike
4,154
1,383
0
3,148
9,351
6,701
315
5,334
3,188
0
41,493
L
4,440
3,776
0
941
8,703
2,534
0
2,587
5,976
0
34,739
W
Cernunnos
Kheronn
Cernunnos
9,925
4,268
0
4,679
8,625
2,805
0
3,035
5,590
0
65,381
L
Ne Zha
Prismar
Ne Zha
5,064
2,065
0
4,254
11,059
3,704
683
4,940
5,852
0
35,505
W
Discordia
RossiV2
Discordia
10,800
519
0
1,270
8,423
2,768
114
3,512
4,911
35,713
0
W
Nemesis
SydeZenone
Nemesis
3,057
1,598
0
2,295
9,474
2,881
0
2,052
7,391
0
42,870
W
5,403
1,007
2,599
3,796
8,480
5,888
587
3,584
4,896
29,212
0
W
6,804
2,589
0
1,526
9,560
5,366
0
0
8,946
49,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,550
Gold Earned
35,618
423
Minions Killed
332
0
Camps Cleared
0
1,379,224
Distance Traveled
1,301,149
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,399
493
46
3
0
260,778
2
L
Sylvanus
6,980
465
35
2
0
245,543
0
L
Nike
7,592
506
95
6
0
259,039
5
L
Rama
6,788
453
77
5
0
268,734
0
W
Cernunnos
8,107
540
117
8
0
264,260
0
L
Ne Zha
6,859
457
79
5
0
267,055
1
W
Discordia
8,591
573
65
4
0
294,014
4
W
Nemesis
7,467
498
77
5
0
342,729
0
W
Hel
7,420
495
49
3
0
271,522
3
W
Ymir
7,965
531
115
8
0
206,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role