Player Matchup

Heimdallr
Heimdallr
ChimpOnCrack
Heimdallr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,471 Elo+
Solo
Achilles
Achilles
OFC BARBRADY147
Achilles
Level 61
God Stats
4W - 7L
1,422 SR
Queue Stats
81W - 102L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
PrimCrane3
Cthulhu
Level 107
God Stats
14W - 10L
1,524 SR
Queue Stats
31W - 41L
1,401 Elo+
Solo
The Morrigan
The Morrigan
Spartan3158
The Morrigan
Level 65
God Stats
2W - 3L
1,137 SR
Queue Stats
289W - 293L
1,541 Elo+
Party 1
Ah Puch
Ah Puch
deeswagga35
Ah Puch
Level 77
God Stats
1W - 2L
1,331 SR
Queue Stats
143W - 172L
1,415 Elo+
Solo
Team Averages
Level 75
1,383 SR
1,441 Elo+

VS

Team Averages
Level 108
1,517 SR
1,433 Elo+
Da Ji
Da Ji
LAS3R87
Da Ji
Level 120
God Stats
1W - 9L
1,181 SR
Queue Stats
62W - 68L
1,381 Elo+
Solo
Sylvanus
Sylvanus
Petethekidd9
Sylvanus
Level 156
God Stats
17W - 16L
1,454 SR
Queue Stats
266W - 347L
1,389 Elo+
Solo
Odin
Odin
RedYehti
Odin
Level 51
God Stats
8W - 4L
1,711 SR
Queue Stats
293W - 336L
1,393 Elo+
Solo
Zeus
Zeus
drit3
Zeus
Level 54
God Stats
29W - 23L
1,501 SR
Queue Stats
194W - 214L
1,476 Elo+
Solo
Jing Wei
Jing Wei
vruu
Jing Wei
Level 158
God Stats
1W - 1L
1,738 SR
Queue Stats
232W - 224L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChimpOnCrack
Heimdallr
20
12 / 3 / 15
15,559
1,111
28,423
12,826
5,508
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
20
7 / 3 / 15
14,351
1,025
20,137
23,695
29,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
PrimCrane3
Cthulhu
20
2 / 1 / 15
13,115
937
13,299
22,956
20,348
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Spartan3158
The Morrigan
20
10 / 2 / 14
15,158
1,083
24,404
10,697
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
deeswagga35
Ah Puch
20
2 / 3 / 18
13,148
939
15,965
14,808
5,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LAS3R87
Da Ji
19
2 / 4 / 4
12,830
916
8,685
23,747
19,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Petethekidd9
Sylvanus
20
2 / 16 / 7
13,479
963
18,484
48,103
52,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
17
0 / 1 / 2
10,842
774
2,231
4,760
2,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
drit3
Zeus
20
8 / 12 / 3
15,144
1,082
42,589
29,460
11,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
vruu
Jing Wei
17
0 / 0 / 4
11,067
791
4,365
6,125
2,239
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
32
33
Kills
12
12
Deaths
33
77
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ChimpOnCrack
Heimdallr
12
3
15
6.5
L
Da Ji
LAS3R87
Da Ji
2
4
4
1
W
Achilles
7
3
15
4.83
L
Sylvanus
Petethekidd9
Sylvanus
2
16
7
0.34
W
Cthulhu
PrimCrane3
Cthulhu
2
1
15
9.5
L
Odin
0
1
2
1
W
The Morrigan
Spartan3158
The Morrigan
10
2
14
8.5
W
Ah Puch
deeswagga35
Ah Puch
2
3
18
3.67
L
Zeus
drit3
Zeus
8
12
3
0.79
L
Jing Wei
vruu
Jing Wei
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,228
Damage
76,354
84,982
Taken
112,195
66,170
Mitigated
87,828
17,541
Healing
15,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ChimpOnCrack
Heimdallr
28,423
13,325
0
2,000
12,826
5,508
0
7,807
5,019
0
47,976
L
Da Ji
LAS3R87
Da Ji
8,685
1,574
0
1,510
23,747
19,256
0
10,853
12,143
0
33,097
W
Achilles
20,137
5,909
0
2,795
23,695
29,759
0
15,457
7,726
9,072
28,080
L
Sylvanus
Petethekidd9
Sylvanus
18,484
3,536
2,636
7,875
48,103
52,753
0
18,549
27,175
42,845
3,346
W
Cthulhu
PrimCrane3
Cthulhu
13,299
835
1,163
6,650
22,956
20,348
0
19,246
3,674
37,948
0
L
Odin
2,231
340
0
102
4,760
2,322
0
2,896
1,758
0
11,873
W
The Morrigan
Spartan3158
The Morrigan
24,404
1,768
2,127
556
10,697
4,687
0
6,850
3,810
43,929
847
W
Ah Puch
deeswagga35
Ah Puch
15,965
1,153
602
1,648
14,808
5,868
0
10,724
4,053
30,656
0
L
Zeus
drit3
Zeus
42,589
5,894
0
2,643
29,460
11,258
0
17,205
11,425
102,025
0
L
Jing Wei
vruu
Jing Wei
4,365
3,674
0
801
6,125
2,239
0
4,083
1,749
0
15,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,331
Gold Earned
63,362
282
Minions Killed
303
4
Camps Cleared
6
1,331,519
Distance Traveled
982,765
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,559
1,111
42
3
1
259,205
0
L
Da Ji
12,830
916
55
4
5
285,884
1
W
Achilles
14,351
1,025
53
4
0
285,462
0
L
Sylvanus
13,479
963
50
4
0
220,698
0
W
Cthulhu
13,115
937
62
4
1
292,134
0
L
Odin
10,842
774
22
2
0
108,813
1
W
The Morrigan
15,158
1,083
70
5
2
253,942
0
W
Ah Puch
13,148
939
55
4
0
240,776
0
L
Zeus
15,144
1,082
144
10
1
251,968
0
L
Jing Wei
11,067
791
32
2
0
115,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role