Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Nachelas
Heimdallr
Level 28
God Stats
4W - 6L
1,533 SR
Queue Stats
92W - 91L
1,473 Elo+
Party 1
Scylla
Scylla
PyrosD696
Scylla
Level 125
God Stats
3W - 5L
1,648 SR
Queue Stats
86W - 85L
1,464 Elo+
Party 1
Team Averages
Level 86
1,561 SR
1,479 Elo+

VS

Team Averages
Level 72
1,476 SR
1,408 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Das_Xiel17
Vamana
Level 106
God Stats
3W - 5L
1,428 SR
Queue Stats
240W - 298L
1,378 Elo+
Party 2
Janus
Janus
tonymaquina
Janus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 5 / 5
7,156
596
6,081
14,667
10,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Nachelas
Heimdallr
8
2 / 5 / 1
6,855
571
4,609
7,453
2,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
PyrosD696
Scylla
10
2 / 7 / 1
7,055
588
9,081
9,878
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
5 / 2 / 12
9,399
783
3,462
7,090
6,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
Das_Xiel17
Vamana
14
10 / 2 / 7
9,791
816
15,730
15,658
13,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 12
8,233
686
6,942
10,193
3,359
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
4
Kills
17
17
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
5
5
0.5
W
Sylvanus
 
Sylvanus
5
2
12
5.5
W
Vamana
Das_Xiel17
Vamana
10
2
7
6.75
L
Heimdallr
Nachelas
Heimdallr
2
5
1
0.5
L
Scylla
PyrosD696
Scylla
2
7
1
0.36
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,771
Damage
26,134
31,998
Taken
32,941
15,098
Mitigated
23,224
3,399
Healing
16,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,081
1,977
0
2,168
14,667
10,172
0
4,474
9,836
0
18,236
W
Sylvanus
 
Sylvanus
3,462
1,166
3,923
2,870
7,090
6,423
673
1,775
5,315
10,247
0
W
Vamana
Das_Xiel17
Vamana
15,730
6,732
594
6,100
15,658
13,442
977
3,984
11,674
0
44,290
L
Heimdallr
Nachelas
Heimdallr
4,609
2,636
0
981
7,453
2,202
35
3,063
4,163
0
14,575
L
Scylla
PyrosD696
Scylla
9,081
871
0
250
9,878
2,724
0
3,050
6,414
27,593
0
W
6,942
1,208
138
2,748
10,193
3,359
1,090
3,956
6,237
27,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,066
Gold Earned
27,423
99
Minions Killed
127
2
Camps Cleared
7
486,286
Distance Traveled
670,329
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,156
596
27
2
0
216,219
2
W
Sylvanus
9,399
783
17
1
0
224,805
1
W
Vamana
9,791
816
58
5
6
242,206
0
L
Heimdallr
6,855
571
29
2
2
96,728
1
L
Scylla
7,055
588
43
4
0
173,339
1
W
Janus
8,233
686
52
4
1
203,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role