Player Matchup

Olorun
Olorun
ElOttoFacu
Olorun
Level 15
God Stats
3W - 3L
1,451 SR
Queue Stats
30W - 28L
1,392 Elo+
Solo
Rama
Rama
Galador098
Rama
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 12L
1,339 Elo+
Solo
Nemesis
Nemesis
Pankeke2005
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,131 Elo+
Solo
Izanami
Izanami
fabian04131
Izanami
Level 22
God Stats
14W - 8L
1,518 SR
Queue Stats
47W - 49L
1,398 Elo+
Solo
Ymir
Ymir
nickdanielsofi
Ymir
Level 28
God Stats
7W - 5L
1,469 SR
Queue Stats
113W - 147L
1,372 Elo+
Solo
Team Averages
Level 15
1,488 SR
1,326 Elo+

VS

Team Averages
Level 19
1,460 SR
1,413 Elo+
Guan Yu
Guan Yu
KristianGamCol
Guan Yu
Level 18
God Stats
1W - 2L
1,529 SR
Queue Stats
16W - 13L
1,488 Elo+
Solo
Jing Wei
Jing Wei
Lord_Touch_me_1
Jing Wei
Level 18
God Stats
0W - 4L
1,326 SR
Queue Stats
4W - 7L
1,406 Elo+
Party 1
Tiamat
Tiamat
M0thaFunnier
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,396 Elo+
Solo
Pele
Pele
Rifza_ahmed
Pele
Level 7
God Stats
5W - 6L
1,446 SR
Queue Stats
5W - 7L
1,368 Elo+
Solo
Artio
Artio
mr_octiviaVRS
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ElOttoFacu
Olorun
20
13 / 2 / 1
12,947
617
18,526
16,638
9,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 6 / 2
10,859
517
13,789
12,115
4,042
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Pankeke2005
Nemesis
14
3 / 11 / 6
9,569
456
8,501
15,625
5,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
fabian04131
Izanami
18
6 / 6 / 2
11,979
570
13,830
14,953
5,189
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 1 / 8
10,240
488
6,857
15,939
16,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 1
9,348
445
9,472
17,050
18,043
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
17
14 / 5 / 4
11,198
533
21,193
19,306
5,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
15
1 / 4 / 5
9,258
441
6,184
15,069
5,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 6 / 4
8,795
419
6,936
17,654
5,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 7 / 6
8,435
402
2,165
14,253
9,594
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
46
25
Kills
26
26
Deaths
25
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
ElOttoFacu
Olorun
13
2
1
6.75
W
3
6
2
0.67
L
6
3
1
2.17
L
Jing Wei
14
5
4
3.2
L
Tiamat
1
4
5
0.88
W
Nemesis
Pankeke2005
Nemesis
3
11
6
0.55
L
2
6
4
0.67
W
Izanami
fabian04131
Izanami
6
6
2
1.17
L
3
7
6
0.86
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,503
Damage
45,950
75,270
Taken
83,332
41,024
Mitigated
44,778
17,939
Healing
19,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ElOttoFacu
Olorun
18,526
8,093
1,730
10,345
16,638
9,730
2,787
3,171
13,141
88,541
8,592
W
13,789
13,237
0
1,923
12,115
4,042
4,565
590
11,463
0
68,131
L
9,472
1,801
761
2,226
17,050
18,043
0
5,414
11,636
7
44,354
L
Jing Wei
21,193
17,394
0
7,940
19,306
5,671
228
4,866
14,440
0
72,536
L
Tiamat
6,184
1,119
160
3,515
15,069
5,511
1,264
4,674
10,395
49,784
0
W
Nemesis
Pankeke2005
Nemesis
8,501
3,200
0
1,704
15,625
5,707
36
2,282
13,289
0
30,198
L
6,936
1,037
314
3,472
17,654
5,959
998
5,744
11,910
0
44,134
W
Izanami
fabian04131
Izanami
13,830
9,351
0
2,237
14,953
5,189
2,413
1,006
13,881
0
83,842
L
2,165
439
199
878
14,253
9,594
0
3,546
10,707
12,733
0
W
6,857
1,362
0
0
15,939
16,356
872
773
15,140
61,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,594
Gold Earned
47,034
582
Minions Killed
351
0
Camps Cleared
0
1,669,725
Distance Traveled
1,767,789
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,947
617
142
7
0
351,651
1
W
Rama
10,859
517
119
6
0
294,104
0
L
Guan Yu
9,348
445
64
3
0
390,997
2
L
Jing Wei
11,198
533
103
5
0
359,051
3
L
Tiamat
9,258
441
85
4
0
348,050
0
W
Nemesis
9,569
456
51
2
0
383,512
2
L
Pele
8,795
419
82
4
0
327,042
0
W
Izanami
11,979
570
153
7
0
334,966
0
L
Artio
8,435
402
17
1
0
342,649
3
W
Ymir
10,240
488
117
6
0
305,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role