Player Matchup

Achilles
Achilles
Angel-_-Flow19
Achilles
Level 82
God Stats
10W - 9L
1,546 SR
Queue Stats
148W - 163L
1,430 Elo+
Solo
He Bo
He Bo
Cronelius107
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,320 Elo+
Solo
Loki
Loki
PresentVessel76
Loki
Level 29
God Stats
38W - 41L
1,509 SR
Queue Stats
40W - 44L
1,425 Elo+
Solo
Team Averages
Level 72
1,519 SR
1,392 Elo+

VS

Team Averages
Level 75
1,647 SR
1,477 Elo+
Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DarkTenshi547
Scylla
Level 17
God Stats
2W - 0L
1,789 SR
Queue Stats
47W - 50L
1,417 Elo+
Solo
Cupid
Cupid
Kjfuh
Cupid
Level 89
God Stats
4W - 0L
1,654 SR
Queue Stats
34W - 34L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
4 / 5 / 2
9,683
692
15,322
21,697
22,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 8 / 2
7,782
556
6,484
12,011
3,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 8 / 2
9,451
675
9,191
11,424
3,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 2 / 16
9,804
700
12,607
14,720
14,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
12 / 1 / 7
11,529
824
12,829
9,065
3,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cupid
Kjfuh
Cupid
14
7 / 4 / 11
10,371
741
12,637
12,010
4,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
7
Kills
21
21
Deaths
7
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
16
5
L
Achilles
4
5
2
1
L
0
8
2
0.13
W
12
1
7
15.5
W
Cupid
Kjfuh
Cupid
7
4
11
3.13
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,997
Damage
38,073
45,132
Taken
35,795
29,588
Mitigated
22,873
6,556
Healing
12,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,607
1,912
350
6,959
14,720
14,825
0
3,889
10,393
0
33,206
L
Achilles
15,322
3,632
0
5,670
21,697
22,480
0
3,812
17,149
0
31,812
L
6,484
145
0
886
12,011
3,516
0
4,884
6,777
17,430
0
W
12,829
574
0
2,018
9,065
3,083
140
2,288
6,369
45,992
0
W
Cupid
Kjfuh
Cupid
12,637
8,700
56
3,327
12,010
4,965
676
864
10,521
0
27,493
L
9,191
2,403
0
0
11,424
3,592
0
4,178
6,932
0
21,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,916
Gold Earned
31,704
102
Minions Killed
168
0
Camps Cleared
10
729,288
Distance Traveled
823,614
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,804
700
42
3
4
297,789
2
L
Achilles
9,683
692
30
2
0
253,221
2
L
He Bo
7,782
556
39
3
0
230,773
2
W
Scylla
11,529
824
79
6
5
263,440
3
W
Cupid
10,371
741
47
3
1
262,385
2
L
Loki
9,451
675
33
2
0
245,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role