Player Matchup

Jing Wei
Jing Wei
EngineerTF
Jing Wei
Level 16
God Stats
8W - 10L
1,448 SR
Queue Stats
17W - 22L
1,369 Elo+
Solo
Athena
Athena
FallenDarkRose
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,374 Elo+
Party 1
Zeus
Zeus
Gregurt
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,443 Elo+
Solo
Cliodhna
Cliodhna
Hyper72
Cliodhna
Level 17
God Stats
5W - 7L
1,494 SR
Queue Stats
24W - 22L
1,513 Elo+
Solo
Cerberus
Cerberus
Yat0Senpai
Cerberus
Level 4
God Stats
2W - 2L
1,817 SR
Queue Stats
5W - 7L
1,374 Elo+
Party 1
Team Averages
Level 14
1,552 SR
1,415 Elo+

VS

Team Averages
Level 24
1,362 SR
1,419 Elo+
Chang'e
Chang'e
LunaFreyja
Chang'e
Level 29
God Stats
5W - 6L
1,327 SR
Queue Stats
18W - 18L
1,386 Elo+
Solo
Olorun
Olorun
Rosarino
Olorun
Level 27
God Stats
3W - 6L
1,247 SR
Queue Stats
50W - 55L
1,452 Elo+
Solo
Zeus
Zeus
TheRealMvp
Zeus
Level 28
God Stats
11W - 14L
1,235 SR
Queue Stats
129W - 149L
1,461 Elo+
Solo
Artemis
Artemis
bscwlf
Artemis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 140L
1,408 Elo+
Solo
Athena
Athena
mamayalegenda
Athena
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EngineerTF
Jing Wei
16
0 / 3 / 4
9,935
903
5,615
10,158
3,648
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
0 / 6 / 5
10,882
989
5,935
25,343
32,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
Gregurt
Zeus
16
2 / 7 / 4
10,214
929
11,608
15,154
6,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Hyper72
Cliodhna
17
4 / 5 / 4
11,177
1,016
15,411
17,968
7,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Yat0Senpai
Cerberus
16
2 / 9 / 3
10,273
934
11,085
26,965
20,035
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

92

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LunaFreyja
Chang'e
18
3 / 1 / 22
11,735
1,067
8,223
6,847
5,578
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Rosarino
Olorun
18
5 / 1 / 17
11,620
1,056
14,105
12,146
5,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
13 / 0 / 11
13,505
1,228
31,627
7,842
2,459
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
bscwlf
Artemis
18
4 / 3 / 16
11,159
1,014
21,559
10,528
4,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 3 / 19
11,820
1,075
13,017
16,143
23,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
115
8
Kills
30
30
Deaths
8
20
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
EngineerTF
Jing Wei
0
3
4
0.67
L
0
6
5
0.42
L
Zeus
Gregurt
Zeus
2
7
4
0.57
L
Cliodhna
Hyper72
Cliodhna
4
5
4
1.2
W
Chang'e
LunaFreyja
Chang'e
3
1
22
14
W
Olorun
Rosarino
Olorun
5
1
17
13.5
W
13
0
11
18.5
L
Cerberus
Yat0Senpai
Cerberus
2
9
3
0.39
W
Artemis
bscwlf
Artemis
4
3
16
4
W
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,654
Damage
88,531
95,588
Taken
53,506
69,462
Mitigated
42,094
7,590
Healing
17,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
EngineerTF
Jing Wei
5,615
2,512
0
0
10,158
3,648
0
8,092
2,066
0
33,254
L
5,935
1,375
0
1,639
25,343
32,327
0
17,054
8,289
12,873
0
L
Zeus
Gregurt
Zeus
11,608
1,365
0
222
15,154
6,275
0
12,430
2,724
25,520
0
L
Cliodhna
Hyper72
Cliodhna
15,411
2,950
0
2,292
17,968
7,177
0
13,570
4,143
0
40,685
W
Chang'e
LunaFreyja
Chang'e
8,223
1,093
6,490
3,110
6,847
5,578
0
3,777
3,070
22,642
0
W
Olorun
Rosarino
Olorun
14,105
4,551
2,075
3,687
12,146
5,859
0
6,613
5,533
33,580
0
W
31,627
4,865
0
605
7,842
2,459
0
4,991
2,851
58,751
0
L
Cerberus
Yat0Senpai
Cerberus
11,085
372
0
3,437
26,965
20,035
0
15,826
11,139
32,989
0
W
Artemis
bscwlf
Artemis
21,559
11,127
0
145
10,528
4,898
0
5,563
4,965
0
40,394
W
13,017
3,248
0
890
16,143
23,300
0
7,684
8,459
19,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,481
Gold Earned
59,839
231
Minions Killed
215
6
Camps Cleared
8
1,006,876
Distance Traveled
1,072,093
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,935
903
47
4
4
198,739
0
L
Athena
10,882
989
6
1
0
215,538
0
L
Zeus
10,214
929
42
4
1
190,169
0
L
Cliodhna
11,177
1,016
69
6
1
229,708
1
W
Chang'e
11,735
1,067
30
3
2
216,086
2
W
Olorun
11,620
1,056
58
5
1
228,977
1
W
Zeus
13,505
1,228
65
6
4
230,027
0
L
Cerberus
10,273
934
67
6
0
172,722
1
W
Artemis
11,159
1,014
47
4
1
179,694
0
W
Athena
11,820
1,075
15
1
0
217,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role