Player Matchup

Rama
Rama
AladiirHallow
Rama
Level 129
God Stats
22W - 29L
1,387 SR
Queue Stats
398W - 489L
1,465 Elo+
Solo
Discordia
Discordia
ElMono2938
Discordia
Level 33
God Stats
3W - 1L
1,713 SR
Queue Stats
128W - 103L
1,465 Elo+
Solo
Odin
Odin
SDI ApheillionX
Odin
Level 156
God Stats
1W - 2L
1,229 SR
Queue Stats
145W - 124L
1,439 Elo+
Solo
Team Averages
Level 106
1,443 SR
1,456 Elo+

VS

Team Averages
Level 70
1,583 SR
1,287 Elo+
Hachiman
Hachiman
Hollow_Reaper01
Hachiman
Level 26
God Stats
0W - 2L
1,725 SR
Queue Stats
15W - 26L
1,219 Elo+
Party 1
Hera
Hera
N0pucks
Hera
Level 81
God Stats
7W - 6L
1,559 SR
Queue Stats
160W - 193L
1,328 Elo+
Party 1
Loki
Loki
SegaSalem
Loki
Level 102
God Stats
7W - 11L
1,465 SR
Queue Stats
148W - 177L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 3 / 7
12,356
883
14,516
9,316
3,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
ElMono2938
Discordia
14
7 / 3 / 17
11,058
790
10,202
10,380
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 0 / 14
12,352
882
10,485
10,092
7,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
1 / 11 / 5
8,470
605
5,286
13,867
5,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
N0pucks
Hera
12
2 / 12 / 4
8,973
641
8,317
13,190
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
12
2 / 10 / 3
9,118
651
5,990
12,636
4,439
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
33
Kills
5
6
Deaths
33
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
16
3
7
6.5
W
Discordia
ElMono2938
Discordia
7
3
17
5.17
L
Hachiman
1
11
5
0.32
L
Hera
N0pucks
Hera
2
12
4
0.33
W
10
0
14
17
L
Loki
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,203
Damage
19,593
29,788
Taken
39,693
16,659
Mitigated
14,156
8,300
Healing
1,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,516
12,799
0
681
9,316
3,799
1,539
2,874
6,442
0
61,532
W
Discordia
ElMono2938
Discordia
10,202
906
69
3,915
10,380
5,690
471
2,254
8,126
34,021
0
L
Hachiman
5,286
3,089
0
540
13,867
5,028
0
3,834
10,033
0
9,834
L
Hera
N0pucks
Hera
8,317
2,154
0
848
13,190
4,689
0
3,728
9,462
28,496
0
W
10,485
1,570
378
3,257
10,092
7,170
387
3,718
6,374
2,923
30,309
L
Loki
5,990
1,624
0
278
12,636
4,439
0
3,684
8,952
0
29,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,766
Gold Earned
26,561
192
Minions Killed
109
11
Camps Cleared
3
777,080
Distance Traveled
575,328
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,356
883
95
7
7
255,091
1
W
Discordia
11,058
790
55
4
1
234,853
2
L
Hachiman
8,470
605
11
1
1
178,065
0
L
Hera
8,973
641
41
3
1
179,415
0
W
Odin
12,352
882
42
3
3
287,136
4
L
Loki
9,118
651
57
4
1
217,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role