Player Matchup

Janus
Janus
Gabba6257
Janus
Level 69
God Stats
2W - 2L
1,492 SR
Queue Stats
159W - 175L
1,342 Elo+
Solo
Tsukuyomi
Tsukuyomi
banbeicha
Tsukuyomi
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 170L
1,200 Elo+
Party 1
Scylla
Scylla
elmaestro31
Scylla
Level 121
God Stats
0W - 2L
1,283 SR
Queue Stats
66W - 65L
1,444 Elo+
Solo
Cthulhu
Cthulhu
xiaohuan
Cthulhu
Level 22
God Stats
3W - 5L
1,357 SR
Queue Stats
107W - 187L
1,221 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xinxin111
Ah Muzen Cab
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 136L
1,248 Elo+
Party 1
Team Averages
Level 50
1,426 SR
1,291 Elo+

VS

Team Averages
Level 93
1,466 SR
1,280 Elo+
He Bo
He Bo
DjoleIlic
He Bo
Level 129
God Stats
1W - 3L
1,155 SR
Queue Stats
15W - 20L
1,131 Elo+
Solo
Hera
Hera
Domovoy1280
Hera
Level 62
God Stats
4W - 0L
1,489 SR
Queue Stats
144W - 165L
1,342 Elo+
Solo
Ah Puch
Ah Puch
Obskuria789
Ah Puch
Level 123
God Stats
9W - 8L
1,430 SR
Queue Stats
314W - 321L
1,331 Elo+
Solo
Pele
Pele
SirMuhammad
Pele
Level 104
God Stats
1W - 0L
1,768 SR
Queue Stats
59W - 109L
1,253 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ToonArmyNUFC420
Ah Muzen Cab
Level 47
God Stats
8W - 5L
1,487 SR
Queue Stats
193W - 228L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gabba6257
Janus
17
2 / 5 / 8
9,766
610
15,648
11,878
5,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
banbeicha
Tsukuyomi
16
4 / 9 / 4
10,073
630
7,612
17,767
8,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
17
4 / 4 / 6
10,240
640
14,791
11,132
4,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
xiaohuan
Cthulhu
15
0 / 7 / 8
9,119
570
11,103
22,792
25,687
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
xinxin111
Ah Muzen Cab
18
5 / 6 / 6
10,950
684
8,738
14,657
7,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DjoleIlic
He Bo
18
8 / 4 / 11
11,897
744
10,188
10,973
4,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 6 / 15
10,668
667
10,061
12,517
5,153
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ah Puch
Obskuria789
Ah Puch
20
10 / 2 / 14
13,179
824
26,938
14,862
7,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 1 / 16
12,626
789
9,370
16,857
17,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
ToonArmyNUFC420
Ah Muzen Cab
17
1 / 2 / 15
10,466
654
13,992
14,059
5,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
102
15
Kills
31
31
Deaths
15
32
Assists
71
Player
Kills
Deaths
Assists
KDA
W
He Bo
DjoleIlic
He Bo
8
4
11
3.38
W
3
6
15
1.75
L
Janus
Gabba6257
Janus
2
5
8
1.2
W
Ah Puch
Obskuria789
Ah Puch
10
2
14
8.5
W
9
1
16
17
W
Ah Muzen Cab
ToonArmyNUFC420
Ah Muzen Cab
1
2
15
4.25
L
Tsukuyomi
banbeicha
Tsukuyomi
4
9
4
0.67
L
Scylla
4
4
6
1.75
L
Cthulhu
xiaohuan
Cthulhu
0
7
8
0.57
L
Ah Muzen Cab
xinxin111
Ah Muzen Cab
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,892
Damage
70,549
78,226
Taken
69,268
51,370
Mitigated
40,103
16,504
Healing
35,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
DjoleIlic
He Bo
10,188
538
2,757
4,071
10,973
4,576
684
5,319
5,654
22,328
0
W
10,061
2,693
2,485
2,061
12,517
5,153
616
8,810
3,707
15,874
0
L
Janus
Gabba6257
Janus
15,648
195
1,350
1,811
11,878
5,216
0
7,535
4,343
33,813
0
W
Ah Puch
Obskuria789
Ah Puch
26,938
1,246
4,156
7,276
14,862
7,016
1,294
8,509
6,353
63,409
0
W
9,370
1,631
1,657
2,470
16,857
17,359
622
8,820
8,037
0
24,211
W
Ah Muzen Cab
ToonArmyNUFC420
Ah Muzen Cab
13,992
5,076
2,568
5,776
14,059
5,999
2,219
10,084
3,975
0
25,904
L
Tsukuyomi
banbeicha
Tsukuyomi
7,612
1,162
954
2,559
17,767
8,182
0
11,330
6,437
0
17,822
L
Scylla
14,791
1,017
1,284
1,590
11,132
4,894
0
5,478
5,654
28,762
0
L
Cthulhu
xiaohuan
Cthulhu
11,103
119
1,540
2,226
22,792
25,687
0
12,866
9,926
18,633
0
L
Ah Muzen Cab
xinxin111
Ah Muzen Cab
8,738
2,842
1,389
1,801
14,657
7,391
0
9,978
4,679
0
28,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,148
Gold Earned
58,836
193
Minions Killed
199
0
Camps Cleared
0
1,360,278
Distance Traveled
1,469,529
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,897
744
44
3
0
276,023
0
W
Hera
10,668
667
14
1
0
259,768
1
L
Janus
9,766
610
50
3
0
276,927
0
W
Ah Puch
13,179
824
74
5
0
302,275
6
W
Pele
12,626
789
36
2
0
336,115
0
W
Ah Muzen Cab
10,466
654
31
2
0
295,348
0
L
Tsukuyomi
10,073
630
27
2
0
280,329
1
L
Scylla
10,240
640
42
3
0
278,877
0
L
Cthulhu
9,119
570
19
1
0
295,640
0
L
Ah Muzen Cab
10,950
684
55
3
0
228,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role