Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
IIIMATEIII
Camazotz
Level 126
God Stats
4W - 6L
1,464 SR
Queue Stats
617W - 618L
1,455 Elo+
Solo
Chiron
Chiron
K1ngJordan23
Chiron
Level 139
God Stats
5W - 13L
1,416 SR
Queue Stats
80W - 88L
1,475 Elo+
Solo
Janus
Janus
KingDinotyne
Janus
Level 150
God Stats
0W - 1L
1,481 SR
Queue Stats
126W - 122L
1,472 Elo+
Solo
Jormungandr
Jormungandr
ShiryūD
Jormungandr
Level 155
God Stats
9W - 12L
1,485 SR
Queue Stats
66W - 67L
1,465 Elo+
Solo
Team Averages
Level 131
1,469 SR
1,473 Elo+

VS

Team Averages
Level 91
1,527 SR
1,639 Elo+
Loki
Loki
KisameMyGuy
Loki
Level 18
God Stats
7W - 0L
1,880 SR
Queue Stats
9W - 1L
1,824 Elo+
Party 1
Fafnir
Fafnir
Lucashin300
Fafnir
Level 84
God Stats
13W - 7L
1,652 SR
Queue Stats
497W - 367L
1,589 Elo+
Party 1
Anhur
Anhur
Sk8Sk8MsTrB8522
Anhur
Level 156
God Stats
1W - 0L
1,440 SR
Queue Stats
121W - 95L
1,640 Elo+
Party 1
Mercury
Mercury
feyuh
Mercury
Level 39
God Stats
6W - 11L
1,361 SR
Queue Stats
76W - 77L
1,495 Elo+
Party 1
Janus
Janus
sleepyREDCOAT
Janus
Level 160
God Stats
3W - 3L
1,300 SR
Queue Stats
276W - 251L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
0 / 3 / 1
5,383
336
2,110
5,725
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
IIIMATEIII
Camazotz
13
1 / 3 / 3
7,722
483
7,377
14,564
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
14
6 / 8 / 2
8,797
550
11,348
12,806
3,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 4 / 1
7,067
442
2,562
6,996
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
ShiryūD
Jormungandr
13
3 / 2 / 3
8,270
517
10,781
12,590
12,880
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
9,273
580
11,171
13,694
9,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
14
10 / 3 / 4
9,751
609
10,524
14,892
9,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 3 / 10
7,902
494
6,955
10,702
7,702
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
feyuh
Mercury
14
2 / 2 / 3
8,581
536
4,486
10,812
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 1 / 3
9,929
621
6,095
7,126
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
11
Kills
20
20
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
1
0.17
L
Camazotz
IIIMATEIII
Camazotz
1
3
3
0.83
L
Chiron
6
8
2
0.88
L
1
4
1
0.38
W
4
3
3
1.83
W
Fafnir
10
3
4
4
L
Jormungandr
ShiryūD
Jormungandr
3
2
3
2.25
W
2
3
10
2.33
W
Mercury
feyuh
Mercury
2
2
3
1.75
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,178
Damage
39,231
52,681
Taken
57,226
27,082
Mitigated
32,937
18,288
Healing
18,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,110
293
203
2,527
5,725
3,007
0
2,339
3,386
8,015
0
L
Camazotz
IIIMATEIII
Camazotz
7,377
1,698
0
7,615
14,564
5,179
0
3,758
10,634
0
47,812
L
Chiron
11,348
5,744
601
2,982
12,806
3,871
0
4,798
7,952
0
47,663
L
2,562
85
0
1,384
6,996
2,145
210
4,143
2,820
34,550
0
W
11,171
3,083
657
4,692
13,694
9,454
0
5,817
7,835
603
46,959
W
Fafnir
10,524
5,805
0
5,901
14,892
9,362
2,286
3,143
11,685
38,044
0
L
Jormungandr
ShiryūD
Jormungandr
10,781
843
0
2,976
12,590
12,880
0
2,174
9,476
47,865
0
W
6,955
4,181
495
1,444
10,702
7,702
1,787
2,293
8,409
0
22,362
W
Mercury
feyuh
Mercury
4,486
2,863
0
3,932
10,812
3,776
0
1,408
9,354
0
53,114
W
6,095
402
0
1,300
7,126
2,643
1,073
2,468
4,490
85,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,239
Gold Earned
45,436
375
Minions Killed
461
0
Camps Cleared
0
1,209,341
Distance Traveled
1,557,228
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,383
336
11
1
0
119,740
0
L
Camazotz
7,722
483
104
7
0
316,413
4
L
Chiron
8,797
550
82
5
0
271,168
0
L
Janus
7,067
442
76
5
0
222,101
2
W
Loki
9,273
580
106
7
0
307,994
1
W
Fafnir
9,751
609
61
4
0
290,777
2
L
Jormungandr
8,270
517
102
6
0
279,919
2
W
Anhur
7,902
494
26
2
0
269,853
4
W
Mercury
8,581
536
95
6
0
366,831
1
W
Janus
9,929
621
173
11
0
321,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role