Player Matchup

Izanami
Izanami
Azza Nouille
Izanami
Level 119
God Stats
1W - 0L
1,717 SR
Queue Stats
1W - 1L
1,368 Elo+
Party 1
Zeus
Zeus
Not AZZA6969
Zeus
Level 144
God Stats
1W - 0L
1,252 SR
Queue Stats
1W - 2L
1,264 Elo+
Party 1
Xing Tian
Xing Tian
Not Pok6969
Xing Tian
Level 156
God Stats
1W - 1L
1,599 SR
Queue Stats
5W - 4L
1,585 Elo+
Party 1
Guan Yu
Guan Yu
StreetKevin24
Guan Yu
Level 160
God Stats
1W - 0L
1,637 SR
Queue Stats
3W - 0L
1,772 Elo+
Party 1
Team Averages
Level 145
1,551 SR
1,497 Elo+

VS

Team Averages
Level 108
1,697 SR
1,477 Elo+
Mercury
Mercury
FlixonSVK
Mercury
Level 59
God Stats
0W - 1L
1,769 SR
Queue Stats
2W - 6L
1,325 Elo+
Party 2
Athena
Athena
Kolacemamrad
Athena
Level 101
God Stats
1W - 1L
1,934 SR
Queue Stats
17W - 25L
1,510 Elo+
Party 2
Neith
Neith
RaulHatsune
Neith
Level 144
God Stats
0W - 2L
1,550 SR
Queue Stats
32W - 32L
1,564 Elo+
Party 3
Nox
Nox
potatoidex
Nox
Level 127
God Stats
0W - 2L
1,535 SR
Queue Stats
16W - 20L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Azza Nouille
Izanami
13
1 / 1 / 4
8,053
805
7,160
8,762
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 0 / 4
9,772
977
12,302
5,396
2,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
Not Pok6969
Xing Tian
14
3 / 0 / 8
9,053
905
6,781
14,215
12,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
14
2 / 2 / 4
8,307
831
4,765
11,211
7,785
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FlixonSVK
Mercury
12
0 / 4 / 0
6,613
661
1,886
7,448
2,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
12
1 / 4 / 1
7,145
715
3,707
12,556
9,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 3 / 2
7,514
751
10,446
8,197
3,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 3 / 1
7,141
714
6,682
7,308
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
14
Kills
3
3
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Azza Nouille
Izanami
1
1
4
3
L
Mercury
FlixonSVK
Mercury
0
4
0
0
L
Athena
1
4
1
0.38
W
8
0
4
10
W
Xing Tian
Not Pok6969
Xing Tian
3
0
8
7
L
1
3
2
0.67
W
Guan Yu
2
2
4
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,008
Damage
22,721
39,584
Taken
35,509
26,451
Mitigated
18,393
15,347
Healing
3,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Azza Nouille
Izanami
7,160
4,166
0
1,994
8,762
3,442
3,724
2,018
6,744
0
32,079
L
Mercury
FlixonSVK
Mercury
1,886
255
0
658
7,448
2,810
0
6,190
1,258
0
12,778
L
Athena
3,707
860
0
670
12,556
9,839
0
4,308
8,019
10,289
0
W
12,302
1,156
0
1,460
5,396
2,327
757
2,456
2,940
38,551
0
W
Xing Tian
Not Pok6969
Xing Tian
6,781
345
0
3,678
14,215
12,897
40
4,352
9,863
11,111
0
L
10,446
4,006
0
1,709
8,197
3,154
0
3,406
4,791
0
31,526
W
Guan Yu
4,765
0
3,360
4,855
11,211
7,785
248
1,823
9,388
0
24,596
L
6,682
350
0
576
7,308
2,590
0
5,419
1,889
26,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,185
Gold Earned
28,413
182
Minions Killed
137
8
Camps Cleared
6
828,058
Distance Traveled
670,974
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,053
805
65
7
2
189,157
3
L
Mercury
6,613
661
26
3
1
169,627
1
L
Athena
7,145
715
15
2
1
170,589
3
W
Zeus
9,772
977
72
7
4
198,253
1
W
Xing Tian
9,053
905
5
1
1
215,678
0
L
Neith
7,514
751
55
6
3
162,231
2
W
Guan Yu
8,307
831
40
4
1
224,970
3
L
Nox
7,141
714
41
4
1
168,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role