Player Matchup

Bakasura
Bakasura
ObtainedBelt930
Bakasura
Level 17
God Stats
2W - 1L
1,300 SR
Queue Stats
37W - 38L
1,374 Elo+
Solo
Neith
Neith
PaternalRug3424
Neith
Level 28
God Stats
28W - 41L
1,337 SR
Queue Stats
63W - 81L
1,257 Elo+
Solo
Ganesha
Ganesha
VitalSoundProd
Ganesha
Level 28
God Stats
6W - 6L
1,552 SR
Queue Stats
33W - 36L
1,290 Elo+
Solo
Kukulkan
Kukulkan
los_qleros
Kukulkan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anhur
Anhur
sasori200
Anhur
Level 29
God Stats
31W - 21L
1,575 SR
Queue Stats
40W - 31L
1,485 Elo+
Solo
Team Averages
Level 21
1,453 SR
1,381 Elo+

VS

Team Averages
Level 13
1,486 SR
1,279 Elo+
Heimdallr
Heimdallr
CL03D_FuelJuice
Heimdallr
Level 14
God Stats
3W - 4L
1,378 SR
Queue Stats
6W - 20L
1,221 Elo+
Solo
Sun Wukong
Sun Wukong
Cabeca838
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,288 Elo+
Solo
Fenrir
Fenrir
Sanakut
Fenrir
Level 24
God Stats
4W - 4L
1,610 SR
Queue Stats
15W - 16L
1,298 Elo+
Solo
Ra
Ra
Youre-A-F00L
Ra
Level 16
God Stats
0W - 2L
1,441 SR
Queue Stats
6W - 8L
1,087 Elo+
Solo
Rama
Rama
lilnutt999
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
10 / 3 / 3
14,063
563
15,717
18,383
10,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 4 / 0
13,359
534
8,926
14,803
5,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 1 / 9
13,243
530
8,081
14,695
18,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
los_qleros
Kukulkan
8
1 / 9 / 0
9,027
361
1,568
8,488
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
sasori200
Anhur
20
11 / 2 / 2
15,397
616
16,922
15,920
5,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CL03D_FuelJuice
Heimdallr
11
1 / 10 / 1
8,506
340
5,525
20,050
6,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Cabeca838
Sun Wukong
17
1 / 2 / 3
10,366
415
7,879
16,059
8,251
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Sanakut
Fenrir
15
7 / 6 / 4
10,685
427
11,516
19,254
10,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 8 / 1
12,381
495
12,784
18,428
6,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

4
0 / 2 / 2
6,791
272
797
2,301
417
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
28
Kills
15
19
Deaths
28
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CL03D_FuelJuice
Heimdallr
1
10
1
0.15
L
Sun Wukong
Cabeca838
Sun Wukong
1
2
3
1.25
W
Bakasura
10
3
3
3.83
W
4
4
0
1
L
Fenrir
Sanakut
Fenrir
7
6
4
1.5
W
2
1
9
6.5
L
6
8
1
0.81
L
0
2
2
0.5
W
Kukulkan
los_qleros
Kukulkan
1
9
0
0.11
W
Anhur
sasori200
Anhur
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,214
Damage
38,501
72,289
Taken
76,092
43,011
Mitigated
32,642
22,396
Healing
16,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CL03D_FuelJuice
Heimdallr
5,525
2,898
0
2,397
20,050
6,477
780
1,048
18,105
0
43,236
L
Sun Wukong
Cabeca838
Sun Wukong
7,879
1,443
0
5,288
16,059
8,251
444
1,789
13,960
0
55,998
W
Bakasura
15,717
9,404
0
9,431
18,383
10,523
1,200
2,150
16,233
0
85,571
W
8,926
4,554
0
3,414
14,803
5,697
2,302
1,260
13,543
0
107,712
L
Fenrir
Sanakut
Fenrir
11,516
1,210
0
2,478
19,254
10,962
0
3,648
15,179
0
29,418
W
8,081
777
0
3,486
14,695
18,704
645
4,786
9,909
49,222
0
L
12,784
1,563
340
5,340
18,428
6,535
773
3,093
15,335
86,877
0
L
797
791
0
201
2,301
417
0
71
2,230
0
5,220
W
Kukulkan
los_qleros
Kukulkan
1,568
321
0
373
8,488
2,221
114
318
8,170
20,112
0
W
Anhur
sasori200
Anhur
16,922
12,583
0
5,692
15,920
5,866
13,249
4,893
11,027
0
122,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,089
Gold Earned
48,729
623
Minions Killed
339
0
Camps Cleared
0
2,195,663
Distance Traveled
1,837,553
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,506
340
62
2
0
365,377
0
L
Sun Wukong
10,366
415
75
3
0
467,903
1
W
Bakasura
14,063
563
163
7
0
568,043
0
W
Neith
13,359
534
176
7
0
418,035
0
L
Fenrir
10,685
427
41
2
0
465,483
0
W
Ganesha
13,243
530
28
1
0
489,583
2
L
Ra
12,381
495
157
6
0
441,866
0
L
Rama
6,791
272
4
0
0
96,924
0
W
Kukulkan
9,027
361
27
1
0
319,677
4
W
Anhur
15,397
616
229
9
0
400,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role