Player Matchup

Tiamat
Tiamat
D3maaa
Tiamat
Level 62
God Stats
2W - 3L
1,113 SR
Queue Stats
38W - 28L
1,560 Elo+
Party 2
Hercules
Hercules
DetRatz27
Hercules
Level 40
God Stats
2W - 0L
1,791 SR
Queue Stats
31W - 22L
1,597 Elo+
Party 3
Jing Wei
Jing Wei
IMainJingWei
Jing Wei
Level 59
God Stats
43W - 16L
1,689 SR
Queue Stats
58W - 30L
1,657 Elo+
Party 3
Athena
Athena
dimxdxd
Athena
Level 18
God Stats
4W - 1L
1,285 SR
Queue Stats
28W - 14L
1,595 Elo+
Party 2
Tyr
Tyr
elcorruptoMoney
Tyr
Level 86
God Stats
127W - 101L
1,546 SR
Queue Stats
279W - 278L
1,534 Elo+
Party 2
Team Averages
Level 53
1,485 SR
1,589 Elo+

VS

Team Averages
Level 71
1,472 SR
1,450 Elo+
Tiamat
Tiamat
IDeja
Tiamat
Level 138
God Stats
0W - 1L
1,551 SR
Queue Stats
2W - 5L
1,393 Elo+
Party 1
Vamana
Vamana
KuzkinaMat
Vamana
Level 47
God Stats
0W - 2L
1,271 SR
Queue Stats
269W - 330L
1,428 Elo+
Solo
Mercury
Mercury
Suppleyr
Mercury
Level 138
God Stats
3W - 2L
1,556 SR
Queue Stats
25W - 26L
1,484 Elo+
Party 1
Medusa
Medusa
iAzno
Medusa
Level 27
God Stats
0W - 2L
1,279 SR
Queue Stats
8W - 7L
1,480 Elo+
Party 1
Ares
Ares
pentakillgg3
Ares
Level 5
God Stats
1W - 1L
1,702 SR
Queue Stats
6W - 7L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
D3maaa
Tiamat
18
11 / 1 / 23
12,195
1,220
16,204
9,453
6,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
DetRatz27
Hercules
18
5 / 1 / 25
10,491
1,049
16,293
11,679
6,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
IMainJingWei
Jing Wei
20
20 / 1 / 21
12,995
1,300
36,301
9,725
4,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
dimxdxd
Athena
19
6 / 1 / 35
11,362
1,136
15,591
12,387
13,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
6 / 1 / 28
11,309
1,131
12,513
11,498
11,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

300

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IDeja
Tiamat
15
0 / 10 / 3
8,664
866
12,504
17,900
9,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
KuzkinaMat
Vamana
16
0 / 10 / 4
9,316
932
5,896
22,424
12,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
Suppleyr
Mercury
15
4 / 9 / 0
10,618
1,062
8,734
19,580
8,668
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
iAzno
Medusa
16
0 / 7 / 4
9,033
903
15,138
14,946
6,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 12 / 3
9,031
903
5,407
29,437
27,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
19
48
Kills
5
5
Deaths
48
132
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
D3maaa
Tiamat
11
1
23
22.5
W
Hercules
DetRatz27
Hercules
5
1
25
17.5
L
Tiamat
IDeja
Tiamat
0
10
3
0.15
W
Jing Wei
IMainJingWei
Jing Wei
20
1
21
30.5
L
Vamana
KuzkinaMat
Vamana
0
10
4
0.2
L
Mercury
Suppleyr
Mercury
4
9
0
0.44
W
Athena
dimxdxd
Athena
6
1
35
23.5
W
6
1
28
20
L
Medusa
iAzno
Medusa
0
7
4
0.29
L
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,902
Damage
47,679
54,742
Taken
104,287
43,794
Mitigated
64,771
12,070
Healing
6,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
D3maaa
Tiamat
16,204
1,107
0
3,616
9,453
6,832
0
2,834
6,469
36,077
0
W
Hercules
DetRatz27
Hercules
16,293
4,242
0
1,996
11,679
6,730
0
4,339
7,340
0
25,787
L
Tiamat
IDeja
Tiamat
12,504
557
0
911
17,900
9,410
0
7,412
9,976
33,379
0
W
Jing Wei
IMainJingWei
Jing Wei
36,301
32,833
0
2,770
9,725
4,823
0
3,036
6,689
0
54,105
L
Vamana
KuzkinaMat
Vamana
5,896
2,545
1,260
3,819
22,424
12,615
0
7,665
14,291
0
16,563
L
Mercury
Suppleyr
Mercury
8,734
3,190
0
41
19,580
8,668
0
5,261
13,911
0
32,269
W
Athena
dimxdxd
Athena
15,591
2,160
0
990
12,387
13,542
0
4,411
7,853
26,204
0
W
12,513
1,269
0
2,698
11,498
11,867
0
3,291
8,207
7,207
19,305
L
Medusa
iAzno
Medusa
15,138
5,409
0
290
14,946
6,490
0
4,039
10,655
0
33,688
L
5,407
1,152
0
250
29,437
27,588
0
8,235
20,592
8,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,352
Gold Earned
46,662
183
Minions Killed
158
7
Camps Cleared
5
1,053,895
Distance Traveled
911,156
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,195
1,220
38
4
0
199,844
0
W
Hercules
10,491
1,049
25
3
1
197,873
0
L
Tiamat
8,664
866
43
4
2
186,005
0
W
Jing Wei
12,995
1,300
56
6
4
205,425
0
L
Vamana
9,316
932
24
2
0
180,719
0
L
Mercury
10,618
1,062
50
5
3
223,044
0
W
Athena
11,362
1,136
30
3
1
223,507
1
W
Tyr
11,309
1,131
34
3
1
227,246
1
L
Medusa
9,033
903
38
4
0
156,427
0
L
Ares
9,031
903
3
0
0
164,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role