Player Matchup

Medusa
Medusa
KakiiSevilla
Medusa
Level 157
God Stats
3W - 0L
1,991 SR
Queue Stats
508W - 147L
1,805 Elo+
Party 3
The Morrigan
The Morrigan
Swejdyaszx
The Morrigan
Level 46
God Stats
8W - 7L
1,540 SR
Queue Stats
146W - 105L
1,520 Elo+
Solo
Odin
Odin
magallanes-27
Odin
Level 127
God Stats
1W - 1L
1,890 SR
Queue Stats
185W - 53L
1,752 Elo+
Party 3
Bacchus
Bacchus
rafa_rabbit22
Bacchus
Level 108
God Stats
4W - 0L
1,956 SR
Queue Stats
236W - 62L
1,794 Elo+
Party 3
Da Ji
Da Ji
rafa_rabbit23
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 8L
1,807 Elo+
Party 3
Team Averages
Level 91
1,775 SR
1,736 Elo+

VS

Team Averages
Level 77
1,608 SR
1,563 Elo+
Hercules
Hercules
Allmightone
Hercules
Level 102
God Stats
5W - 7L
1,486 SR
Queue Stats
414W - 335L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
Neiners
Gilgamesh
Level 49
God Stats
22W - 16L
1,550 SR
Queue Stats
228W - 166L
1,604 Elo+
Party 2
Olorun
Olorun
TraskTrollet174
Olorun
Level 33
God Stats
3W - 1L
1,825 SR
Queue Stats
145W - 84L
1,577 Elo+
Party 1
Ne Zha
Ne Zha
itsCripzy
Ne Zha
Level 94
God Stats
17W - 13L
1,709 SR
Queue Stats
373W - 250L
1,650 Elo+
Party 2
Neith
Neith
pp174
Neith
Level 108
God Stats
0W - 2L
1,468 SR
Queue Stats
530W - 447L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
9 / 0 / 2
11,033
649
10,386
10,564
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Swejdyaszx
The Morrigan
15
5 / 4 / 8
9,895
582
12,734
10,574
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 4
8,695
511
4,267
12,225
6,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
13
3 / 0 / 12
8,686
511
6,242
10,884
12,509
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 4 / 7
9,531
561
6,228
13,704
7,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Allmightone
Hercules
11
0 / 5 / 3
6,901
406
2,462
12,742
7,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Neiners
Gilgamesh
15
2 / 2 / 1
9,063
533
12,510
12,194
9,692
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 7 / 5
7,678
452
6,662
10,651
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
itsCripzy
Ne Zha
14
8 / 5 / 1
8,935
526
12,099
13,583
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
pp174
Neith
15
0 / 3 / 0
8,677
510
3,365
7,119
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
22
Kills
10
10
Deaths
22
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
Allmightone
Hercules
0
5
3
0.3
W
Medusa
9
0
2
10
L
Gilgamesh
Neiners
Gilgamesh
2
2
1
1.25
W
The Morrigan
Swejdyaszx
The Morrigan
5
4
8
2.25
L
0
7
5
0.36
L
Ne Zha
itsCripzy
Ne Zha
8
5
1
1.7
W
2
2
4
2
L
Neith
pp174
Neith
0
3
0
0
W
Bacchus
3
0
12
9
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,857
Damage
37,098
57,951
Taken
56,289
34,471
Mitigated
27,451
17,006
Healing
15,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Allmightone
Hercules
2,462
522
0
2,192
12,742
7,983
0
3,428
9,189
0
24,335
W
Medusa
10,386
4,248
0
4,336
10,564
4,065
2,693
879
9,685
0
97,995
L
Gilgamesh
Neiners
Gilgamesh
12,510
1,759
0
3,186
12,194
9,692
253
2,462
9,295
13,098
52,003
W
The Morrigan
Swejdyaszx
The Morrigan
12,734
1,221
0
2,365
10,574
3,679
892
2,088
8,486
55,521
6,711
L
6,662
3,966
29
2,461
10,651
3,464
462
4,574
6,034
42,333
4,840
L
Ne Zha
itsCripzy
Ne Zha
12,099
2,554
0
4,959
13,583
4,683
0
4,402
9,139
0
55,905
W
4,267
571
0
4,548
12,225
6,911
325
1,885
10,340
1,519
37,343
L
Neith
pp174
Neith
3,365
466
0
3,054
7,119
1,629
1,072
319
6,800
0
67,411
W
Bacchus
6,242
766
200
1,667
10,884
12,509
136
1,511
9,373
22,302
0
W
6,228
1,872
0
3,890
13,704
7,307
278
2,732
10,972
0
56,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,840
Gold Earned
41,254
483
Minions Killed
466
0
Camps Cleared
0
1,671,569
Distance Traveled
1,608,771
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,901
406
43
3
0
331,788
4
W
Medusa
11,033
649
174
10
0
321,679
7
L
Gilgamesh
9,063
533
126
7
0
331,517
3
W
The Morrigan
9,895
582
94
6
0
306,008
8
L
Olorun
7,678
452
85
5
0
291,647
2
L
Ne Zha
8,935
526
80
5
0
338,573
0
W
Odin
8,695
511
95
6
0
350,297
0
L
Neith
8,677
510
132
8
0
315,246
6
W
Bacchus
8,686
511
26
2
0
348,333
1
W
Da Ji
9,531
561
94
6
0
345,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role