Player Matchup

Tyr
Tyr
Anoobis27
Tyr
Level 136
God Stats
24W - 30L
1,466 SR
Queue Stats
936W - 718L
1,547 Elo+
Party 1
Ra
Ra
Z0M81EKIlleR
Ra
Level 128
God Stats
44W - 54L
1,431 SR
Queue Stats
238W - 286L
1,424 Elo+
Party 1
Hachiman
Hachiman
Zabberwalk
Hachiman
Level 126
God Stats
8W - 10L
1,707 SR
Queue Stats
480W - 350L
1,660 Elo+
Party 1
Team Averages
Level 130
1,535 SR
1,544 Elo+

VS

Team Averages
Level 19
1,835 SR
1,625 Elo+
Achilles
Achilles
Borghinie
Achilles
Level 44
God Stats
0W - 2L
1,990 SR
Queue Stats
4W - 7L
1,876 Elo+
Party 2
Izanami
Izanami
LordYava_Lux
Izanami
Level 6
God Stats
0W - 2L
1,883 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Poseidon
Poseidon
Marco_Hidalgo5
Poseidon
Level 6
God Stats
0W - 3L
1,633 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 25
13,725
722
10,717
22,910
22,676
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
11 / 6 / 15
13,985
736
16,937
19,403
7,418
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Zabberwalk
Hachiman
18
17 / 3 / 9
15,025
791
27,532
13,633
5,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Borghinie
Achilles
16
5 / 7 / 1
12,786
673
19,894
28,842
32,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
LordYava_Lux
Izanami
13
0 / 12 / 5
10,387
547
5,378
18,330
6,006
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
13
4 / 13 / 3
11,492
605
9,746
14,976
4,103
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
32
Kills
9
9
Deaths
32
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
25
16.5
L
Achilles
Borghinie
Achilles
5
7
1
0.79
L
Izanami
LordYava_Lux
Izanami
0
12
5
0.21
L
Poseidon
4
13
3
0.42
W
11
6
15
3.08
W
Hachiman
Zabberwalk
Hachiman
17
3
9
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,186
Damage
35,018
55,946
Taken
62,148
35,491
Mitigated
42,207
18,058
Healing
3,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,717
1,570
2,444
7,420
22,910
22,676
293
4,791
17,106
354
26,371
L
Achilles
Borghinie
Achilles
19,894
2,660
0
3,277
28,842
32,098
0
8,358
20,484
7,756
30,869
L
Izanami
LordYava_Lux
Izanami
5,378
4,302
0
540
18,330
6,006
299
5,128
13,202
0
28,729
L
Poseidon
9,746
1,042
0
0
14,976
4,103
0
3,978
10,998
37,764
0
W
16,937
1,271
2,723
4,781
19,403
7,418
1,488
5,359
13,568
49,662
0
W
Hachiman
Zabberwalk
Hachiman
27,532
16,183
0
690
13,633
5,397
922
3,999
9,305
0
85,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,735
Gold Earned
34,665
207
Minions Killed
134
11
Camps Cleared
2
1,057,873
Distance Traveled
849,806
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,725
722
27
1
1
434,858
3
L
Achilles
12,786
673
38
2
2
346,039
1
L
Izanami
10,387
547
55
3
0
257,368
0
L
Poseidon
11,492
605
41
2
0
246,399
0
W
Ra
13,985
736
60
3
3
308,483
0
W
Hachiman
15,025
791
120
6
7
314,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role