Player Matchup

Hercules
Hercules
Maxant69780
Hercules
Level 129
God Stats
2W - 1L
1,320 SR
Queue Stats
109W - 107L
1,527 Elo+
Solo
Hades
Hades
NOTEIP78
Hades
Level 88
God Stats
1W - 0L
1,863 SR
Queue Stats
2W - 4L
1,143 Elo+
Solo
Tiamat
Tiamat
SpBessay
Tiamat
Level 86
God Stats
10W - 11L
1,509 SR
Queue Stats
165W - 155L
1,476 Elo+
Solo
Bastet
Bastet
develinside
Bastet
Level 155
God Stats
30W - 24L
1,431 SR
Queue Stats
490W - 515L
1,443 Elo+
Solo
Danzaburou
Danzaburou
thebad_haidi06
Danzaburou
Level 107
God Stats
8W - 10L
1,440 SR
Queue Stats
93W - 106L
1,373 Elo+
Solo
Team Averages
Level 113
1,513 SR
1,393 Elo+

VS

Team Averages
Level 86
1,533 SR
1,453 Elo+
Achilles
Achilles
I Meshi I
Achilles
Level 63
God Stats
4W - 3L
1,571 SR
Queue Stats
10W - 11L
1,398 Elo+
Solo
Bacchus
Bacchus
Javiporterazo13
Bacchus
Level 104
God Stats
1W - 6L
1,355 SR
Queue Stats
438W - 434L
1,462 Elo+
Party 1
Neith
Neith
Radesanin91
Neith
Level 69
God Stats
165W - 197L
1,393 SR
Queue Stats
356W - 423L
1,390 Elo+
Solo
Hera
Hera
joker-dark73
Hera
Level 108
God Stats
36W - 25L
1,674 SR
Queue Stats
297W - 300L
1,486 Elo+
Solo
Nemesis
Nemesis
xXDinVichXx
Nemesis
Level 87
God Stats
12W - 9L
1,669 SR
Queue Stats
576W - 551L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Maxant69780
Hercules
17
2 / 1 / 7
10,720
510
10,208
16,032
13,567
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
NOTEIP78
Hades
16
3 / 3 / 12
9,696
462
12,968
17,430
14,162
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
SpBessay
Tiamat
15
2 / 4 / 9
9,659
460
13,599
10,606
6,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
20
13 / 2 / 5
12,489
595
14,692
14,395
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
thebad_haidi06
Danzaburou
16
0 / 5 / 9
9,831
468
7,796
14,849
5,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
I Meshi I
Achilles
15
0 / 3 / 0
9,010
429
6,379
14,200
8,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 3 / 5
8,479
404
5,634
18,902
21,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 5 / 2
9,959
474
10,423
14,876
5,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
4 / 5 / 6
10,629
506
10,618
14,070
5,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
xXDinVichXx
Nemesis
17
7 / 4 / 3
10,479
499
10,199
18,949
7,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
20
Kills
15
15
Deaths
20
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
I Meshi I
Achilles
0
3
0
0
L
0
3
5
0.83
W
Hercules
Maxant69780
Hercules
2
1
7
5.5
W
Hades
NOTEIP78
Hades
3
3
12
3
L
4
5
2
1
W
Tiamat
SpBessay
Tiamat
2
4
9
1.63
W
Bastet
13
2
5
7.75
L
4
5
6
1.4
W
Danzaburou
thebad_haidi06
Danzaburou
0
5
9
0.9
L
Nemesis
xXDinVichXx
Nemesis
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,263
Damage
43,253
73,312
Taken
80,997
45,667
Mitigated
49,353
29,171
Healing
22,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
I Meshi I
Achilles
6,379
2,378
0
2,509
14,200
8,549
0
3,015
10,400
0
54,025
L
5,634
1,014
357
3,132
18,902
21,540
0
8,717
9,720
26,201
0
W
Hercules
Maxant69780
Hercules
10,208
1,564
0
4,317
16,032
13,567
1,115
1,256
14,073
14,725
59,375
W
Hades
NOTEIP78
Hades
12,968
872
1,604
8,732
17,430
14,162
158
5,261
11,889
47,425
0
L
10,423
3,674
336
3,002
14,876
5,968
2,290
3,749
11,014
0
68,070
W
Tiamat
SpBessay
Tiamat
13,599
1,708
0
2,294
10,606
6,774
0
2,881
7,580
59,976
0
W
Bastet
14,692
2,663
0
7,582
14,395
5,848
37
2,884
11,403
0
95,619
L
10,618
2,211
0
3,778
14,070
5,831
0
6,567
7,167
76,538
0
W
Danzaburou
thebad_haidi06
Danzaburou
7,796
3,278
0
4,642
14,849
5,316
0
3,393
11,298
0
64,629
L
Nemesis
xXDinVichXx
Nemesis
10,199
3,377
0
9,254
18,949
7,465
0
6,202
12,245
0
74,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,395
Gold Earned
48,556
595
Minions Killed
542
0
Camps Cleared
0
2,106,951
Distance Traveled
1,949,610
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,010
429
105
5
0
426,355
3
L
Bacchus
8,479
404
41
2
0
386,980
4
W
Hercules
10,720
510
143
7
0
455,154
5
W
Hades
9,696
462
59
3
0
382,789
6
L
Neith
9,959
474
131
6
0
333,561
2
W
Tiamat
9,659
460
124
6
0
424,348
4
W
Bastet
12,489
595
152
7
0
479,284
1
L
Hera
10,629
506
161
8
0
355,529
5
W
Danzaburou
9,831
468
117
6
0
365,376
1
L
Nemesis
10,479
499
104
5
0
447,185
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role