Player Matchup

Cliodhna
Cliodhna
JOSIE389
Cliodhna
Level 29
God Stats
5W - 1L
1,740 SR
Queue Stats
160W - 161L
1,341 Elo+
Party 1
Chaac
Chaac
Ty_unofficial
Chaac
Level 28
God Stats
79W - 55L
1,636 SR
Queue Stats
161W - 140L
1,471 Elo+
Solo
Olorun
Olorun
Unfunding
Olorun
Level 105
God Stats
2W - 3L
1,478 SR
Queue Stats
130W - 113L
1,399 Elo+
Party 1
Team Averages
Level 54
1,618 SR
1,404 Elo+

VS

Team Averages
Level 105
1,520 SR
1,433 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
rlmaster1194
Zeus
Level 15
God Stats
21W - 16L
1,617 SR
Queue Stats
40W - 44L
1,432 Elo+
Solo
Erlang Shen
Erlang Shen
seaseil
Erlang Shen
Level 141
God Stats
1W - 5L
1,443 SR
Queue Stats
187W - 217L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JOSIE389
Cliodhna
13
3 / 5 / 12
9,107
701
8,167
10,956
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 0 / 11
9,377
721
12,529
13,260
13,054
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Unfunding
Olorun
15
10 / 0 / 7
10,446
804
12,740
12,412
5,143
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 4 / 1
6,729
518
3,146
10,360
6,189
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 6 / 2
7,822
602
12,745
12,540
3,849
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
seaseil
Erlang Shen
11
3 / 8 / 0
7,624
586
7,948
15,186
8,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
18
Kills
5
5
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
1
0.13
W
Cliodhna
JOSIE389
Cliodhna
3
5
12
1.8
W
5
0
11
10.5
W
Olorun
Unfunding
Olorun
10
0
7
13.5
L
2
6
2
0.5
L
Erlang Shen
seaseil
Erlang Shen
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,436
Damage
23,839
36,628
Taken
38,086
22,139
Mitigated
18,716
19,762
Healing
5,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,146
1,330
0
1,293
10,360
6,189
0
3,642
6,718
0
9,060
W
Cliodhna
JOSIE389
Cliodhna
8,167
1,425
724
1,601
10,956
3,942
688
4,054
6,902
0
26,999
W
12,529
2,534
0
5,680
13,260
13,054
227
4,825
8,435
1,948
30,843
W
Olorun
Unfunding
Olorun
12,740
7,082
3,356
8,401
12,412
5,143
1,497
4,577
7,835
41,076
0
L
12,745
1,398
0
2,931
12,540
3,849
13
3,487
9,053
35,714
0
L
Erlang Shen
seaseil
Erlang Shen
7,948
3,021
133
1,103
15,186
8,678
0
6,447
8,739
70
17,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,930
Gold Earned
22,175
140
Minions Killed
89
7
Camps Cleared
2
731,387
Distance Traveled
609,745
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,729
518
17
1
1
175,882
1
W
Cliodhna
9,107
701
47
4
3
239,696
1
W
Chaac
9,377
721
44
3
2
259,648
0
W
Olorun
10,446
804
49
4
2
232,043
3
L
Zeus
7,822
602
57
4
0
208,238
5
L
Erlang Shen
7,624
586
15
1
1
225,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role