Player Matchup

Cliodhna
Cliodhna
DemoCrowley
Cliodhna
Level 100
God Stats
13W - 12L
1,549 SR
Queue Stats
52W - 41L
1,534 Elo+
Party 1
Yemoja
Yemoja
Gordinhopx
Yemoja
Level 5
God Stats
1W - 1L
1,293 SR
Queue Stats
3W - 6L
1,307 Elo+
Party 1
Poseidon
Poseidon
LittleBerkas
Poseidon
Level 28
God Stats
1W - 0L
1,784 SR
Queue Stats
53W - 54L
1,473 Elo+
Party 1
Nike
Nike
Wonyzin
Nike
Level 22
God Stats
6W - 5L
1,721 SR
Queue Stats
26W - 24L
1,519 Elo+
Party 1
Neith
Neith
ZenΨ
Neith
Level 7
God Stats
2W - 4L
1,368 SR
Queue Stats
6W - 7L
1,428 Elo+
Solo
Team Averages
Level 32
1,543 SR
1,452 Elo+

VS

Team Averages
Level 16
1,450 SR
1,448 Elo+
Hachiman
Hachiman
ItzStubbssTTV
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,424 Elo+
Solo
King Arthur
King Arthur
KEYorKID
King Arthur
Level 7
God Stats
2W - 3L
1,437 SR
Queue Stats
11W - 11L
1,598 Elo+
Solo
Terra
Terra
ShimmyGami
Terra
Level 20
God Stats
4W - 5L
1,511 SR
Queue Stats
49W - 51L
1,421 Elo+
Solo
Zeus
Zeus
VannahM
Zeus
Level 10
God Stats
0W - 4L
1,302 SR
Queue Stats
70W - 66L
1,377 Elo+
Solo
Susano
Susano
kerrac38
Susano
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DemoCrowley
Cliodhna
20
22 / 2 / 0
16,775
645
29,335
20,882
9,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
Gordinhopx
Yemoja
17
0 / 5 / 13
12,584
484
3,865
12,946
13,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
LittleBerkas
Poseidon
20
4 / 7 / 6
14,727
566
18,877
18,185
6,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Wonyzin
Nike
20
7 / 3 / 9
14,530
559
20,854
23,536
27,025
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
ZenΨ
Neith
16
3 / 7 / 7
12,221
470
15,483
10,870
3,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ItzStubbssTTV
Hachiman
16
7 / 9 / 3
11,145
429
11,519
24,413
8,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
KEYorKID
King Arthur
17
2 / 6 / 1
11,325
436
6,237
25,623
22,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
16
3 / 3 / 9
11,391
438
6,458
29,147
29,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
VannahM
Zeus
18
5 / 12 / 4
12,342
475
14,380
20,953
6,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
kerrac38
Susano
18
6 / 8 / 0
12,327
474
16,026
26,122
9,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
40
36
Kills
23
24
Deaths
38
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
DemoCrowley
Cliodhna
22
2
0
11
W
Yemoja
Gordinhopx
Yemoja
0
5
13
1.3
L
Hachiman
ItzStubbssTTV
Hachiman
7
9
3
0.94
L
King Arthur
KEYorKID
King Arthur
2
6
1
0.42
W
Poseidon
LittleBerkas
Poseidon
4
7
6
1
L
Terra
3
3
9
2.5
L
Zeus
VannahM
Zeus
5
12
4
0.58
W
Nike
Wonyzin
Nike
7
3
9
3.83
W
Neith
ZenΨ
Neith
3
7
7
0.93
L
Susano
kerrac38
Susano
6
8
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,414
Damage
54,620
86,419
Taken
126,258
58,896
Mitigated
76,363
26,012
Healing
31,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
DemoCrowley
Cliodhna
29,335
3,650
0
8,158
20,882
9,322
5,682
6,081
14,549
0
133,679
W
Yemoja
Gordinhopx
Yemoja
3,865
1,285
1,393
2,938
12,946
13,208
1,136
5,172
7,561
26,200
0
L
Hachiman
ItzStubbssTTV
Hachiman
11,519
7,186
0
6,230
24,413
8,167
2,164
4,013
20,400
0
81,991
L
King Arthur
KEYorKID
King Arthur
6,237
782
12
3,009
25,623
22,888
0
8,121
17,502
0
56,911
W
Poseidon
LittleBerkas
Poseidon
18,877
2,912
0
6,199
18,185
6,235
5,906
4,479
13,397
140,855
0
L
Terra
6,458
1,965
4,454
9,937
29,147
29,520
188
7,675
21,472
26,565
0
L
Zeus
VannahM
Zeus
14,380
2,975
0
2,498
20,953
6,110
753
6,540
14,413
71,825
0
W
Nike
Wonyzin
Nike
20,854
1,693
0
5,597
23,536
27,025
1,125
3,562
18,971
19,049
68,028
W
Neith
ZenΨ
Neith
15,483
7,578
0
1,727
10,870
3,106
1,750
1,826
9,036
0
56,789
L
Susano
kerrac38
Susano
16,026
3,437
0
5,480
26,122
9,678
0
7,167
18,955
0
85,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,837
Gold Earned
58,530
584
Minions Killed
486
0
Camps Cleared
0
2,282,475
Distance Traveled
2,169,529
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
16,775
645
149
6
0
555,373
3
W
Yemoja
12,584
484
30
1
0
359,054
3
L
Hachiman
11,145
429
102
4
0
412,259
3
L
King Arthur
11,325
436
120
5
0
406,460
0
W
Poseidon
14,727
566
188
7
0
486,750
5
L
Terra
11,391
438
28
1
0
458,861
4
L
Zeus
12,342
475
127
5
0
404,356
4
W
Nike
14,530
559
136
5
0
441,439
0
W
Neith
12,221
470
81
3
0
439,859
3
L
Susano
12,327
474
109
4
0
487,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role