Player Matchup

Ymir
Ymir
Agusjl20
Ymir
Level 16
God Stats
2W - 1L
1,704 SR
Queue Stats
17W - 23L
1,333 Elo+
Party 3
Kukulkan
Kukulkan
Goatzombi
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 2
Da Ji
Da Ji
Speedy1500
Da Ji
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 13L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
TheRealDancer
Jing Wei
Level 24
God Stats
4W - 0L
1,623 SR
Queue Stats
12W - 11L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
X_ExtreMenda_X
Sun Wukong
Level 17
God Stats
8W - 8L
1,515 SR
Queue Stats
17W - 22L
1,346 Elo+
Party 3
Team Averages
Level 16
1,569 SR
1,432 Elo+

VS

Team Averages
Level 32
1,587 SR
1,352 Elo+
Ah Puch
Ah Puch
Ferratik2017VL
Ah Puch
Level 19
God Stats
1W - 6L
1,311 SR
Queue Stats
7W - 17L
1,393 Elo+
Solo
Fenrir
Fenrir
OTinoopsO
Fenrir
Level 22
God Stats
1W - 2L
1,715 SR
Queue Stats
17W - 25L
1,319 Elo+
Solo
Guan Yu
Guan Yu
alberto2005
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,324 Elo+
Party 1
Discordia
Discordia
escorpion69281
Discordia
Level 83
God Stats
1W - 1L
1,634 SR
Queue Stats
123W - 122L
1,417 Elo+
Party 1
Izanami
Izanami
tdr141141
Izanami
Level 27
God Stats
1W - 1L
1,775 SR
Queue Stats
21W - 28L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
5 / 3 / 14
13,715
473
10,493
24,379
31,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Goatzombi
Kukulkan
20
2 / 12 / 10
13,720
473
12,120
22,009
10,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
20
23 / 6 / 4
17,443
601
29,383
29,944
14,739
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
TheRealDancer
Jing Wei
20
15 / 6 / 8
16,861
581
29,214
26,433
11,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
X_ExtreMenda_X
Sun Wukong
18
2 / 2 / 5
12,397
427
5,991
17,572
19,225
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 2
11,134
384
11,442
20,108
6,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
OTinoopsO
Fenrir
17
6 / 9 / 4
11,995
414
8,310
25,137
14,087
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
alberto2005
Guan Yu
16
2 / 9 / 2
11,104
383
9,439
23,310
26,633
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
escorpion69281
Discordia
19
5 / 11 / 9
13,425
463
23,094
21,107
6,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
tdr141141
Izanami
20
13 / 9 / 5
17,652
609
34,846
26,735
8,364
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
50
47
Kills
28
29
Deaths
48
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
3
14
4
L
2
10
2
0.3
W
Kukulkan
Goatzombi
Kukulkan
2
12
10
0.58
L
Fenrir
OTinoopsO
Fenrir
6
9
4
0.89
W
Da Ji
23
6
4
4.17
W
Jing Wei
TheRealDancer
Jing Wei
15
6
8
3.17
W
Sun Wukong
X_ExtreMenda_X
Sun Wukong
2
2
5
2.25
L
Guan Yu
alberto2005
Guan Yu
2
9
2
0.33
L
Discordia
escorpion69281
Discordia
5
11
9
0.86
L
Izanami
tdr141141
Izanami
13
9
5
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,201
Damage
87,131
120,337
Taken
116,397
87,603
Mitigated
61,599
30,186
Healing
20,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,493
1,305
0
3,735
24,379
31,409
344
6,691
17,197
39,129
0
L
11,442
1,279
204
3,767
20,108
6,228
0
4,660
15,448
53,798
0
W
Kukulkan
Goatzombi
Kukulkan
12,120
1,700
0
250
22,009
10,364
2,707
9,675
11,678
67,775
0
L
Fenrir
OTinoopsO
Fenrir
8,310
2,262
0
3,982
25,137
14,087
688
4,572
20,565
0
48,536
W
Da Ji
29,383
7,948
0
11,525
29,944
14,739
0
3,565
26,111
0
142,059
W
Jing Wei
TheRealDancer
Jing Wei
29,214
25,979
0
10,707
26,433
11,866
2,207
9,934
15,923
0
152,081
W
Sun Wukong
X_ExtreMenda_X
Sun Wukong
5,991
1,862
0
3,969
17,572
19,225
727
4,508
12,829
0
40,841
L
Guan Yu
alberto2005
Guan Yu
9,439
1,483
0
2,178
23,310
26,633
252
4,187
19,123
9,532
40,998
L
Discordia
escorpion69281
Discordia
23,094
1,919
262
2,881
21,107
6,287
1,284
5,453
15,654
87,836
0
L
Izanami
tdr141141
Izanami
34,846
28,358
0
7,153
26,735
8,364
3,494
3,910
22,719
0
137,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,136
Gold Earned
65,310
594
Minions Killed
598
0
Camps Cleared
0
2,685,009
Distance Traveled
2,302,682
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,715
473
54
2
0
579,573
0
L
Ah Puch
11,134
384
72
2
0
426,098
0
W
Kukulkan
13,720
473
129
4
0
451,007
1
L
Fenrir
11,995
414
80
3
0
460,576
0
W
Da Ji
17,443
601
151
5
0
550,277
0
W
Jing Wei
16,861
581
196
7
0
547,251
0
W
Sun Wukong
12,397
427
64
2
0
556,901
0
L
Guan Yu
11,104
383
95
3
0
460,275
1
L
Discordia
13,425
463
124
4
0
469,071
1
L
Izanami
17,652
609
227
8
0
486,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role