Player Matchup

Hachiman
Hachiman
Abbas_blal
Hachiman
Level 25
God Stats
3W - 3L
1,175 SR
Queue Stats
54W - 46L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
Coach_Bernin
Sun Wukong
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 133L
1,487 Elo+
Party 2
Khepri
Khepri
LaaRota
Khepri
Level 30
God Stats
4W - 2L
1,747 SR
Queue Stats
151W - 153L
1,500 Elo+
Party 2
Fenrir
Fenrir
Lucky_Luke1308
Fenrir
Level 28
God Stats
2W - 2L
1,367 SR
Queue Stats
57W - 53L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zup0
Morgan Le Fay
Level 17
God Stats
2W - 2L
1,248 SR
Queue Stats
26W - 31L
1,397 Elo+
Solo
Team Averages
Level 26
1,407 SR
1,453 Elo+

VS

Team Averages
Level 26
1,654 SR
1,403 Elo+
Heimdallr
Heimdallr
Koro3167
Heimdallr
Level 29
God Stats
3W - 5L
1,732 SR
Queue Stats
64W - 76L
1,364 Elo+
Party 1
Loki
Loki
Luxalio_83
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 129L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
Maksut777
Cthulhu
Level 21
God Stats
1W - 1L
1,844 SR
Queue Stats
11W - 9L
1,559 Elo+
Solo
Nu Wa
Nu Wa
Novaaa-_-60hz
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 126L
1,297 Elo+
Party 1
King Arthur
King Arthur
kz_Jinono
King Arthur
Level 25
God Stats
3W - 4L
1,693 SR
Queue Stats
73W - 102L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Abbas_blal
Hachiman
20
25 / 2 / 11
14,878
595
43,148
26,929
12,233
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Coach_Bernin
Sun Wukong
20
18 / 3 / 18
14,412
576
25,316
30,279
33,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
LaaRota
Khepri
17
1 / 2 / 25
11,553
462
6,087
16,337
28,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
18 / 4 / 13
14,539
582
21,453
25,063
12,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Zup0
Morgan Le Fay
17
2 / 6 / 14
11,037
441
11,532
18,024
6,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Koro3167
Heimdallr
14
1 / 16 / 0
9,112
364
11,890
25,438
5,997
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
9 / 12 / 2
11,710
468
20,879
24,171
8,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Maksut777
Cthulhu
14
3 / 10 / 1
9,803
392
16,901
30,635
29,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 12 / 3
11,835
473
18,377
19,912
6,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
kz_Jinono
King Arthur
15
2 / 14 / 5
10,692
428
14,108
29,507
30,200
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
28
64
Kills
17
17
Deaths
64
81
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Abbas_blal
Hachiman
25
2
11
15.25
W
Sun Wukong
Coach_Bernin
Sun Wukong
18
3
18
9
L
Heimdallr
Koro3167
Heimdallr
1
16
0
0.06
W
Khepri
LaaRota
Khepri
1
2
25
6.75
W
18
4
13
6.13
L
9
12
2
0.83
L
Cthulhu
Maksut777
Cthulhu
3
10
1
0.35
L
2
12
3
0.29
W
Morgan Le Fay
Zup0
Morgan Le Fay
2
6
14
1.5
L
King Arthur
kz_Jinono
King Arthur
2
14
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,536
Damage
82,155
116,632
Taken
129,663
93,780
Mitigated
79,746
41,587
Healing
13,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Abbas_blal
Hachiman
43,148
28,774
0
13,992
26,929
12,233
3,444
6,542
19,535
0
142,015
W
Sun Wukong
Coach_Bernin
Sun Wukong
25,316
6,050
0
12,693
30,279
33,743
578
6,402
23,106
0
81,394
L
Heimdallr
Koro3167
Heimdallr
11,890
5,844
0
3,504
25,438
5,997
735
2,852
22,480
0
53,590
W
Khepri
LaaRota
Khepri
6,087
892
0
1,347
16,337
28,849
72
4,400
11,440
25,874
0
W
21,453
5,690
0
8,574
25,063
12,120
4,489
6,631
17,973
0
102,822
L
20,879
5,133
213
3,664
24,171
8,106
305
2,841
21,167
0
71,433
L
Cthulhu
Maksut777
Cthulhu
16,901
937
0
4,523
30,635
29,272
25
2,770
27,798
30,685
0
L
18,377
4,571
0
795
19,912
6,171
1,851
4,841
14,513
75,781
0
W
Morgan Le Fay
Zup0
Morgan Le Fay
11,532
626
0
4,981
18,024
6,835
645
8,089
9,300
63,716
0
L
King Arthur
kz_Jinono
King Arthur
14,108
4,161
499
611
29,507
30,200
893
3,291
26,086
0
50,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,419
Gold Earned
53,152
583
Minions Killed
440
0
Camps Cleared
0
2,353,232
Distance Traveled
1,899,807
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,878
595
196
8
0
480,246
0
W
Sun Wukong
14,412
576
131
5
0
508,092
1
L
Heimdallr
9,112
364
84
3
0
343,254
2
W
Khepri
11,553
462
34
1
0
406,634
2
W
Fenrir
14,539
582
143
6
0
531,415
4
L
Loki
11,710
468
99
4
0
417,702
2
L
Cthulhu
9,803
392
42
2
0
431,079
3
L
Nu Wa
11,835
473
145
6
0
331,036
0
W
Morgan Le Fay
11,037
441
79
3
0
426,845
0
L
King Arthur
10,692
428
70
3
0
376,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role