Player Matchup

Vulcan
Vulcan
AF1200
Vulcan
Level 105
God Stats
3W - 3L
1,843 SR
Queue Stats
317W - 304L
1,487 Elo+
Solo
Thanatos
Thanatos
Feel My Wrath96
Thanatos
Level 64
God Stats
1W - 1L
1,517 SR
Queue Stats
11W - 10L
1,463 Elo+
Party 3
Sol
Sol
GimmeMyBeans
Sol
Level 83
God Stats
1W - 2L
1,826 SR
Queue Stats
59W - 48L
1,535 Elo+
Party 3
Gilgamesh
Gilgamesh
KaleK1ng
Gilgamesh
Level 35
God Stats
4W - 6L
1,630 SR
Queue Stats
9W - 11L
1,489 Elo+
Party 3
Ares
Ares
My Guych
Ares
Level 24
God Stats
5W - 5L
1,702 SR
Queue Stats
5W - 7L
1,528 Elo+
Party 3
Team Averages
Level 62
1,703 SR
1,500 Elo+

VS

Team Averages
Level 94
1,520 SR
1,455 Elo+
Nike
Nike
 
Nike
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Kingslayer95
Geb
Level 15
God Stats
1W - 1L
1,684 SR
Queue Stats
1W - 2L
1,249 Elo+
Party 1
Bastet
Bastet
adamthebossconn7
Bastet
Level 119
God Stats
9W - 11L
1,305 SR
Queue Stats
232W - 209L
1,501 Elo+
Party 2
Anhur
Anhur
firesandwaters
Anhur
Level 129
God Stats
11W - 9L
1,610 SR
Queue Stats
221W - 201L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AF1200
Vulcan
14
2 / 2 / 1
7,701
770
9,200
7,921
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
13
2 / 9 / 1
7,471
747
4,157
12,040
4,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 4 / 3
6,803
680
9,492
10,256
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
KaleK1ng
Gilgamesh
11
0 / 6 / 2
6,073
607
4,198
10,998
6,642
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
12
0 / 5 / 3
6,928
693
3,340
14,180
12,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
10 / 1 / 5
10,161
1,016
11,502
10,260
7,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nox
 
Nox
14
1 / 1 / 14
8,496
850
7,052
4,319
1,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 4
8,238
824
4,050
10,638
7,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
8 / 1 / 7
9,901
990
13,955
10,557
4,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 2 / 12
8,657
866
10,295
8,753
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
4
Kills
26
26
Deaths
5
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
10
1
5
12.5
W
Nox
 
Nox
1
1
14
8
L
Vulcan
AF1200
Vulcan
2
2
1
1.25
L
Thanatos
2
9
1
0.28
L
0
4
3
0.38
L
Gilgamesh
KaleK1ng
Gilgamesh
0
6
2
0.17
W
4
0
4
6
L
Ares
0
5
3
0.3
W
8
1
7
11.5
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,387
Damage
46,854
55,395
Taken
44,527
28,336
Mitigated
24,150
10,129
Healing
9,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,502
1,339
0
1,417
10,260
7,948
651
4,310
5,804
0
37,767
W
Nox
 
Nox
7,052
66
0
333
4,319
1,607
1
2,821
1,466
19,905
0
L
Vulcan
AF1200
Vulcan
9,200
1,922
0
146
7,921
2,768
50
1,656
6,023
31,641
0
L
Thanatos
4,157
272
346
4,006
12,040
4,128
0
3,303
8,146
0
11,775
L
9,492
2,925
0
3,282
10,256
2,642
0
1,668
8,461
30,072
0
L
Gilgamesh
KaleK1ng
Gilgamesh
4,198
589
0
42
10,998
6,642
237
1,445
9,334
0
11,203
W
4,050
189
0
3,391
10,638
7,530
1,032
4,886
5,632
10,749
0
L
Ares
3,340
109
0
2,307
14,180
12,156
60
2,454
11,489
6,677
0
W
13,955
2,730
0
2,090
10,557
4,048
256
3,852
6,639
0
36,660
W
10,295
5,405
0
2,526
8,753
3,017
162
6,224
2,297
0
33,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,976
Gold Earned
45,453
166
Minions Killed
247
3
Camps Cleared
11
963,639
Distance Traveled
1,093,248
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,161
1,016
67
7
2
210,665
0
W
Nox
8,496
850
34
3
1
214,463
0
L
Vulcan
7,701
770
66
7
0
217,485
1
L
Thanatos
7,471
747
18
2
0
187,692
2
L
Sol
6,803
680
62
6
3
185,601
0
L
Gilgamesh
6,073
607
14
1
0
183,977
0
W
Geb
8,238
824
23
2
0
225,553
0
L
Ares
6,928
693
6
1
0
188,884
2
W
Bastet
9,901
990
59
6
5
247,108
0
W
Anhur
8,657
866
64
6
3
195,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role