Player Matchup

Zeus
Zeus
KEVINCHGAS
Zeus
Level 68
God Stats
29W - 30L
1,521 SR
Queue Stats
134W - 163L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
Lucius_Mane
Gilgamesh
Level 26
God Stats
4W - 3L
1,577 SR
Queue Stats
16W - 8L
1,781 Elo+
Solo
Fenrir
Fenrir
Playmaker4256
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 34
1,533 SR
1,567 Elo+

VS

Team Averages
Level 111
1,433 SR
1,322 Elo+
Bastet
Bastet
TheWheelchairr
Bastet
Level 158
God Stats
4W - 5L
1,486 SR
Queue Stats
36W - 70L
1,186 Elo+
Party 1
Tyr
Tyr
attilarules666
Tyr
Level 146
God Stats
1W - 1L
1,391 SR
Queue Stats
37W - 48L
1,431 Elo+
Party 1
Ra
Ra
sasori200
Ra
Level 29
God Stats
2W - 2L
1,422 SR
Queue Stats
17W - 23L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,726
673
8,443
6,275
1,961
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Lucius_Mane
Gilgamesh
10
3 / 3 / 0
7,522
752
3,259
6,213
4,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 10 / 2
5,935
594
1,488
15,334
7,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 12
7,466
747
2,792
5,100
1,630
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
10 / 2 / 5
8,625
863
6,104
7,795
7,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
5 / 1 / 8
8,392
839
8,632
6,726
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
16
17
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Gilgamesh
Lucius_Mane
Gilgamesh
3
3
0
1
L
0
10
2
0.1
W
1
0
12
7
W
10
2
5
6.25
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,190
Damage
17,528
27,822
Taken
19,621
13,790
Mitigated
11,290
3,363
Healing
5,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,443
736
0
1,085
6,275
1,961
0
2,563
3,582
30,242
0
L
Gilgamesh
Lucius_Mane
Gilgamesh
3,259
555
0
1,044
6,213
4,721
0
2,731
3,358
0
12,057
L
1,488
440
0
1,234
15,334
7,108
0
5,516
9,544
0
4,637
W
2,792
587
0
216
5,100
1,630
0
2,297
2,803
0
6,702
W
6,104
889
0
1,262
7,795
7,175
306
2,657
5,138
4,013
11,295
W
8,632
2,102
367
3,160
6,726
2,485
441
3,796
2,930
39,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,183
Gold Earned
24,483
86
Minions Killed
114
3
Camps Cleared
4
512,317
Distance Traveled
551,515
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,726
673
61
6
0
151,950
3
L
Gilgamesh
7,522
752
20
2
2
194,654
3
L
Fenrir
5,935
594
5
1
1
165,713
0
W
Bastet
7,466
747
8
1
0
173,407
0
W
Tyr
8,625
863
16
2
2
198,990
3
W
Ra
8,392
839
90
9
2
179,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role