Player Matchup

Gilgamesh
Gilgamesh
HanterDEad
Gilgamesh
Level 27
God Stats
2W - 1L
1,376 SR
Queue Stats
15W - 22L
1,325 Elo+
Solo
Hachiman
Hachiman
PootieThang
Hachiman
Level 6
God Stats
1W - 2L
1,139 SR
Queue Stats
6W - 6L
1,275 Elo+
Solo
Discordia
Discordia
TakArod
Discordia
Level 17
God Stats
2W - 1L
1,560 SR
Queue Stats
11W - 27L
1,290 Elo+
Solo
Team Averages
Level 17
1,359 SR
1,297 Elo+

VS

Team Averages
Level 38
1,452 SR
1,261 Elo+
Zhong Kui
Zhong Kui
Fauxille
Zhong Kui
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,277 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FnR MiStIk
Tsukuyomi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 1
Jormungandr
Jormungandr
Rafumi
Jormungandr
Level 11
God Stats
4W - 8L
1,355 SR
Queue Stats
8W - 17L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HanterDEad
Gilgamesh
11
5 / 2 / 5
7,910
791
7,934
16,670
8,118
Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
PootieThang
Hachiman
10
2 / 4 / 7
7,172
717
10,319
8,505
2,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
TakArod
Discordia
12
6 / 1 / 5
8,419
842
11,613
5,244
1,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fauxille
Zhong Kui
11
2 / 2 / 3
6,994
699
7,653
10,342
5,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
FnR MiStIk
Tsukuyomi
11
3 / 6 / 4
7,442
744
7,690
12,115
4,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
Rafumi
Jormungandr
11
2 / 5 / 3
6,768
677
4,826
13,326
11,717
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
13
Kills
7
7
Deaths
13
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Fauxille
Zhong Kui
2
2
3
1.75
L
Tsukuyomi
FnR MiStIk
Tsukuyomi
3
6
4
0.83
W
Gilgamesh
HanterDEad
Gilgamesh
5
2
5
3.75
W
Hachiman
PootieThang
Hachiman
2
4
7
1.38
L
Jormungandr
Rafumi
Jormungandr
2
5
3
0.7
W
Discordia
TakArod
Discordia
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,866
Damage
20,169
30,419
Taken
35,783
12,695
Mitigated
21,716
7,330
Healing
4,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Fauxille
Zhong Kui
7,653
666
0
1,872
10,342
5,771
0
3,588
6,754
16,167
0
L
Tsukuyomi
FnR MiStIk
Tsukuyomi
7,690
1,334
110
1,168
12,115
4,228
0
4,503
7,612
0
14,049
W
Gilgamesh
HanterDEad
Gilgamesh
7,934
2,440
393
4,726
16,670
8,118
509
6,357
10,313
0
19,230
W
Hachiman
PootieThang
Hachiman
10,319
6,200
537
1,407
8,505
2,935
1,046
5,090
3,415
0
17,569
L
Jormungandr
Rafumi
Jormungandr
4,826
1,072
309
1,112
13,326
11,717
0
3,894
9,432
19,582
0
W
Discordia
TakArod
Discordia
11,613
1,276
0
267
5,244
1,642
603
1,555
3,689
35,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,501
Gold Earned
21,204
104
Minions Killed
72
4
Camps Cleared
1
550,168
Distance Traveled
561,268
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,994
699
19
2
0
191,361
0
L
Tsukuyomi
7,442
744
14
1
0
185,691
0
W
Gilgamesh
7,910
791
18
2
2
196,737
1
W
Hachiman
7,172
717
29
3
0
153,754
1
L
Jormungandr
6,768
677
39
4
1
184,216
3
W
Discordia
8,419
842
57
6
2
199,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role