Player Matchup

Hera
Hera
 
Hera
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dieser_Dude
Bacchus
Level 100
God Stats
12W - 12L
1,546 SR
Queue Stats
282W - 291L
1,438 Elo+
Party 1
Apollo
Apollo
Termssccarface
Apollo
Level 87
God Stats
155W - 144L
1,461 SR
Queue Stats
195W - 198L
1,414 Elo+
Solo
Fenrir
Fenrir
Zarkazon
Fenrir
Level 79
God Stats
7W - 10L
1,458 SR
Queue Stats
199W - 197L
1,460 Elo+
Party 1
Bellona
Bellona
churro101
Bellona
Level 129
God Stats
0W - 2L
1,307 SR
Queue Stats
281W - 312L
1,462 Elo+
Solo
Team Averages
Level 100
1,454 SR
1,455 Elo+

VS

Team Averages
Level 83
1,496 SR
1,476 Elo+
Poseidon
Poseidon
 
Poseidon
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
likebanana321
Sun Wukong
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 45L
1,441 Elo+
Solo
Izanami
Izanami
satour
Izanami
Level 84
God Stats
242W - 233L
1,480 SR
Queue Stats
505W - 563L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
1 / 2 / 1
5,074
507
1,603
2,845
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Dieser_Dude
Bacchus
9
2 / 1 / 1
5,354
535
4,067
7,026
5,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 5 / 2
5,177
518
3,904
7,984
2,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Zarkazon
Fenrir
10
2 / 3 / 0
5,811
581
3,004
7,198
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
churro101
Bellona
9
1 / 3 / 0
5,084
508
5,510
8,454
7,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
3 / 2 / 0
6,195
620
2,575
2,912
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
 
Erlang Shen
9
2 / 3 / 1
5,758
576
3,771
6,872
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
 
Ares
8
1 / 2 / 6
5,715
572
2,472
7,513
3,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
likebanana321
Sun Wukong
12
4 / 0 / 1
6,616
662
5,508
7,968
5,522
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
satour
Izanami
10
3 / 2 / 3
6,026
603
6,609
6,477
2,162
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
8
Kills
13
14
Deaths
9
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
2
1
0.75
W
Poseidon
 
Poseidon
3
2
0
1.5
W
Erlang Shen
 
Erlang Shen
2
3
1
0.83
W
Ares
 
Ares
1
2
6
2
L
Bacchus
Dieser_Dude
Bacchus
2
1
1
2.5
L
2
5
2
0.6
L
Fenrir
Zarkazon
Fenrir
2
3
0
0.67
L
Bellona
churro101
Bellona
1
3
0
0.33
W
Sun Wukong
likebanana321
Sun Wukong
4
0
1
4.5
W
Izanami
satour
Izanami
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,088
Damage
20,935
33,507
Taken
31,742
17,956
Mitigated
15,472
9,971
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
1,603
389
0
615
2,845
805
0
741
2,104
17,348
0
W
Poseidon
 
Poseidon
2,575
400
0
325
2,912
676
0
305
2,595
34,637
0
W
Erlang Shen
 
Erlang Shen
3,771
1,995
0
2,494
6,872
3,252
0
411
6,448
0
33,556
W
Ares
 
Ares
2,472
372
1,454
1,747
7,513
3,860
140
2,248
5,183
9,160
0
L
Bacchus
Dieser_Dude
Bacchus
4,067
630
0
2,500
7,026
5,715
0
1,326
5,700
16,563
0
L
3,904
2,346
0
1,696
7,984
2,236
0
1,544
6,440
0
25,054
L
Fenrir
Zarkazon
Fenrir
3,004
655
0
2,416
7,198
2,175
0
1,219
5,979
0
29,612
L
Bellona
churro101
Bellona
5,510
1,300
0
2,744
8,454
7,025
0
217
8,237
0
26,640
W
Sun Wukong
likebanana321
Sun Wukong
5,508
1,385
0
2,758
7,968
5,522
231
0
7,968
0
37,741
W
Izanami
satour
Izanami
6,609
4,677
505
2,109
6,477
2,162
54
2,659
3,816
0
41,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,500
Gold Earned
30,310
237
Minions Killed
303
0
Camps Cleared
0
940,330
Distance Traveled
1,015,103
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,074
507
44
4
0
154,299
1
W
Poseidon
6,195
620
71
7
0
215,063
7
W
Erlang Shen
5,758
576
64
6
0
226,843
1
W
Ares
5,715
572
15
2
0
208,539
2
L
Bacchus
5,354
535
34
3
0
208,357
2
L
Apollo
5,177
518
48
5
0
187,975
0
L
Fenrir
5,811
581
60
6
0
207,863
4
L
Bellona
5,084
508
51
5
0
181,836
2
W
Sun Wukong
6,616
662
68
7
0
188,132
1
W
Izanami
6,026
603
85
9
0
176,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role