Player Matchup

Ra
Ra
FrostWillBite
Ra
Level 48
God Stats
17W - 21L
1,510 SR
Queue Stats
310W - 314L
1,489 Elo+
Solo
Skadi
Skadi
JASANLO
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,423 Elo+
Party 1
Ares
Ares
casasola99
Ares
Level 27
God Stats
0W - 2L
1,771 SR
Queue Stats
8W - 11L
1,342 Elo+
Party 1
Tyr
Tyr
chrisof10
Tyr
Level 48
God Stats
0W - 1L
1,695 SR
Queue Stats
6W - 5L
1,472 Elo+
Party 1
Fenrir
Fenrir
rangamer
Fenrir
Level 21
God Stats
2W - 1L
1,844 SR
Queue Stats
12W - 11L
1,445 Elo+
Party 1
Team Averages
Level 42
1,664 SR
1,434 Elo+

VS

Team Averages
Level 51
1,550 SR
1,448 Elo+
Khepri
Khepri
Jotenfor
Khepri
Level 29
God Stats
5W - 2L
1,310 SR
Queue Stats
127W - 123L
1,467 Elo+
Party 2
Neith
Neith
MiloSixTwo
Neith
Level 114
God Stats
2W - 2L
1,514 SR
Queue Stats
30W - 44L
1,388 Elo+
Party 2
Sun Wukong
Sun Wukong
Nicebull123
Sun Wukong
Level 36
God Stats
2W - 2L
1,786 SR
Queue Stats
97W - 115L
1,455 Elo+
Party 3
Vulcan
Vulcan
SUCHYBOBEK
Vulcan
Level 34
God Stats
4W - 2L
1,649 SR
Queue Stats
111W - 113L
1,473 Elo+
Solo
Camazotz
Camazotz
butlust1337
Camazotz
Level 41
God Stats
4W - 5L
1,492 SR
Queue Stats
102W - 121L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 3
12,429
478
14,257
22,809
9,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
JASANLO
Skadi
18
2 / 6 / 1
11,731
451
10,304
15,374
4,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

15
0 / 7 / 3
9,862
379
3,102
26,688
27,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
1 / 6 / 3
10,794
415
8,011
20,518
18,745
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
rangamer
Fenrir
16
2 / 11 / 3
11,122
428
13,588
23,673
9,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Jotenfor
Khepri
17
2 / 1 / 19
12,537
482
7,388
15,127
22,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
20
10 / 1 / 13
13,603
523
20,524
7,335
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
Nicebull123
Sun Wukong
17
3 / 2 / 8
12,296
473
9,885
20,437
15,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
SUCHYBOBEK
Vulcan
19
12 / 5 / 8
13,825
532
25,017
12,557
6,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
butlust1337
Camazotz
20
12 / 0 / 11
14,596
561
19,988
24,307
10,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
98
9
Kills
39
39
Deaths
9
13
Assists
59
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
L
Skadi
JASANLO
Skadi
2
6
1
0.42
W
Khepri
Jotenfor
Khepri
2
1
19
11.5
W
Neith
10
1
13
16.5
W
Sun Wukong
Nicebull123
Sun Wukong
3
2
8
3.5
W
Vulcan
SUCHYBOBEK
Vulcan
12
5
8
3.2
W
Camazotz
butlust1337
Camazotz
12
0
11
17.5
L
0
7
3
0.21
L
1
6
3
0.42
L
Fenrir
rangamer
Fenrir
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,262
Damage
82,802
109,062
Taken
79,763
70,002
Mitigated
60,180
22,849
Healing
35,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,257
1,451
2,716
7,219
22,809
9,022
0
6,004
16,403
102,793
0
L
Skadi
JASANLO
Skadi
10,304
5,221
0
2,344
15,374
4,954
0
3,544
11,766
0
83,122
W
Khepri
Jotenfor
Khepri
7,388
338
0
5,177
15,127
22,980
208
4,005
11,122
22,828
0
W
Neith
20,524
10,271
0
2,775
7,335
4,226
5,548
1,660
5,675
0
109,544
W
Sun Wukong
Nicebull123
Sun Wukong
9,885
2,201
0
8,247
20,437
15,890
1,045
4,725
15,712
0
54,283
W
Vulcan
SUCHYBOBEK
Vulcan
25,017
6,477
0
1,456
12,557
6,573
1,870
2,904
9,653
93,595
0
W
Camazotz
butlust1337
Camazotz
19,988
6,468
0
18,172
24,307
10,511
1,999
5,187
19,120
0
105,364
L
3,102
24
0
2,181
26,688
27,848
0
9,692
16,820
34,543
0
L
8,011
379
0
2,169
20,518
18,745
0
5,363
14,993
0
56,191
L
Fenrir
rangamer
Fenrir
13,588
2,914
0
6,220
23,673
9,433
0
6,836
16,675
0
76,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,938
Gold Earned
66,857
585
Minions Killed
553
0
Camps Cleared
0
2,296,565
Distance Traveled
2,493,225
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,429
478
180
7
0
438,441
4
L
Skadi
11,731
451
143
6
0
440,911
0
W
Khepri
12,537
482
18
1
0
453,230
3
W
Neith
13,603
523
177
7
0
471,561
9
W
Sun Wukong
12,296
473
82
3
0
496,807
3
W
Vulcan
13,825
532
139
5
0
511,117
2
W
Camazotz
14,596
561
137
5
0
560,510
3
L
Ares
9,862
379
58
2
0
424,521
4
L
Tyr
10,794
415
110
4
0
516,026
0
L
Fenrir
11,122
428
94
4
0
476,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role