Player Matchup

Susano
Susano
Achilles_Tc
Susano
Level 7
God Stats
3W - 3L
1,375 SR
Queue Stats
5W - 7L
872 Elo+
Party 1
Izanami
Izanami
LordDongusThe5th
Izanami
Level 77
God Stats
170W - 173L
1,546 SR
Queue Stats
264W - 338L
1,357 Elo+
Party 1
Fenrir
Fenrir
SageWriter60962
Fenrir
Level 6
God Stats
2W - 1L
1,775 SR
Queue Stats
4W - 10L
1,144 Elo+
Solo
Team Averages
Level 30
1,566 SR
1,125 Elo+

VS

Team Averages
Level 20
1,449 SR
1,392 Elo+
Hades
Hades
DetroitKing101
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,480 Elo+
Solo
Cerberus
Cerberus
Moth2DaFlame299
Cerberus
Level 6
God Stats
1W - 2L
1,450 SR
Queue Stats
3W - 8L
1,370 Elo+
Solo
Medusa
Medusa
eruptive_chit0
Medusa
Level 26
God Stats
12W - 16L
1,397 SR
Queue Stats
76W - 108L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
3 / 3 / 16
12,130
714
12,230
11,536
4,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
22 / 4 / 1
15,068
886
35,138
15,757
6,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 5 / 12
10,596
623
1,237
11,792
4,643

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 9
10,502
618
4,464
18,729
9,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
12
0 / 10 / 10
9,657
568
4,198
22,664
22,591
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
8 / 5 / 2
11,602
682
13,716
18,264
15,243
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
25
Kills
10
12
Deaths
25
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Susano
3
3
16
3.67
L
2
10
9
0.65
W
22
4
1
5.63
L
Cerberus
0
10
10
0.5
W
0
5
12
1.2
L
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,605
Damage
22,378
39,085
Taken
59,657
15,725
Mitigated
47,484
5,788
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
12,230
3,407
0
1,334
11,536
4,450
0
2,724
8,812
0
30,200
L
4,464
699
330
864
18,729
9,650
0
0
18,626
16,451
0
W
35,138
29,974
0
4,306
15,757
6,632
2,890
3,492
12,265
0
92,057
L
Cerberus
4,198
186
0
2,568
22,664
22,591
0
1,181
21,483
21,997
0
W
1,237
336
0
148
11,792
4,643
84
3,665
8,127
0
9,076
L
13,716
6,225
816
989
18,264
15,243
311
409
17,749
0
36,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,794
Gold Earned
31,761
173
Minions Killed
114
10
Camps Cleared
2
842,147
Distance Traveled
747,303
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,130
714
40
2
3
301,621
2
L
Hades
10,502
618
32
2
0
204,099
16
W
Izanami
15,068
886
113
7
5
251,258
0
L
Cerberus
9,657
568
40
2
0
260,407
0
W
Fenrir
10,596
623
20
1
2
289,268
0
L
Medusa
11,602
682
42
2
2
282,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role