Player Matchup

Sobek
Sobek
Bastanad
Sobek
Level 67
God Stats
7W - 4L
1,651 SR
Queue Stats
80W - 66L
1,534 Elo+
Solo
Kukulkan
Kukulkan
Gemini6
Kukulkan
Level 49
God Stats
1W - 1L
1,662 SR
Queue Stats
15W - 13L
1,474 Elo+
Solo
Artemis
Artemis
RadicalPotato
Artemis
Level 158
God Stats
5W - 3L
1,652 SR
Queue Stats
237W - 250L
1,535 Elo+
Solo
Susano
Susano
SplatterPlayer
Susano
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,349 Elo+
Party 2
Amaterasu
Amaterasu
StrikeEnergy
Amaterasu
Level 67
God Stats
5W - 6L
1,235 SR
Queue Stats
32W - 34L
1,349 Elo+
Party 2
Team Averages
Level 82
1,540 SR
1,448 Elo+

VS

Team Averages
Level 107
1,545 SR
1,426 Elo+
Nox
Nox
 
Nox
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Dahrla
Baron Samedi
Level 106
God Stats
15W - 27L
1,530 SR
Queue Stats
155W - 185L
1,471 Elo+
Party 1
King Arthur
King Arthur
Kazuto47
King Arthur
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,191 Elo+
Solo
Loki
Loki
Paibringer1488
Loki
Level 98
God Stats
324W - 239L
1,635 SR
Queue Stats
1,081W - 1,127L
1,479 Elo+
Solo
Anhur
Anhur
Scrat08
Anhur
Level 102
God Stats
7W - 3L
1,561 SR
Queue Stats
232W - 247L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bastanad
Sobek
18
4 / 7 / 6
12,579
968
12,125
25,239
37,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Gemini6
Kukulkan
19
3 / 10 / 10
12,973
998
17,889
18,072
8,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
18
4 / 10 / 8
12,951
996
29,028
20,600
7,500
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 12 / 5
12,828
987
16,333
21,655
7,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
StrikeEnergy
Amaterasu
19
1 / 5 / 9
11,626
894
5,579
22,331
18,603
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
5 / 2 / 13
12,470
959
10,536
13,505
5,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Dahrla
Baron Samedi
20
6 / 1 / 25
14,549
1,119
28,228
16,291
7,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Kazuto47
King Arthur
20
5 / 6 / 25
13,457
1,035
21,320
25,222
29,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

20
16 / 3 / 12
15,221
1,171
22,680
14,283
5,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
Scrat08
Anhur
20
12 / 6 / 13
14,577
1,121
20,833
15,545
5,606
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
132
18
Kills
44
44
Deaths
18
38
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
2
13
5.75
L
Sobek
Bastanad
Sobek
4
7
6
1
W
Baron Samedi
Dahrla
Baron Samedi
6
1
25
18.5
L
Kukulkan
Gemini6
Kukulkan
3
10
10
0.8
W
King Arthur
Kazuto47
King Arthur
5
6
25
2.92
W
16
3
12
7.33
L
Artemis
4
10
8
0.8
W
Anhur
Scrat08
Anhur
12
6
13
3.08
L
6
12
5
0.71
L
Amaterasu
StrikeEnergy
Amaterasu
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,954
Damage
103,597
107,897
Taken
84,846
79,780
Mitigated
52,748
11,898
Healing
12,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,536
813
0
467
13,505
5,205
0
3,902
9,603
26,955
0
L
Sobek
Bastanad
Sobek
12,125
587
0
2,954
25,239
37,861
0
13,273
11,966
25,939
0
W
Baron Samedi
Dahrla
Baron Samedi
28,228
3,977
6,245
5,744
16,291
7,584
0
5,424
10,867
51,677
0
L
Kukulkan
Gemini6
Kukulkan
17,889
3,423
0
648
18,072
8,034
0
2,463
15,609
57,590
0
W
King Arthur
Kazuto47
King Arthur
21,320
3,379
0
100
25,222
29,278
0
10,605
14,617
960
38,255
W
22,680
5,044
0
180
14,283
5,075
0
3,980
10,303
0
48,546
L
Artemis
29,028
17,549
0
3,529
20,600
7,500
0
7,499
13,101
0
52,720
W
Anhur
Scrat08
Anhur
20,833
12,345
0
0
15,545
5,606
0
6,103
9,442
0
33,939
L
16,333
3,669
0
0
21,655
7,782
0
8,773
12,882
0
29,474
L
Amaterasu
StrikeEnergy
Amaterasu
5,579
2,235
373
4,394
22,331
18,603
0
6,942
15,389
0
13,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,957
Gold Earned
70,274
200
Minions Killed
238
7
Camps Cleared
9
1,204,906
Distance Traveled
1,177,274
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,470
959
53
4
0
244,730
0
L
Sobek
12,579
968
23
2
0
257,748
0
W
Baron Samedi
14,549
1,119
64
5
2
234,004
0
L
Kukulkan
12,973
998
95
7
4
225,431
3
W
King Arthur
13,457
1,035
39
3
1
229,550
0
W
Loki
15,221
1,171
59
5
1
265,847
0
L
Artemis
12,951
996
42
3
0
224,677
0
W
Anhur
14,577
1,121
23
2
5
203,143
0
L
Susano
12,828
987
19
1
3
230,880
0
L
Amaterasu
11,626
894
21
2
0
266,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role