Player Matchup

Nu Wa
Nu Wa
DaSilentWolf
Nu Wa
Level 80
God Stats
31W - 49L
1,344 SR
Queue Stats
281W - 351L
1,369 Elo+
Solo
Hou Yi
Hou Yi
HoeKillerCentral
Hou Yi
Level 42
God Stats
2W - 0L
1,721 SR
Queue Stats
11W - 17L
1,366 Elo+
Solo
Sylvanus
Sylvanus
Toxicwelder
Sylvanus
Level 66
God Stats
8W - 9L
1,420 SR
Queue Stats
307W - 345L
1,330 Elo+
Solo
Team Averages
Level 63
1,495 SR
1,355 Elo+

VS

Team Averages
Level 130
1,546 SR
1,388 Elo+
Cliodhna
Cliodhna
DokkanBattle-DBZ
Cliodhna
Level 141
God Stats
4W - 4L
1,514 SR
Queue Stats
60W - 82L
1,373 Elo+
Solo
Cerberus
Cerberus
JNJANIME YT
Cerberus
Level 109
God Stats
2W - 1L
1,639 SR
Queue Stats
206W - 266L
1,413 Elo+
Solo
Merlin
Merlin
seaseil
Merlin
Level 141
God Stats
1W - 1L
1,486 SR
Queue Stats
187W - 217L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 12
9,370
669
9,324
5,856
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 3 / 9
10,463
747
9,532
10,155
3,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Toxicwelder
Sylvanus
15
7 / 2 / 8
10,479
749
12,459
13,548
6,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
8,470
605
5,470
10,568
2,989
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
JNJANIME YT
Cerberus
11
2 / 6 / 3
8,950
639
7,967
16,614
11,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
seaseil
Merlin
12
2 / 6 / 2
8,423
602
7,078
8,263
2,580
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
16
Kills
5
5
Deaths
16
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
12
8
L
1
4
3
0.63
W
7
3
9
3.83
L
Cerberus
JNJANIME YT
Cerberus
2
6
3
0.58
W
Sylvanus
Toxicwelder
Sylvanus
7
2
8
5.5
L
Merlin
seaseil
Merlin
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,315
Damage
20,515
29,559
Taken
35,445
11,356
Mitigated
16,981
7,314
Healing
5,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,324
2,289
157
1,540
5,856
1,935
612
2,947
2,909
29,006
0
L
5,470
525
0
1,011
10,568
2,989
0
5,771
4,519
0
26,458
W
9,532
3,916
0
612
10,155
3,043
651
5,656
4,499
0
29,861
L
Cerberus
JNJANIME YT
Cerberus
7,967
231
0
3,430
16,614
11,412
0
8,524
7,729
19,321
0
W
Sylvanus
Toxicwelder
Sylvanus
12,459
2,852
1,356
3,649
13,548
6,378
1,252
6,660
6,888
37,655
6,172
L
Merlin
seaseil
Merlin
7,078
40
233
662
8,263
2,580
0
6,388
1,643
35,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,312
Gold Earned
25,843
172
Minions Killed
159
9
Camps Cleared
3
738,249
Distance Traveled
668,805
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,370
669
53
4
1
265,014
3
L
Cliodhna
8,470
605
50
4
2
223,402
0
W
Hou Yi
10,463
747
48
3
2
239,839
2
L
Cerberus
8,950
639
30
2
1
225,556
9
W
Sylvanus
10,479
749
71
5
6
233,396
2
L
Merlin
8,423
602
79
6
0
219,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role