Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AshiSheWolf
Gilgamesh
Level 104
God Stats
3W - 1L
1,460 SR
Queue Stats
27W - 40L
1,385 Elo+
Party 1
Charybdis
Charybdis
shadowwolf367
Charybdis
Level 63
God Stats
8W - 20L
1,401 SR
Queue Stats
30W - 43L
1,404 Elo+
Party 1
Team Averages
Level 85
1,454 SR
1,430 Elo+

VS

Team Averages
Level 19
1,381 SR
1,385 Elo+
Fenrir
Fenrir
Banterelius
Fenrir
Level 7
God Stats
1W - 2L
1,232 SR
Queue Stats
5W - 13L
1,263 Elo+
Solo
Jormungandr
Jormungandr
Cryizer
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
antiMATT3r11
Vulcan
Level 46
God Stats
0W - 2L
1,412 SR
Queue Stats
12W - 17L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 11
6,690
836
4,863
3,971
1,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gilgamesh
AshiSheWolf
Gilgamesh
11
3 / 2 / 11
7,597
950
5,261
9,413
7,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

Charybdis
shadowwolf367
Charybdis
12
10 / 0 / 5
7,871
984
10,209
6,898
2,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 5 / 1
5,280
660
1,257
11,068
5,322
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
Cryizer
Jormungandr
10
2 / 4 / 1
6,556
820
3,596
8,550
4,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
9
1 / 6 / 1
5,614
702
6,235
5,518
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
3
3
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
11
7.5
W
Gilgamesh
AshiSheWolf
Gilgamesh
3
2
11
4.25
L
Fenrir
0
5
1
0.1
L
Jormungandr
Cryizer
Jormungandr
2
4
1
0.63
L
Vulcan
1
6
1
0.25
W
Charybdis
shadowwolf367
Charybdis
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,333
Damage
11,088
20,282
Taken
25,136
11,191
Mitigated
11,885
4,899
Healing
2,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,863
1,129
3
690
3,971
1,339
487
1,883
1,934
25,342
0
W
Gilgamesh
AshiSheWolf
Gilgamesh
5,261
1,199
0
1,197
9,413
7,430
312
3,983
5,262
0
11,995
L
Fenrir
1,257
246
0
1,673
11,068
5,322
0
1,861
9,207
0
6,664
L
Jormungandr
Cryizer
Jormungandr
3,596
383
76
1,001
8,550
4,878
0
1,987
6,563
18,142
0
L
Vulcan
6,235
2,502
0
0
5,518
1,685
0
1,288
4,230
13,215
0
W
Charybdis
shadowwolf367
Charybdis
10,209
7,207
424
2,585
6,898
2,422
1,596
3,930
2,816
0
32,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,158
Gold Earned
17,450
114
Minions Killed
67
6
Camps Cleared
1
463,387
Distance Traveled
403,095
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,690
836
35
4
2
149,336
2
W
Gilgamesh
7,597
950
17
2
1
166,933
2
L
Fenrir
5,280
660
17
2
0
133,667
0
L
Jormungandr
6,556
820
29
4
1
135,424
0
L
Vulcan
5,614
702
21
3
0
134,004
0
W
Charybdis
7,871
984
62
8
3
147,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role