Player Matchup

Bastet
Bastet
FøxyWølf
Bastet
Level 149
God Stats
15W - 6L
1,641 SR
Queue Stats
278W - 178L
1,588 Elo+
Party 1
Bellona
Bellona
Lady Dead Bite
Bellona
Level 105
God Stats
1W - 0L
1,079 SR
Queue Stats
14W - 17L
1,340 Elo+
Party 1
Agni
Agni
TA YetiWolf
Agni
Level 64
God Stats
9W - 2L
1,707 SR
Queue Stats
116W - 158L
1,354 Elo+
Solo
Team Averages
Level 106
1,476 SR
1,427 Elo+

VS

Team Averages
Level 53
1,374 SR
1,246 Elo+
Medusa
Medusa
ChillStillMillz_
Medusa
Level 125
God Stats
7W - 6L
1,530 SR
Queue Stats
255W - 352L
1,401 Elo+
Solo
Ymir
Ymir
SuriousBull
Ymir
Level 27
God Stats
51W - 65L
1,384 SR
Queue Stats
87W - 89L
1,300 Elo+
Solo
Tiamat
Tiamat
gorila_bebivel
Tiamat
Level 6
God Stats
0W - 3L
1,208 SR
Queue Stats
0W - 6L
1,037 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FøxyWølf
Bastet
12
12 / 1 / 4
8,746
875
12,788
8,815
2,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 0 / 11
6,923
692
2,064
5,597
3,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 1 / 11
7,492
749
6,041
4,463
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 0
6,540
654
4,184
8,948
1,891
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 5 / 2
5,763
576
811
6,416
3,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 3 / 2
6,310
631
2,791
9,177
4,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
16
Kills
1
2
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Bastet
FøxyWølf
Bastet
12
1
4
14
W
1
0
11
6.5
L
0
5
2
0.2
W
3
1
11
8.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,893
Damage
7,786
18,875
Taken
24,541
7,909
Mitigated
9,540
7,023
Healing
2,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,184
588
0
1,038
8,948
1,891
0
1,311
7,348
0
20,594
W
Bastet
FøxyWølf
Bastet
12,788
2,584
559
3,798
8,815
2,891
879
2,038
6,715
0
28,462
W
2,064
369
271
1,015
5,597
3,777
1,253
1,618
3,943
0
10,710
L
811
0
0
102
6,416
3,113
0
2,173
3,724
2,023
0
W
6,041
159
0
1,380
4,463
1,241
324
491
3,936
20,464
0
L
2,791
260
0
1,573
9,177
4,536
0
2,006
6,842
19,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,161
Gold Earned
18,613
91
Minions Killed
72
6
Camps Cleared
2
534,562
Distance Traveled
356,730
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,540
654
34
3
2
123,534
2
W
Bastet
8,746
875
30
3
4
197,920
2
W
Bellona
6,923
692
16
2
2
174,111
0
L
Ymir
5,763
576
5
1
0
86,527
0
W
Agni
7,492
749
45
5
0
162,531
0
L
Tiamat
6,310
631
33
3
0
146,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role