Player Matchup

Pele
Pele
KGBcruz
Pele
Level 15
God Stats
2W - 1L
1,812 SR
Queue Stats
22W - 21L
1,340 Elo+
Party 1
Aphrodite
Aphrodite
LucKzss
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,331 Elo+
Party 1
Artemis
Artemis
khairdabbik85
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
minionbob419
Yemoja
Level 18
God Stats
0W - 3L
1,477 SR
Queue Stats
5W - 13L
1,198 Elo+
Solo
Guan Yu
Guan Yu
nikronika
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,558 SR
1,374 Elo+

VS

Team Averages
Level 19
1,402 SR
1,291 Elo+
Bellona
Bellona
HisokaTheLegend
Bellona
Level 24
God Stats
6W - 5L
1,601 SR
Queue Stats
42W - 49L
1,433 Elo+
Solo
Thor
Thor
IgnisISt
Thor
Level 6
God Stats
3W - 2L
1,226 SR
Queue Stats
8W - 13L
1,080 Elo+
Solo
Ra
Ra
leon7000320
Ra
Level 22
God Stats
14W - 4L
1,497 SR
Queue Stats
22W - 19L
1,336 Elo+
Solo
Nox
Nox
mimosadas
Nox
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 60L
1,270 Elo+
Solo
Fenrir
Fenrir
terminater198
Fenrir
Level 18
God Stats
8W - 9L
1,186 SR
Queue Stats
43W - 79L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
KGBcruz
Pele
9
2 / 2 / 3
5,483
422
4,786
8,696
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
LucKzss
Aphrodite
7
1 / 5 / 4
5,006
385
2,672
5,324
2,190
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
4
1 / 6 / 2
4,686
360
1,113
5,068
1,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
8
2 / 4 / 4
5,851
450
5,256
7,299
3,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
nikronika
Guan Yu
8
1 / 3 / 0
5,384
414
2,720
8,453
5,102
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 0 / 6
7,086
545
7,605
4,467
3,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
9
2 / 2 / 1
5,893
453
3,369
6,749
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
8 / 1 / 3
6,943
534
8,754
4,537
1,402
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 2
5,165
397
1,201
5,680
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 2 / 4
6,448
496
5,499
8,949
2,764
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
7
Kills
20
20
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
W
Thor
2
2
1
1.25
L
Pele
KGBcruz
Pele
2
2
3
1.75
L
Aphrodite
LucKzss
Aphrodite
1
5
4
0.6
L
Artemis
1
6
2
0.33
W
8
1
3
9.5
W
0
4
2
0.25
L
Yemoja
2
4
4
1
L
Guan Yu
nikronika
Guan Yu
1
3
0
0.33
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,547
Damage
26,428
34,840
Taken
30,382
14,153
Mitigated
11,197
7,445
Healing
8,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,605
1,360
0
1,150
4,467
3,257
280
1,176
3,291
4,566
19,571
W
Thor
3,369
1,096
0
1,622
6,749
2,084
303
1,707
5,042
0
25,445
L
Pele
KGBcruz
Pele
4,786
1,562
0
2,823
8,696
2,343
0
2,608
6,044
0
20,811
L
Aphrodite
LucKzss
Aphrodite
2,672
972
766
951
5,324
2,190
0
3,338
1,946
11,181
0
L
Artemis
1,113
862
0
74
5,068
1,183
0
2,048
3,020
0
2,634
W
8,754
1,375
783
2,162
4,537
1,402
992
1,693
2,844
32,938
0
W
1,201
642
0
247
5,680
1,690
0
1,742
3,938
11,158
0
L
Yemoja
5,256
1,585
961
871
7,299
3,335
360
1,662
5,597
20,440
0
L
Guan Yu
nikronika
Guan Yu
2,720
739
130
869
8,453
5,102
0
1,840
6,613
0
15,587
W
5,499
3,635
0
2,077
8,949
2,764
137
1,610
7,339
0
26,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,410
Gold Earned
31,535
122
Minions Killed
220
0
Camps Cleared
0
1,057,308
Distance Traveled
1,089,059
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,086
545
37
3
0
242,344
3
W
Thor
5,893
453
55
4
0
226,621
0
L
Pele
5,483
422
34
3
0
260,478
0
L
Aphrodite
5,006
385
18
1
0
168,946
0
L
Artemis
4,686
360
1
0
0
194,907
0
W
Ra
6,943
534
50
4
0
216,501
0
W
Nox
5,165
397
22
2
0
195,303
2
L
Yemoja
5,851
450
39
3
0
213,003
0
L
Guan Yu
5,384
414
30
2
0
219,974
1
W
Fenrir
6,448
496
56
4
0
208,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role