Player Matchup

Tyr
Tyr
ZeX-LauFra-L2R2
Tyr
Level 83
God Stats
1W - 8L
1,154 SR
Queue Stats
372W - 409L
1,386 Elo+
Party 2
Neith
Neith
almironcriado
Neith
Level 106
God Stats
6W - 10L
1,400 SR
Queue Stats
497W - 764L
1,376 Elo+
Party 2
Nemesis
Nemesis
josejuan-elgrang
Nemesis
Level 58
God Stats
1W - 2L
1,435 SR
Queue Stats
207W - 269L
1,377 Elo+
Party 2
Vulcan
Vulcan
tostada_saturada
Vulcan
Level 68
God Stats
8W - 11L
1,418 SR
Queue Stats
449W - 513L
1,416 Elo+
Party 2
Cerberus
Cerberus
yDashGoD_
Cerberus
Level 47
God Stats
1W - 4L
1,435 SR
Queue Stats
236W - 330L
1,358 Elo+
Solo
Team Averages
Level 72
1,368 SR
1,383 Elo+

VS

Team Averages
Level 77
1,509 SR
1,480 Elo+
Tyr
Tyr
 
Tyr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Cudi61
Ah Puch
Level 56
God Stats
1W - 3L
1,196 SR
Queue Stats
24W - 28L
1,459 Elo+
Party 3
Sylvanus
Sylvanus
Zetabroll
Sylvanus
Level 84
God Stats
9W - 5L
1,678 SR
Queue Stats
139W - 141L
1,485 Elo+
Party 3
Medusa
Medusa
nachocabj
Medusa
Level 109
God Stats
4W - 1L
1,668 SR
Queue Stats
184W - 177L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
5,156
516
3,118
8,134
2,105
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 2
5,056
506
2,341
4,805
1,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
4,225
423
1,152
5,619
1,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 2 / 2
4,986
499
3,248
4,355
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
yDashGoD_
Cerberus
7
1 / 3 / 0
4,945
495
1,752
5,929
2,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
4 / 1 / 0
6,229
623
5,510
5,815
3,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
 
Loki
9
3 / 2 / 3
5,572
557
3,311
6,290
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Cudi61
Ah Puch
10
3 / 0 / 3
5,711
571
4,311
3,468
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Zetabroll
Sylvanus
8
1 / 1 / 6
5,540
554
3,119
6,816
3,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
nachocabj
Medusa
11
3 / 0 / 1
6,339
634
4,351
3,304
1,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
14
14
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
0
4
W
Loki
 
Loki
3
2
3
2.25
W
Ah Puch
Cudi61
Ah Puch
3
0
3
4.5
L
2
4
0
0.5
W
Sylvanus
Zetabroll
Sylvanus
1
1
6
4
L
0
3
2
0.33
L
0
2
0
0
W
Medusa
nachocabj
Medusa
3
0
1
3.5
L
0
2
2
0.5
L
Cerberus
yDashGoD_
Cerberus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,611
Damage
20,602
28,842
Taken
25,693
9,332
Mitigated
10,643
8,409
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,510
735
0
2,536
5,815
3,702
0
1,932
3,612
0
35,063
W
Loki
 
Loki
3,311
644
0
2,545
6,290
1,758
0
1,012
5,182
0
27,034
W
Ah Puch
Cudi61
Ah Puch
4,311
543
0
1,083
3,468
1,061
0
959
2,349
26,708
0
L
3,118
52
0
1,936
8,134
2,105
0
3,662
4,472
0
17,156
W
Sylvanus
Zetabroll
Sylvanus
3,119
925
1,652
2,648
6,816
3,116
22
526
6,246
15,470
0
L
2,341
591
0
1,586
4,805
1,823
0
326
4,479
0
27,988
L
1,152
218
0
2,134
5,619
1,755
0
750
4,869
0
15,277
W
Medusa
nachocabj
Medusa
4,351
2,585
0
790
3,304
1,006
135
0
3,304
0
43,518
L
3,248
641
0
1,781
4,355
1,241
0
1,586
2,769
26,640
0
L
Cerberus
yDashGoD_
Cerberus
1,752
27
0
972
5,929
2,408
642
1,106
4,823
12,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,368
Gold Earned
29,391
221
Minions Killed
283
0
Camps Cleared
0
895,616
Distance Traveled
914,235
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,229
623
68
7
0
198,973
1
W
Loki
5,572
557
59
6
0
208,770
5
W
Ah Puch
5,711
571
48
5
0
164,772
2
L
Tyr
5,156
516
46
5
0
179,329
2
W
Sylvanus
5,540
554
24
2
0
169,414
6
L
Neith
5,056
506
55
6
0
179,868
0
L
Nemesis
4,225
423
28
3
0
187,431
1
W
Medusa
6,339
634
84
8
0
172,306
1
L
Vulcan
4,986
499
51
5
0
183,438
6
L
Cerberus
4,945
495
41
4
0
165,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role