Player Matchup

Merlin
Merlin
 
Merlin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Antraha
Skadi
Level 23
God Stats
121W - 113L
1,534 SR
Queue Stats
126W - 116L
1,486 Elo+
Party 1
Athena
Athena
Kasimir1092
Athena
Level 68
God Stats
2W - 5L
1,427 SR
Queue Stats
127W - 140L
1,426 Elo+
Solo
Amaterasu
Amaterasu
Paoling-X
Amaterasu
Level 118
God Stats
4W - 0L
1,916 SR
Queue Stats
109W - 120L
1,505 Elo+
Solo
Cliodhna
Cliodhna
tanman_x
Cliodhna
Level 85
God Stats
4W - 1L
1,642 SR
Queue Stats
232W - 232L
1,543 Elo+
Solo
Team Averages
Level 71
1,604 SR
1,492 Elo+

VS

Team Averages
Level 93
1,460 SR
1,482 Elo+
Zhong Kui
Zhong Kui
JanLamho
Zhong Kui
Level 125
God Stats
26W - 33L
1,378 SR
Queue Stats
720W - 726L
1,489 Elo+
Solo
Neith
Neith
Moustaffanus
Neith
Level 108
God Stats
84W - 81L
1,539 SR
Queue Stats
175W - 181L
1,529 Elo+
Solo
Cthulhu
Cthulhu
ToxicKittedYou
Cthulhu
Level 118
God Stats
2W - 11L
1,448 SR
Queue Stats
439W - 431L
1,515 Elo+
Solo
Zeus
Zeus
fautram
Zeus
Level 64
God Stats
12W - 9L
1,676 SR
Queue Stats
66W - 75L
1,488 Elo+
Solo
Awilix
Awilix
xShernovylx
Awilix
Level 48
God Stats
1W - 4L
1,260 SR
Queue Stats
231W - 298L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 0 / 3
9,876
988
10,611
5,994
3,004
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Antraha
Skadi
16
1 / 1 / 7
9,223
922
8,459
4,862
2,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
16
3 / 0 / 6
10,390
1,039
8,611
12,687
15,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Paoling-X
Amaterasu
16
3 / 2 / 5
9,619
962
10,416
16,398
11,297
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
tanman_x
Cliodhna
16
3 / 4 / 6
9,477
948
15,894
10,582
5,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

264

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JanLamho
Zhong Kui
15
1 / 2 / 3
8,848
885
8,975
12,162
8,412
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 3 / 4
9,192
919
9,480
9,106
3,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 1
9,848
985
12,704
12,620
10,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
fautram
Zeus
15
1 / 3 / 3
8,720
872
9,674
8,593
2,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
15
0 / 4 / 2
8,243
824
6,236
15,237
5,356
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
14
Kills
7
7
Deaths
14
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
3
5.5
W
Skadi
Antraha
Skadi
1
1
7
4.5
L
Zhong Kui
JanLamho
Zhong Kui
1
2
3
1.25
W
Athena
3
0
6
6
L
1
3
4
1
W
Amaterasu
Paoling-X
Amaterasu
3
2
5
2.75
L
4
2
1
2.25
L
Zeus
fautram
Zeus
1
3
3
0.83
W
Cliodhna
tanman_x
Cliodhna
3
4
6
1.5
L
Awilix
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,991
Damage
47,069
50,523
Taken
57,718
37,324
Mitigated
30,176
7,588
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,611
729
0
0
5,994
3,004
0
3,055
2,806
31,221
0
W
Skadi
Antraha
Skadi
8,459
4,105
0
453
4,862
2,423
0
2,426
2,352
0
33,824
L
Zhong Kui
JanLamho
Zhong Kui
8,975
774
126
4,835
12,162
8,412
0
4,837
7,325
26,385
0
W
Athena
8,611
1,783
154
3,488
12,687
15,201
0
8,373
3,875
14,650
0
L
9,480
4,343
69
1,351
9,106
3,204
0
2,391
6,715
0
25,626
W
Amaterasu
Paoling-X
Amaterasu
10,416
4,457
0
3,493
16,398
11,297
0
10,037
6,070
0
17,854
L
12,704
772
0
895
12,620
10,606
0
4,814
7,806
31,989
0
L
Zeus
fautram
Zeus
9,674
1,851
54
705
8,593
2,598
0
1,949
6,644
21,338
0
W
Cliodhna
tanman_x
Cliodhna
15,894
970
0
0
10,582
5,399
0
6,224
4,067
0
29,753
L
Awilix
6,236
2,047
0
1,500
15,237
5,356
0
5,231
10,006
0
12,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,585
Gold Earned
44,851
165
Minions Killed
168
9
Camps Cleared
6
978,378
Distance Traveled
979,348
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,876
988
52
5
0
175,501
0
W
Skadi
9,223
922
55
6
1
178,077
0
L
Zhong Kui
8,848
885
49
5
1
194,555
1
W
Athena
10,390
1,039
12
1
0
213,842
0
L
Neith
9,192
919
39
4
0
173,397
2
W
Amaterasu
9,619
962
12
1
3
220,311
3
L
Cthulhu
9,848
985
46
5
1
207,435
0
L
Zeus
8,720
872
29
3
2
188,587
2
W
Cliodhna
9,477
948
34
3
5
190,647
1
L
Awilix
8,243
824
5
1
2
215,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role