Player Matchup

Fenrir
Fenrir
SpartanOps1004
Fenrir
Level 17
God Stats
4W - 2L
1,606 SR
Queue Stats
54W - 61L
1,430 Elo+
Party 1
Vulcan
Vulcan
TheReisi
Vulcan
Level 157
God Stats
7W - 8L
1,748 SR
Queue Stats
57W - 61L
1,534 Elo+
Solo
Odin
Odin
alex100495
Odin
Level 97
God Stats
2W - 0L
1,648 SR
Queue Stats
270W - 280L
1,521 Elo+
Party 1
Team Averages
Level 90
1,667 SR
1,495 Elo+

VS

Team Averages
Level 21
1,404 SR
1,194 Elo+
Da Ji
Da Ji
Janko95
Da Ji
Level 16
God Stats
5W - 7L
1,454 SR
Queue Stats
8W - 26L
1,188 Elo+
Party 2
Kukulkan
Kukulkan
Mortalusa
Kukulkan
Level 27
God Stats
36W - 56L
1,375 SR
Queue Stats
42W - 81L
1,224 Elo+
Party 2
Guan Yu
Guan Yu
benyawest1
Guan Yu
Level 20
God Stats
8W - 15L
1,381 SR
Queue Stats
18W - 51L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
11,687
584
5,156
8,452
3,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
TheReisi
Vulcan
18
9 / 1 / 4
13,724
686
38,206
8,674
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 7
11,668
583
7,909
17,168
20,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Janko95
Da Ji
12
0 / 4 / 3
9,989
499
6,759
18,980
12,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Mortalusa
Kukulkan
15
5 / 7 / 1
11,971
599
12,377
18,970
8,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
benyawest1
Guan Yu
13
0 / 3 / 3
10,043
502
4,512
19,504
22,739
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
5
6
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Janko95
Da Ji
0
4
3
0.38
L
Kukulkan
Mortalusa
Kukulkan
5
7
1
0.79
W
4
2
3
2.75
W
Vulcan
TheReisi
Vulcan
9
1
4
11
W
1
3
7
1.5
L
Guan Yu
benyawest1
Guan Yu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,271
Damage
23,648
34,294
Taken
57,454
27,022
Mitigated
43,783
3,362
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Janko95
Da Ji
6,759
1,167
0
3,917
18,980
12,940
0
11,598
7,382
0
16,938
L
Kukulkan
Mortalusa
Kukulkan
12,377
733
0
1,614
18,970
8,104
0
12,727
6,243
62,695
0
W
5,156
262
0
16
8,452
3,061
724
3,075
5,377
0
17,351
W
Vulcan
TheReisi
Vulcan
38,206
14,878
148
2,708
8,674
3,290
1,096
3,310
5,364
104,078
0
W
7,909
832
0
490
17,168
20,671
701
7,573
9,595
0
32,748
L
Guan Yu
benyawest1
Guan Yu
4,512
322
2,076
3,598
19,504
22,739
0
14,256
5,248
410
14,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,079
Gold Earned
32,003
213
Minions Killed
157
10
Camps Cleared
4
1,092,108
Distance Traveled
1,143,425
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,989
499
31
2
0
368,868
1
L
Kukulkan
11,971
599
106
5
3
344,416
3
W
Fenrir
11,687
584
29
1
2
318,609
0
W
Vulcan
13,724
686
131
7
5
412,027
2
W
Odin
11,668
583
53
3
3
361,472
2
L
Guan Yu
10,043
502
20
1
1
430,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role