Player Matchup

Medusa
Medusa
 
Medusa
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
 
The Morrigan
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
Allxn_7
Vamana
Level 63
God Stats
0W - 1L
1,453 SR
Queue Stats
5W - 18L
1,174 Elo+
Party 1
Guan Yu
Guan Yu
RDX-Wolf
Guan Yu
Level 78
God Stats
0W - 1L
1,519 SR
Queue Stats
16W - 27L
1,330 Elo+
Party 1
Team Averages
Level 76
1,494 SR
1,401 Elo+

VS

Team Averages
Level 57
1,567 SR
1,476 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Axdynx
Scylla
Level 66
God Stats
24W - 17L
1,547 SR
Queue Stats
35W - 32L
1,468 Elo+
Solo
Fenrir
Fenrir
Cratius98
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,378 Elo+
Party 2
Hel
Hel
MMRDRuleZ
Hel
Level 99
God Stats
6W - 0L
1,637 SR
Queue Stats
87W - 68L
1,514 Elo+
Party 2
Geb
Geb
MilosGixex
Geb
Level 66
God Stats
48W - 32L
1,649 SR
Queue Stats
172W - 162L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 4 / 2
6,572
657
7,240
8,123
3,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
 
Nu Wa
13
0 / 3 / 2
6,332
633
4,508
5,146
1,825
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
 
The Morrigan
11
0 / 5 / 1
5,860
586
3,873
8,939
3,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
Allxn_7
Vamana
12
2 / 5 / 1
6,595
660
6,066
12,038
9,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
RDX-Wolf
Guan Yu
11
1 / 3 / 2
6,277
628
3,158
10,842
9,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
3 / 0 / 9
7,949
795
7,404
4,622
1,624
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Axdynx
Scylla
14
4 / 2 / 9
8,320
832
9,514
6,315
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Cratius98
Fenrir
13
5 / 2 / 8
8,392
839
6,497
8,374
4,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
4 / 0 / 11
8,226
823
7,173
4,559
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
4 / 0 / 12
8,535
854
7,351
9,254
9,144
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
4
Kills
20
20
Deaths
4
8
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
2
0.5
L
Nu Wa
 
Nu Wa
0
3
2
0.33
L
The Morrigan
 
The Morrigan
0
5
1
0.1
W
Jing Wei
 
Jing Wei
3
0
9
7.5
L
Vamana
Allxn_7
Vamana
2
5
1
0.5
W
Scylla
Axdynx
Scylla
4
2
9
4.25
W
Fenrir
Cratius98
Fenrir
5
2
8
4.5
W
4
0
11
9.5
W
4
0
12
10
L
Guan Yu
RDX-Wolf
Guan Yu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,845
Damage
37,939
45,088
Taken
33,124
27,565
Mitigated
18,509
5,962
Healing
14,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,240
2,220
209
813
8,123
3,042
0
4,275
3,725
0
26,137
L
Nu Wa
 
Nu Wa
4,508
898
0
0
5,146
1,825
247
2,245
2,833
21,187
0
L
The Morrigan
 
The Morrigan
3,873
953
0
222
8,939
3,439
0
4,778
4,045
16,781
0
W
Jing Wei
 
Jing Wei
7,404
5,187
0
579
4,622
1,624
1,111
1,732
2,816
0
33,227
L
Vamana
Allxn_7
Vamana
6,066
1,782
97
2,941
12,038
9,576
0
6,047
5,849
0
13,824
W
Scylla
Axdynx
Scylla
9,514
221
0
810
6,315
2,041
0
1,085
5,084
29,303
0
W
Fenrir
Cratius98
Fenrir
6,497
1,252
0
3,395
8,374
4,068
161
2,138
5,976
0
17,070
W
7,173
362
4,982
3,158
4,559
1,632
229
728
3,791
23,153
0
W
7,351
401
840
1,176
9,254
9,144
156
2,672
6,375
18,199
0
L
Guan Yu
RDX-Wolf
Guan Yu
3,158
285
502
1,178
10,842
9,683
0
6,187
4,505
0
11,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,636
Gold Earned
41,422
162
Minions Killed
222
4
Camps Cleared
7
854,905
Distance Traveled
984,888
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,572
657
51
5
0
159,089
2
L
Nu Wa
6,332
633
41
4
1
171,810
3
L
The Morrigan
5,860
586
32
3
2
155,816
1
W
Jing Wei
7,949
795
70
7
2
199,450
0
L
Vamana
6,595
660
16
2
1
184,847
0
W
Scylla
8,320
832
61
6
3
178,077
0
W
Fenrir
8,392
839
23
2
2
202,575
1
W
Hel
8,226
823
47
5
0
206,374
0
W
Geb
8,535
854
21
2
0
198,412
0
L
Guan Yu
6,277
628
22
2
0
183,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role