Player Matchup

Fenrir
Fenrir
TOES69
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,498 Elo+
Solo
Zeus
Zeus
Thegoob4
Zeus
Level 96
God Stats
7W - 11L
1,397 SR
Queue Stats
284W - 334L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
docmollusk
Gilgamesh
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 74L
1,430 Elo+
Party 1
Team Averages
Level 51
1,466 SR
1,486 Elo+

VS

Team Averages
Level 96
1,743 SR
1,703 Elo+
Geb
Geb
Kegbrew
Geb
Level 38
God Stats
75W - 34L
1,771 SR
Queue Stats
124W - 63L
1,696 Elo+
Party 2
Da Ji
Da Ji
Zalkarn
Da Ji
Level 137
God Stats
7W - 10L
1,732 SR
Queue Stats
172W - 128L
1,706 Elo+
Party 2
Vulcan
Vulcan
kewlofthestory
Vulcan
Level 114
God Stats
24W - 12L
1,728 SR
Queue Stats
365W - 304L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TOES69
Fenrir
9
1 / 7 / 1
6,612
601
4,839
16,915
7,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
12
2 / 7 / 1
7,788
708
7,291
9,164
2,503
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
docmollusk
Gilgamesh
9
0 / 6 / 1
6,212
565
5,003
11,003
5,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
2 / 1 / 17
8,105
737
6,885
8,609
8,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
Zalkarn
Da Ji
13
12 / 2 / 7
9,542
867
13,669
9,027
3,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
6 / 0 / 11
8,529
775
11,450
7,848
3,000
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
20
20
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Geb
2
1
17
10.5
L
Fenrir
TOES69
Fenrir
1
7
1
0.21
L
Zeus
2
7
1
0.36
W
Da Ji
Zalkarn
Da Ji
12
2
7
7.75
L
Gilgamesh
docmollusk
Gilgamesh
0
6
1
0.08
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,133
Damage
32,004
37,082
Taken
25,484
16,134
Mitigated
15,335
4,316
Healing
4,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
6,885
1,102
350
1,359
8,609
8,713
162
2,877
5,532
13,385
0
L
Fenrir
TOES69
Fenrir
4,839
975
0
2,717
16,915
7,764
0
8,822
7,838
102
13,572
L
Zeus
7,291
866
0
975
9,164
2,503
0
2,936
6,073
27,256
0
W
Da Ji
Zalkarn
Da Ji
13,669
3,156
0
194
9,027
3,622
0
2,370
6,437
0
25,006
L
Gilgamesh
docmollusk
Gilgamesh
5,003
1,424
0
624
11,003
5,867
0
6,406
4,308
0
15,702
W
11,450
5,488
0
2,773
7,848
3,000
414
2,485
5,303
34,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,612
Gold Earned
26,176
106
Minions Killed
103
4
Camps Cleared
5
542,546
Distance Traveled
651,421
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,105
737
17
2
2
221,345
3
L
Fenrir
6,612
601
18
2
1
197,134
1
L
Zeus
7,788
708
59
5
2
171,927
2
W
Da Ji
9,542
867
29
3
3
215,515
1
L
Gilgamesh
6,212
565
29
3
1
173,485
2
W
Vulcan
8,529
775
57
5
0
214,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role