Player Matchup

Zeus
Zeus
bluehed83
Zeus
Level 57
God Stats
14W - 31L
1,231 SR
Queue Stats
41W - 141L
1,178 Elo+
Party 1
King Arthur
King Arthur
dec_tindle1996
King Arthur
Level 27
God Stats
1W - 1L
1,673 SR
Queue Stats
25W - 59L
1,219 Elo+
Party 1
Nemesis
Nemesis
ilkan2002
Nemesis
Level 28
God Stats
4W - 3L
1,482 SR
Queue Stats
35W - 42L
1,310 Elo+
Solo
Team Averages
Level 37
1,462 SR
1,236 Elo+

VS

Team Averages
Level 26
1,380 SR
1,217 Elo+
Sun Wukong
Sun Wukong
Hugo07__
Sun Wukong
Level 17
God Stats
5W - 8L
1,296 SR
Queue Stats
32W - 43L
1,277 Elo+
Party 2
Zeus
Zeus
Mediinaa01
Zeus
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 37L
1,262 Elo+
Party 2
Kukulkan
Kukulkan
Tiago_Noah
Kukulkan
Level 22
God Stats
1W - 1L
1,344 SR
Queue Stats
15W - 54L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
4 / 10 / 9
15,174
607
25,273
19,929
15,768
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
dec_tindle1996
King Arthur
17
4 / 11 / 7
15,169
607
7,602
35,242
43,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
ilkan2002
Nemesis
18
8 / 8 / 4
16,021
641
20,734
32,430
25,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hugo07__
Sun Wukong
20
16 / 1 / 13
17,979
719
32,719
26,037
31,292
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
13 / 2 / 13
17,639
706
33,981
17,060
6,349
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Tiago_Noah
Kukulkan
15
0 / 14 / 14
13,780
551
5,165
18,493
5,865

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
16
Kills
29
29
Deaths
17
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Hugo07__
Sun Wukong
16
1
13
22.5
W
13
2
13
9.75
W
Kukulkan
Tiago_Noah
Kukulkan
0
14
14
0.5
L
Zeus
4
10
9
0.85
L
King Arthur
dec_tindle1996
King Arthur
4
11
7
0.68
L
Nemesis
ilkan2002
Nemesis
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,609
Damage
71,865
87,601
Taken
61,590
84,643
Mitigated
43,506
8,232
Healing
13,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Hugo07__
Sun Wukong
32,719
7,980
826
7,582
26,037
31,292
1,564
9,574
15,780
84
68,246
W
33,981
6,805
1,203
3,688
17,060
6,349
1,332
10,635
6,380
95,111
0
W
Kukulkan
Tiago_Noah
Kukulkan
5,165
1,137
0
0
18,493
5,865
269
6,331
11,723
15,929
0
L
Zeus
25,273
2,055
0
110
19,929
15,768
0
9,766
9,655
77,574
0
L
King Arthur
dec_tindle1996
King Arthur
7,602
1,900
0
3,169
35,242
43,063
141
19,324
15,115
893
30,521
L
Nemesis
ilkan2002
Nemesis
20,734
8,962
0
4,953
32,430
25,812
945
10,857
20,217
0
65,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,364
Gold Earned
49,398
215
Minions Killed
207
9
Camps Cleared
5
1,181,371
Distance Traveled
1,256,696
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
17,979
719
59
2
3
472,056
1
W
Zeus
17,639
706
130
5
2
422,126
0
W
Kukulkan
13,780
551
18
1
0
362,514
0
L
Zeus
15,174
607
112
4
0
343,452
0
L
King Arthur
15,169
607
32
1
3
398,597
0
L
Nemesis
16,021
641
71
3
6
439,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role