Player Matchup

Artemis
Artemis
AndresF9504
Artemis
Level 63
God Stats
5W - 1L
1,584 SR
Queue Stats
133W - 131L
1,472 Elo+
Solo
Merlin
Merlin
JS31
Merlin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 102L
1,456 Elo+
Solo
Nemesis
Nemesis
SN0W455
Nemesis
Level 143
God Stats
1W - 0L
1,348 SR
Queue Stats
8W - 4L
1,599 Elo+
Solo
Thoth
Thoth
SmolDelinquent
Thoth
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 66L
1,533 Elo+
Solo
Medusa
Medusa
thepotatos89
Medusa
Level 103
God Stats
3W - 1L
1,593 SR
Queue Stats
146W - 146L
1,484 Elo+
Solo
Team Averages
Level 93
1,505 SR
1,509 Elo+

VS

Team Averages
Level 120
1,506 SR
1,479 Elo+
Thoth
Thoth
Advising
Thoth
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 72L
1,431 Elo+
Solo
Danzaburou
Danzaburou
Ikaro018
Danzaburou
Level 105
God Stats
0W - 1L
1,411 SR
Queue Stats
36W - 27L
1,504 Elo+
Solo
Medusa
Medusa
Killerewok
Medusa
Level 146
God Stats
4W - 5L
1,509 SR
Queue Stats
282W - 281L
1,452 Elo+
Solo
Anubis
Anubis
Sebax16
Anubis
Level 121
God Stats
22W - 12L
1,611 SR
Queue Stats
579W - 615L
1,496 Elo+
Solo
Nu Wa
Nu Wa
THATRANDOMGINGER
Nu Wa
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
185W - 194L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AndresF9504
Artemis
19
13 / 2 / 10
11,755
1,069
18,043
9,312
3,638
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
JS31
Merlin
16
4 / 4 / 14
9,996
909
7,022
9,426
3,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
SN0W455
Nemesis
15
2 / 4 / 15
9,164
833
7,408
12,924
7,621
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 5 / 15
8,849
804
4,121
7,720
1,937
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
18
7 / 1 / 11
10,926
993
11,352
14,345
4,961
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Advising
Thoth
14
3 / 6 / 8
8,696
791
9,502
8,990
2,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Ikaro018
Danzaburou
11
0 / 7 / 6
7,193
654
4,899
9,378
3,059
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Killerewok
Medusa
18
7 / 4 / 5
9,642
877
12,282
10,976
4,844
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Sebax16
Anubis
16
3 / 4 / 5
8,602
782
9,236
10,113
4,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 6 / 7
8,830
803
8,229
12,115
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
46
27
Kills
15
16
Deaths
27
65
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thoth
Advising
Thoth
3
6
8
1.17
W
Artemis
AndresF9504
Artemis
13
2
10
9
L
Danzaburou
Ikaro018
Danzaburou
0
7
6
0.43
W
Merlin
JS31
Merlin
4
4
14
2.75
L
Medusa
Killerewok
Medusa
7
4
5
2.38
W
Nemesis
SN0W455
Nemesis
2
4
15
2.38
L
Anubis
Sebax16
Anubis
3
4
5
1.38
W
1
5
15
1.7
L
2
6
7
0.92
W
Medusa
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,946
Damage
44,148
53,727
Taken
51,572
21,290
Mitigated
18,461
24,754
Healing
14,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Advising
Thoth
9,502
110
1,322
649
8,990
2,622
0
1,671
7,319
16,169
0
W
Artemis
AndresF9504
Artemis
18,043
5,416
350
2,700
9,312
3,638
1,752
5,199
4,113
0
33,893
L
Danzaburou
Ikaro018
Danzaburou
4,899
958
623
1,444
9,378
3,059
0
3,495
5,883
0
8,436
W
Merlin
JS31
Merlin
7,022
98
1,555
2,204
9,426
3,133
840
3,595
5,831
30,930
0
L
Medusa
Killerewok
Medusa
12,282
2,777
1,374
2,111
10,976
4,844
1,322
2,018
8,958
0
26,421
W
Nemesis
SN0W455
Nemesis
7,408
1,100
756
3,564
12,924
7,621
142
6,026
6,898
5,254
8,681
L
Anubis
Sebax16
Anubis
9,236
124
1,026
2,935
10,113
4,389
0
2,564
7,549
25,760
0
W
4,121
633
621
621
7,720
1,937
774
4,892
2,828
11,200
0
L
8,229
4,064
488
2,443
12,115
3,547
468
2,670
9,445
15,742
0
W
Medusa
11,352
2,024
4,825
7,558
14,345
4,961
1,901
7,255
7,090
0
34,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,690
Gold Earned
42,963
159
Minions Killed
106
0
Camps Cleared
0
1,094,574
Distance Traveled
863,766
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,696
791
10
1
0
172,987
0
W
Artemis
11,755
1,069
31
3
0
207,785
0
L
Danzaburou
7,193
654
4
0
0
116,547
1
W
Merlin
9,996
909
54
5
0
206,042
2
L
Medusa
9,642
877
39
4
0
220,000
0
W
Nemesis
9,164
833
12
1
0
233,346
1
L
Anubis
8,602
782
34
3
0
179,836
0
W
Thoth
8,849
804
10
1
0
190,095
0
L
Nu Wa
8,830
803
19
2
0
174,396
1
W
Medusa
10,926
993
52
5
0
257,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role