Player Matchup

Sun Wukong
Sun Wukong
FTMTango
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,337 Elo+
Party 2
Nu Wa
Nu Wa
Fenshe
Nu Wa
Level 29
God Stats
17W - 18L
1,558 SR
Queue Stats
28W - 27L
1,456 Elo+
Solo
Danzaburou
Danzaburou
Pommern90
Danzaburou
Level 22
God Stats
11W - 8L
1,469 SR
Queue Stats
78W - 93L
1,450 Elo+
Solo
Ra
Ra
SGbracer
Ra
Level 3
God Stats
2W - 2L
1,186 SR
Queue Stats
9W - 5L
1,350 Elo+
Party 2
Loki
Loki
Xaylli
Loki
Level 26
God Stats
3W - 4L
1,435 SR
Queue Stats
5W - 6L
1,448 Elo+
Solo
Team Averages
Level 20
1,430 SR
1,408 Elo+

VS

Team Averages
Level 12
1,421 SR
1,448 Elo+
Nemesis
Nemesis
CPG_Gotax
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,570 Elo+
Party 1
Gilgamesh
Gilgamesh
Ca-Bouyave-sec
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,508 Elo+
Party 1
Anhur
Anhur
Son-tenkus
Anhur
Level 15
God Stats
9W - 17L
1,444 SR
Queue Stats
13W - 32L
1,281 Elo+
Party 3
Artemis
Artemis
TweeeerkO
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
alpeco63
Poseidon
Level 5
God Stats
0W - 3L
1,162 SR
Queue Stats
11W - 33L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FTMTango
Sun Wukong
20
22 / 2 / 11
18,210
1,301
29,005
22,762
31,474
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
Fenshe
Nu Wa
20
6 / 7 / 21
14,658
1,047
25,780
15,988
4,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Pommern90
Danzaburou
20
8 / 10 / 18
14,509
1,036
27,093
18,774
6,149
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
3 / 7 / 20
13,925
995
10,081
17,036
6,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
Xaylli
Loki
20
2 / 10 / 14
12,556
897
11,020
22,829
7,526
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

70

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CPG_Gotax
Nemesis
20
18 / 11 / 12
17,430
1,245
38,756
29,934
15,964
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Ca-Bouyave-sec
Gilgamesh
20
14 / 9 / 16
17,462
1,247
37,149
38,061
37,404
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anhur
20
1 / 6 / 9
12,867
919
12,027
18,337
7,465
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
TweeeerkO
Artemis
17
2 / 2 / 5
11,314
808
3,389
6,059
2,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
alpeco63
Poseidon
18
1 / 14 / 5
12,196
871
1,336
19,105
7,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
83
41
Kills
36
36
Deaths
42
84
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CPG_Gotax
Nemesis
18
11
12
2.18
L
Gilgamesh
Ca-Bouyave-sec
Gilgamesh
14
9
16
2.44
W
Sun Wukong
FTMTango
Sun Wukong
22
2
11
13.75
W
Nu Wa
Fenshe
Nu Wa
6
7
21
2.36
W
Danzaburou
Pommern90
Danzaburou
8
10
18
1.7
W
3
7
20
1.86
L
Anhur
1
6
9
0.92
L
Artemis
TweeeerkO
Artemis
2
2
5
2.25
W
Loki
Xaylli
Loki
2
10
14
0.9
L
Poseidon
alpeco63
Poseidon
1
14
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,979
Damage
92,657
97,389
Taken
111,496
56,614
Mitigated
70,653
11,548
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CPG_Gotax
Nemesis
38,756
19,527
0
3,447
29,934
15,964
0
9,402
20,089
0
66,693
L
Gilgamesh
Ca-Bouyave-sec
Gilgamesh
37,149
8,441
1,485
2,929
38,061
37,404
0
14,793
22,071
19,890
53,166
W
Sun Wukong
FTMTango
Sun Wukong
29,005
7,322
0
3,089
22,762
31,474
0
3,610
19,152
7,303
40,786
W
Nu Wa
Fenshe
Nu Wa
25,780
8,428
755
1,829
15,988
4,954
0
1,622
14,366
50,276
0
W
Danzaburou
Pommern90
Danzaburou
27,093
16,445
64
732
18,774
6,149
0
1,226
17,548
0
45,582
W
10,081
3,149
939
1,375
17,036
6,511
0
2,092
14,944
33,082
0
L
Anhur
12,027
8,331
0
2,454
18,337
7,465
0
5,745
12,369
0
64,617
L
Artemis
TweeeerkO
Artemis
3,389
1,342
0
144
6,059
2,076
0
3,010
2,878
0
8,153
W
Loki
Xaylli
Loki
11,020
7,970
0
2,765
22,829
7,526
0
1,156
21,673
0
27,470
L
Poseidon
alpeco63
Poseidon
1,336
864
0
651
19,105
7,744
0
5,944
12,798
17,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,858
Gold Earned
71,269
218
Minions Killed
252
7
Camps Cleared
10
1,113,748
Distance Traveled
1,051,186
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
17,430
1,245
47
3
6
309,709
2
L
Gilgamesh
17,462
1,247
67
5
1
259,619
0
W
Sun Wukong
18,210
1,301
49
4
1
283,685
0
W
Nu Wa
14,658
1,047
57
4
1
206,318
1
W
Danzaburou
14,509
1,036
25
2
1
211,353
1
W
Ra
13,925
995
61
4
1
215,270
0
L
Anhur
12,867
919
99
7
1
228,410
0
L
Artemis
11,314
808
15
1
1
88,763
0
W
Loki
12,556
897
26
2
3
197,122
0
L
Poseidon
12,196
871
24
2
1
164,685
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role