Player Matchup

Sun Wukong
Sun Wukong
FrediiMontecarlo
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,093 Elo+
Solo
Arachne
Arachne
Lone_Wolf_ZA_
Arachne
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,609 Elo+
Solo
Fenrir
Fenrir
RB_Black_Killer
Fenrir
Level 5
God Stats
9W - 6L
1,426 SR
Queue Stats
17W - 12L
1,342 Elo+
Solo
Neith
Neith
charlemagne1
Neith
Level 5
God Stats
2W - 1L
1,358 SR
Queue Stats
6W - 4L
1,436 Elo+
Solo
Merlin
Merlin
mandraka_1996
Merlin
Level 6
God Stats
2W - 0L
1,682 SR
Queue Stats
2W - 2L
1,314 Elo+
Solo
Team Averages
Level 6
1,493 SR
1,359 Elo+

VS

Team Averages
Level 8
1,447 SR
1,391 Elo+
Medusa
Medusa
Animatronico717
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,381 Elo+
Party 1
Fenrir
Fenrir
Bus_Kalo
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,417 Elo+
Party 1
Olorun
Olorun
Kaleb_0711
Olorun
Level 5
God Stats
0W - 2L
1,192 SR
Queue Stats
1W - 2L
1,452 Elo+
Solo
Ymir
Ymir
Tostiee
Ymir
Level 8
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 5L
1,233 Elo+
Solo
Aphrodite
Aphrodite
shinosuke65
Aphrodite
Level 18
God Stats
4W - 4L
1,762 SR
Queue Stats
18W - 19L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FrediiMontecarlo
Sun Wukong
20
2 / 7 / 10
13,151
877
1,961
20,230
10,835
Arachne
20
23 / 1 / 7
18,753
1,250
31,623
19,663
8,509
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 6 / 21
15,660
1,044
24,394
24,853
16,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 2 / 18
14,834
989
15,991
13,651
5,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 9 / 25
14,410
961
13,905
15,372
6,478
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 8
13,543
903
23,211
17,722
6,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Bus_Kalo
Fenrir
19
4 / 9 / 4
13,352
890
9,736
15,959
11,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
Kaleb_0711
Olorun
20
3 / 10 / 13
13,982
932
11,887
20,645
6,809
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Tostiee
Ymir
20
3 / 7 / 13
14,728
982
11,658
26,170
17,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
shinosuke65
Aphrodite
20
10 / 2 / 11
15,659
1,044
26,249
18,170
11,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
73
37
Kills
24
25
Deaths
37
81
Assists
49
Player
Kills
Deaths
Assists
KDA
L
4
9
8
0.89
L
Fenrir
Bus_Kalo
Fenrir
4
9
4
0.67
W
Sun Wukong
FrediiMontecarlo
Sun Wukong
2
7
10
1
L
Olorun
Kaleb_0711
Olorun
3
10
13
0.95
W
Arachne
23
1
7
26.5
W
7
6
21
2.92
L
Ymir
Tostiee
Ymir
3
7
13
1.36
W
4
2
18
6.5
W
1
9
25
1.5
L
Aphrodite
shinosuke65
Aphrodite
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,874
Damage
82,741
93,769
Taken
98,666
47,871
Mitigated
52,973
7,837
Healing
24,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,211
11,625
0
0
17,722
6,158
0
1,558
16,164
0
42,680
L
Fenrir
Bus_Kalo
Fenrir
9,736
3,396
0
801
15,959
11,092
0
938
15,021
0
20,306
W
Sun Wukong
FrediiMontecarlo
Sun Wukong
1,961
503
0
1,117
20,230
10,835
0
9,072
10,170
0
13,650
L
Olorun
Kaleb_0711
Olorun
11,887
5,375
806
3,248
20,645
6,809
0
3,610
17,035
45,987
0
W
Arachne
31,623
21,204
0
4,564
19,663
8,509
0
11,340
8,323
0
46,304
W
24,394
9,232
0
1,187
24,853
16,389
0
14,547
10,306
0
46,861
L
Ymir
Tostiee
Ymir
11,658
2,060
2,673
2,227
26,170
17,355
0
3,481
22,689
19,452
0
W
15,991
7,704
0
599
13,651
5,660
0
6,944
6,707
0
45,927
W
13,905
654
0
370
15,372
6,478
0
7,891
7,481
37,229
0
L
Aphrodite
shinosuke65
Aphrodite
26,249
1,587
5,840
9,311
18,170
11,559
0
4,318
13,852
72,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,808
Gold Earned
71,264
247
Minions Killed
252
9
Camps Cleared
5
1,385,661
Distance Traveled
1,058,241
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,543
903
48
3
1
181,835
0
L
Fenrir
13,352
890
16
1
1
160,037
0
W
Sun Wukong
13,151
877
32
2
1
245,750
2
L
Olorun
13,982
932
65
4
0
206,210
0
W
Arachne
18,753
1,250
34
2
4
341,701
0
W
Fenrir
15,660
1,044
52
3
2
287,240
0
L
Ymir
14,728
982
10
1
1
222,201
2
W
Neith
14,834
989
79
5
2
280,001
0
W
Merlin
14,410
961
50
3
0
230,969
0
L
Aphrodite
15,659
1,044
113
8
2
287,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role