Player Matchup

Zeus
Zeus
 
Zeus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
mab82995
Cerberus
Level 86
God Stats
33W - 19L
1,627 SR
Queue Stats
256W - 278L
1,427 Elo+
Party 1
Fenrir
Fenrir
swylus
Fenrir
Level 43
God Stats
0W - 2L
1,365 SR
Queue Stats
14W - 23L
1,312 Elo+
Solo
Team Averages
Level 72
1,497 SR
1,413 Elo+

VS

Team Averages
Level 87
1,555 SR
1,366 Elo+
Geb
Geb
GReaTeSTWaRRiOR
Geb
Level 135
God Stats
17W - 8L
1,678 SR
Queue Stats
154W - 190L
1,503 Elo+
Solo
Neith
Neith
LyCuS-WoLf
Neith
Level 60
God Stats
13W - 6L
1,626 SR
Queue Stats
194W - 253L
1,370 Elo+
Solo
Zeus
Zeus
hellsing619
Zeus
Level 67
God Stats
19W - 29L
1,360 SR
Queue Stats
229W - 355L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 3 / 0
7,337
667
8,363
6,685
2,070
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
mab82995
Cerberus
10
0 / 3 / 1
6,619
602
4,839
12,067
9,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
swylus
Fenrir
8
0 / 8 / 0
6,041
549
3,531
9,843
4,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 10
7,582
689
3,687
7,747
6,590
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
13
6 / 0 / 6
8,578
780
8,110
6,597
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
7 / 1 / 5
8,584
780
10,230
7,301
2,438
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
14
14
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
0
0.33
W
1
0
10
6
W
Neith
6
0
6
9
W
7
1
5
9.5
L
Cerberus
mab82995
Cerberus
0
3
1
0.17
L
Fenrir
swylus
Fenrir
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,733
Damage
22,027
28,595
Taken
21,645
15,746
Mitigated
11,449
4,470
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,363
881
170
486
6,685
2,070
0
4,015
2,670
35,343
0
W
3,687
437
84
1,884
7,747
6,590
184
2,534
4,872
11,913
0
W
Neith
8,110
3,987
0
1,083
6,597
2,421
903
4,551
1,758
0
25,404
W
10,230
1,782
846
1,237
7,301
2,438
234
5,873
1,315
32,112
0
L
Cerberus
mab82995
Cerberus
4,839
0
0
3,436
12,067
9,600
0
4,876
7,191
17,441
0
L
Fenrir
swylus
Fenrir
3,531
497
0
378
9,843
4,076
212
5,344
4,499
0
6,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,997
Gold Earned
24,744
115
Minions Killed
127
2
Camps Cleared
5
598,750
Distance Traveled
596,273
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,337
667
73
7
1
173,927
1
W
Geb
7,582
689
20
2
1
209,343
1
W
Neith
8,578
780
49
4
2
202,207
2
W
Zeus
8,584
780
58
5
2
184,723
1
L
Cerberus
6,619
602
35
3
0
222,008
0
L
Fenrir
6,041
549
7
1
1
202,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role