Player Matchup

Zeus
Zeus
ATCHMEN
Zeus
Level 6
God Stats
1W - 1L
1,300 SR
Queue Stats
6W - 9L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
DLaawww
Danzaburou
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,275 Elo+
Party 1
Ganesha
Ganesha
Mehdiingue
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,528 Elo+
Party 1
Olorun
Olorun
SunanoYume
Olorun
Level 28
God Stats
51W - 60L
1,454 SR
Queue Stats
172W - 245L
1,281 Elo+
Solo
King Arthur
King Arthur
TheLeGeNd38
King Arthur
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,495 Elo+
Party 1
Team Averages
Level 21
1,451 SR
1,397 Elo+

VS

Team Averages
Level 26
1,409 SR
1,383 Elo+
Chaac
Chaac
Aimpon
Chaac
Level 27
God Stats
0W - 3L
1,300 SR
Queue Stats
14W - 20L
1,365 Elo+
Party 2
Cerberus
Cerberus
Rellaax
Cerberus
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 15L
1,228 Elo+
Party 2
Agni
Agni
Warthug
Agni
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,450 Elo+
Solo
Artemis
Artemis
Ximbayunik
Artemis
Level 27
God Stats
1W - 2L
1,512 SR
Queue Stats
18W - 15L
1,538 Elo+
Solo
Apollo
Apollo
mrTowelieeee
Apollo
Level 25
God Stats
6W - 11L
1,231 SR
Queue Stats
61W - 70L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ATCHMEN
Zeus
20
5 / 12 / 12
14,640
915
18,634
21,131
9,670
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
DLaawww
Danzaburou
20
11 / 7 / 7
17,183
1,074
17,819
19,761
9,510
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Mehdiingue
Ganesha
20
0 / 4 / 18
16,480
1,030
12,594
23,943
39,826
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
SunanoYume
Olorun
20
1 / 8 / 13
14,201
888
12,369
19,716
9,660
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
TheLeGeNd38
King Arthur
20
5 / 4 / 13
15,723
983
22,859
26,295
43,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

22

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aimpon
Chaac
20
6 / 3 / 17
16,731
1,046
18,292
22,352
29,536
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Cerberus
Rellaax
Cerberus
19
0 / 5 / 10
13,332
833
4,712
14,149
11,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Agni
Warthug
Agni
20
15 / 8 / 16
19,989
1,249
47,464
23,808
8,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Ximbayunik
Artemis
18
0 / 0 / 1
11,563
723
1,059
426
94
Apollo
20
14 / 6 / 13
18,144
1,134
33,594
28,505
11,538
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
92
22
Kills
35
35
Deaths
22
63
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Zeus
ATCHMEN
Zeus
5
12
12
0.92
L
Chaac
Aimpon
Chaac
6
3
17
4.83
W
Danzaburou
DLaawww
Danzaburou
11
7
7
2.07
W
Ganesha
Mehdiingue
Ganesha
0
4
18
2.25
L
Cerberus
Rellaax
Cerberus
0
5
10
1
W
Olorun
SunanoYume
Olorun
1
8
13
0.94
W
King Arthur
TheLeGeNd38
King Arthur
5
4
13
2.88
L
Agni
Warthug
Agni
15
8
16
2.88
L
Artemis
Ximbayunik
Artemis
0
0
1
0.5
L
Apollo
14
6
13
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,275
Damage
105,121
110,846
Taken
89,240
112,471
Mitigated
61,995
13,510
Healing
22,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
ATCHMEN
Zeus
18,634
7,866
0
224
21,131
9,670
0
11,418
9,231
39,576
0
L
Chaac
Aimpon
Chaac
18,292
4,103
0
5,671
22,352
29,536
0
12,809
9,543
222
40,358
W
Danzaburou
DLaawww
Danzaburou
17,819
11,102
0
3,130
19,761
9,510
0
10,782
8,648
0
45,628
W
Ganesha
Mehdiingue
Ganesha
12,594
1,701
0
2,928
23,943
39,826
0
10,203
12,765
32,533
0
L
Cerberus
Rellaax
Cerberus
4,712
264
309
2,183
14,149
11,900
0
9,296
4,853
10,441
0
W
Olorun
SunanoYume
Olorun
12,369
7,565
1,283
3,699
19,716
9,660
0
7,496
11,785
49,702
0
W
King Arthur
TheLeGeNd38
King Arthur
22,859
2,078
1,252
994
26,295
43,805
0
10,162
15,327
8,505
50,411
L
Agni
Warthug
Agni
47,464
2,938
300
5,852
23,808
8,927
0
11,299
12,509
93,375
0
L
Artemis
Ximbayunik
Artemis
1,059
101
0
0
426
94
0
0
426
0
1,083
L
Apollo
33,594
22,713
0
7,945
28,505
11,538
0
12,435
16,070
0
75,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,227
Gold Earned
79,759
336
Minions Killed
292
5
Camps Cleared
11
1,345,631
Distance Traveled
1,031,767
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,640
915
63
4
1
268,777
0
L
Chaac
16,731
1,046
39
2
3
316,743
0
W
Danzaburou
17,183
1,074
63
4
1
233,336
2
W
Ganesha
16,480
1,030
0
0
0
306,310
1
L
Cerberus
13,332
833
10
1
0
123,014
2
W
Olorun
14,201
888
112
7
0
200,950
0
W
King Arthur
15,723
983
98
6
3
336,258
0
L
Agni
19,989
1,249
143
9
1
287,445
0
L
Artemis
11,563
723
1
0
0
23,918
0
L
Apollo
18,144
1,134
99
6
7
280,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role