Player Matchup

Baba Yaga
Baba Yaga
CrashFinn
Baba Yaga
Level 99
God Stats
2W - 8L
1,373 SR
Queue Stats
178W - 175L
1,299 Elo+
Solo
Ares
Ares
Titan-Guevara
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Apollo
Apollo
WILLy-WONka1996
Apollo
Level 88
God Stats
2W - 3L
1,687 SR
Queue Stats
266W - 346L
1,359 Elo+
Solo
Team Averages
Level 64
1,520 SR
1,386 Elo+

VS

Team Averages
Level 41
1,415 SR
1,352 Elo+
Sol
Sol
IMPIXEL15
Sol
Level 21
God Stats
6W - 4L
1,534 SR
Queue Stats
54W - 78L
1,306 Elo+
Solo
Ares
Ares
Tipsy_Jokerr
Ares
Level 68
God Stats
2W - 1L
1,422 SR
Queue Stats
117W - 134L
1,401 Elo+
Solo
Anhur
Anhur
ferarg12
Anhur
Level 34
God Stats
6W - 9L
1,289 SR
Queue Stats
107W - 113L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CrashFinn
Baba Yaga
11
2 / 2 / 3
8,073
577
10,070
8,247
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 1
8,319
594
4,521
14,356
14,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 6 / 3
8,675
620
7,203
13,033
6,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
9,756
697
15,400
9,821
4,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 4 / 4
9,071
648
7,568
15,662
14,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
ferarg12
Anhur
13
3 / 2 / 6
9,309
665
6,897
11,323
4,359
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
11
11
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
CrashFinn
Baba Yaga
2
2
3
1.75
W
6
0
3
7.5
W
2
4
4
1
L
2
3
1
0.83
L
2
6
3
0.58
W
Anhur
ferarg12
Anhur
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,794
Damage
29,865
35,636
Taken
36,806
24,136
Mitigated
23,139
5,276
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
CrashFinn
Baba Yaga
10,070
747
0
2,389
8,247
3,341
0
5,080
3,167
27,640
0
W
15,400
4,824
0
4,534
9,821
4,695
2,273
4,300
5,521
50,904
4,528
W
7,568
150
289
3,268
15,662
14,085
210
5,867
9,795
25,066
0
L
4,521
631
0
1,936
14,356
14,553
0
7,227
7,129
9,805
0
L
7,203
3,223
0
951
13,033
6,242
96
9,242
3,791
0
27,416
W
Anhur
ferarg12
Anhur
6,897
4,454
0
2,359
11,323
4,359
146
5,347
5,976
0
29,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,067
Gold Earned
28,136
110
Minions Killed
155
2
Camps Cleared
8
690,733
Distance Traveled
741,069
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,073
577
28
2
1
189,693
0
W
Sol
9,756
697
80
6
2
252,830
2
W
Ares
9,071
648
29
2
3
244,246
2
L
Ares
8,319
594
9
1
0
268,109
3
L
Apollo
8,675
620
73
5
1
232,931
3
W
Anhur
9,309
665
46
3
3
243,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role